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The mystical continent of Arad is a beautiful and varied landscape, with lush green forests, vast snowy planes, beautiful towns with dusty cobblestone streets, magical fortresses atop the back of flying whales, a gravity-defying Sky Tower that stretches into the deep blue of Middle Ocean, which itself defies gravity as it floats above the sky, separating Arad from the land of Empyrean… Arad was once a rich and vibrant land that enjoyed peace and prosperity until it was overrun by a mysterious darkness known as the Devolution. It’s up to you to save Arad from a grim fate. Guiding you along your way is a colorful cast of NPCs, who send you on critical quests, help enhance your equipment and skills, aid you in manufacturing items you will need in your myriad adventures, and fill in important pieces in the larger narrative tapestry of Arad and its struggle to resist the dark and insidious advancement of the Devolution. Much rests upon your shoulders, but with great responsibility comes great reward.
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I've played both Dungeon Fighter Online and Arado Senki (The JP localization) before the 'Dawn of Retribution' update. The game play has a way more solid feel than Dragonica due to flinching and features unique to actual fighting games (but no blocking...). Without a doubt, I enjoyed playing through the various dungeons. That would be a good thing if not for the ridiculous leveling/grind gap between dungeons and quests. Now that the EXP rates have been 'fixed' (no official data released) to JP levels it should be much easier to level. Still, it doesn't make up for the incredible amount of content missing, notably guilds, marketplace and even class skills. DFO has a regional IP ban on anywhere but central/north America while Arado Senki only seems to ban the USA and maybe China/Korea. This is their way of preventing lag (peer-to-peer connection) but proxies are used anyway. The Korean version, Dungeon and Fighter, also the original version, is by far the farthest ahead in terms of content and the most successful retaining the virtues of a casual side scrolling MMORPG that were so tragically lost in translation to English. Shame you'll need a legit adult KSSN (ID number for KR citizen) to register.
tl;dr An excellent game if you play the foreign versions (excluding the Chinese one) but still decent if you suffice with Nexon America's brain(less)-child.
Gold bots are everywhere, without a sign of interference by the Game Masters .. not to mention how the ingame economy is so inflated (because of the gold bots).
This game is a unique piece of which one does not see everyday. With its unique 2d gameplay comparable to that of Lunia, Dungeon Fighter expresses a variety of strategies of which one can execute whilst making a character. Composing of the standard Magic, Ranged, and Magic Class it expands their persona to new realms demonstrating interesting gameplay. Though the game has draw backs as of now. Community in it development stages as well as economy one can find these factor limiting. Furthermore due to lack of updates at current time one can find training to a slight degree cumbersome. Dwelling upon all these the game regardless is pretty sound and has room to develop.
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