*Damage is updated up to 7/19 kLunia test server with a 236str curve (7%)
This is formatted similar to my Dacy and Ryan skill guide. If you didn't like that format then get out before it's too late. Remember to check out other guides to see what fits out best for your play style based on other people's experience with that skill too

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This guide is not to be reprinted, stolen, plagurized or any illegal business without permission or bribery.
No loopholes are to be exploited either.
People who have permission to reprint this guide
-Klleft (mmog user) - Translating into Portuguese for brLunia
Special Note
-When I say PVP,stage,etc. i mean Pure build excluding 8v8 because that will not give you level xp.
-REMEMBER- You are not limited to my recommendations. The point of having this is to help Yuki players decide their build and getting skill info.
-Because Yuki has a more linear curve in her skills (unlike the first 5-6 characters) I will not be putting the (65-) information that I did in my Dacy guide
-Almost all of Yuki's skills are cold element, in such case when something IS NOT a cold element that isn't a buff or passive I will note it.
-Most Yuki can be skill cancelled before it is executed, after execution it will depend on the skill. I will note several things about this throughout this guide. However, there will be a longer (if possible) cancellation of a skill if you plan to use a certain skill from the same branch
-Pretty much all her nonknockdown attacks can be used in sleepbind (except ice queen and breath of severe cold)
Credits (because this is easier to do then other sections I did it early)
-Random People in Yuki training grounds section - Good advice+discussions there helped me make my build and make proper adjustments to my ideas
-IJJI - for being evil but released Yuki (89coins T_T)
-Lunia - for wasting my precious time and money
-Guildies - For helping me decide on skills when I first started after a long time of not playing Yuki on jLunia
-Jumper - helped clear up information on Ice Queens Tornado
People with permission to reprint this guide
Kllef - MMOG Username, translating for Brazil Lunia
Notes on MP skills
-Recommended to get only get 1 of the 3 types of MP skills if you plan to get any
-Depending on your equipment and build (which should be based on MP) should help you decide which to get
Ice Skills
Lv2 Ice Bomb 
What it does- Shoots 4 icicles that air a target

*Dash+Skill Cancleable after 2 icicles (might be able to do it after 1st but i've been unsuccessful, need confirmation)
*Lowest CD skill at 7s cd
*Hits 2 times on normal targets (heard 3 if angled correctly) and 4 on targets that cannot be aired in its current state (like frozen enemies) or just things that can't be (rotom)
*Fast and really nice damage, helps in keeping a target in air or getting a distant target into air
*Straight line attack (although each one has a different position)
Lv1 - 13~15 x Hit
Lv11 (Max)- 298~332 x Hit
PvP- 1, RECOMMENDED Max (Only reason why i would say 1 is because you SOMEHOW lack points altough even in PvP where it will usually hit twice in normal circumstances will do nice damage plus continue for combos)
Stage - Max (1200dmg on unairable targets at maxed level with 7s cd? epic.)
Hybrid - Max (Good all-around skill to have)
**Most people agree that this is a "Must Max" skill
Lv4 Ice Arrow 
What it does- sends out 6 ice arrows to home in on targets + stun

*Skill and damage cancellable
*Each level adds range
*The stun is very short but it's long enough to approach an enemy to attack usually (assuming you dash)
*Can hit targets in air
*A bit long for preperation time but it can be used both offensively (becasue the stun is really annoying) and defensively (take the time to recover mp in PvP while your opponent is running or run back to safety)
*15s CD
Lv1- 10~11 x Hit
Lv11 (Max)- 137~153 x Hit
PvP- 1,Max (Get it to 1 atleast for the stun, Max for damage,stun,and range)
Stage-0,1,Recommended Max (It's useful in staging because its one of Yuki's skills that don't knock down and also kills targets from afar. However the extra points may be used elsewhere because some don't like it and you don't really need that stun in stage)
Hybrid-1,Max (depending on what your more based on, but atleast get 1 for its usefulness)
Lv8 Ice Giant's Fist 
What it does- Shoots out 3 fists that hit nonaired targets at most 3 times

*On land and ground- target will get hit 3 times unless you cancel it (damage reset anybody?)
*On air- target will get hit once almost always
*Can be used for damage reset
*Dash Cancellable after 2nd Hit (havn't been able to do 1hit, somebody clarify just incase)
*Skills that can cancel it ONLY after 2nd hit (most skills cancel at 1hit)- Ice Bomb,Ice Pillar
*15s Cooldown
*Slows target for 10 seconds at 10% slow
Lv1 - 35~39 x Hit
Lv10 (Max)- 294~326 x Hit
PvP - 1,Max
Stage - 1,Recommended Max
Hybrid - 1,Max
**The reason for the 1,Max is because 1 atleast for its capabilities. Maxing it depends on preference however the fact that it hits 3 times on a 15s cooldown makes it work really well in stages which is why i recommend it for stage builds. Also she has a really short ranged down attack so this helps. Damage reset in PvP or combo continue too.
Lv12 Ice Pillar
What it does- Summons 6 pillars around you

*25s Cooldown
*The pillars attack in a clockwise motion starting from the diagonal facing right of the way you're facing
*Can be used as damage reset
*Will hit 1-2 times on normal enemies, on large enemies depends on the size
*Can be dash cancelled after first pillar
*Can be skill cancelled however the skill will determine how soon it will cancel (like the earliest you can cancel into ice bomb is 5 pillars)
Lv1- 48~53dmg x Hit
Lv11 (max)- 298~332 x Hit
PvP - 1,Max
Stage - 1,Max
Hybrid - 1,Max
**The reason for the 1,Max for the same reasons as IGF (Ice Giant's Fist). However this one will not hit for as much on normal targets and the longer cooldown makes it less interesting. Also it is a bit slower so if you don't air a target high enough in PvP then they'll get away.
Lv16 Ice Rain Shower 
What it does- Twirl around and Drop 12 Icicles around you

*Drops about 3-4 Icicles per side, a bit random too
*Can be dash cancelled at any moment (usually for PvPers its after the first Icicle that hits the target so they can get behind or something to combo)
*Can be skilled cancelled, the time for it to cancel will depend on the skill you want to cancel with
*15s Cooldown
Lv1- 61~68 x Hit
Lv10- 291~323 x Hit
All Builds- Max
**This is one of the "Must Max" skills of Yuki. I havn't heard of anybody saying not to, I was questioned why to not max it and eventually it does show how good it is. In staging, the damage really does add up nicely because of all the monsters wanting to kill you surrounding you, in PvP the damage is amazing when you get 3-4 hits to land and decide not to cancel it and even when you do, the damage is very nice since usually people use this after damage resets (usually pillar or whirlwind)
lv20 Glacier Summon
What it does- Brings down a meteor to hit a large area

*Will hit at most 4times on normal targets
*New Yuki's start off with this skill
*60s Cooldown
*Cannot be dash cancelled
*Can be skill cancelled after she twirls around a bit (a bit before actual meteor is summoned)
Lv1- 58~65 x Hit
Lv10(Max)- 232~258 x Hit (about the same as Lv1 Dainn meteor)
PvP - 1,Max
Stage - 0,1,Max
Hybrid - 1,Max
**This skill really varies among the user. Some people believe that the cooldown is too long and shouldn't be bothered with. Other people want its damage because its around 800 without decay. However, get atleast 1 point for PvP (the air is very nice to abuse). In staging, it can prove useful however as i said, some people don't like it, damage can be done higher with other points.
Cold Skills
Lv20 Cold Whirlwind
What it does- Dashes and does temporary "wake" on downed opponents

*Cannot be cancelled by Nuclear and Dragon or Dash
*Has a 3second slow which increases 3% per level
*12s Cooldown
*The temporary wake up can be used as damage reset
Lv1- 58~65dmg, 15% slow
Lv6(Max)- 218~243dmg, 31% slow
Stage - RECOMMENDED 1 or max (Mostly to escape mobs, if they flinch then you have a larger variety of things you can do such as teleporting out as escape or using something like ice rain to attack. Max it ONLY if you REALLY like this skill, it does good damage for 12second cooldown with a very large area. It's just you have other skills that would be just as good)
PvP - 1 (reset damage, movement, also known as "Yuki's Provoke")
Hybrid - 1 (1 point is all you need for it's abilities and usage)
^thank Darkguy (IJJI) for reminding me to add that
Lv24 Ice Dragon Heart
What it does- Sends out an orb that moves that shoots icicles out of its side

*Sends out 30 shots although its its pretty hard for something to be hit by everything
*Near instant but can be skill cancelled if you're fast enough with certain skills
*20s CD
*Moves in direction you point it, short distance and icicles aren't too long
Lv1- 27~31 x Hit
Lv11- 92~102 x Hit
Stage- Max (on large targets, it does very high damage [such as golems] and it does amazing damage inside a mob)
PVP - 1 (mostly used as a defensive skill, most people avoid getting hit and if you manage to aim it into somebody, it'll eventually push them aside)
Hybrid - 1,Max (depending on what you're more leaned on but 1 point at least for capabilities)
Lv28 Cold Nuclear
What it does- Sends out a small orb that freezes

*Freeze increases at 4,7,9
*Puts it directly in front of you, small range
*Orb duration doesn't increase per level, lasts pretty short
*Cannot be dash cancelled, can be skilled cancelled if you do it quick enough
*Can be used in Freeze Chain and freezes boss
*45s CD
Lv1- 109~112, .7s Freeze
Lv4- 171~190, 1.2s Freeze
Lv7- 233~259, 1.7s Freeze
Lv9- 280~311, 2.2s Freeze
Lv10 (max)- 304~338, 2.2s Freeze
*AS you can see the damage increase isn't impressive but the freeze is
Stage - 0,1,4 (main reason for stage is for that tiny need to escape from an attack, freeze chain maybe but the freeze doesn't increase for long so stagers usually keep it at 1 for escape)
PvP- 4,7,9 (freezing people is pretty helpful in pvp, you can do a variety of things using the freeze such as direct meteor)
Hybrid - 1,4,7 (This really depends on the user and how long their going to use the freeze. I say not 9 because hybrids have better point options)
Lv30 Cold Blue Dragon 
What it does- Summon dragon to hit 3 times

*30s CD
*Easily Cancleable by anything
*Appears around you
*Almost always hits 3times
Not much to say really because it's pretty straightfoward and it owns >_>
Lv1 - 119~132 x Hit
Lv10 (max)- 315~350 x Hit
All Builds- Max
**This is another "MUst Max" move skill for Yuki. The damage is pretty good, very easy to combo after it and reposition too.
Lv34 Breath of Severe Cold 
What it does - A really large Freeze AoE

*Can be cancelled by anything at any moment (because it is so damn long to prep)
*Really long preparation but high damage
*Think of Dainn's Bitter Cold Breath without the Invincibility Frames
*Freezes everything including bosses
*25s CD
Lv1- 404~448, 2.2s Freeze
Lv11(max) - 928~1031, 2.2s Freeze
*Epic damage but horribly annoying to pull off
Stage- 1 (There are moments in stage where things get frozen easily and painfully. It helps against mobs when somebody else is taking their attention or before something spawns)
PvP- 0,1 (There are very small moments where you can use this as well as get somebody frozen. Waiting for somebody at team tourny is one of those

, there may be others but usually not in 1v1)
Hybrid - 0,1 (Might as well get it for it's usefulness in several situations or just to save that point for something)