Like Kuya said, what is listed for the monsters right now is all that we have for them.
I was reading on the official forums that a prospecting lock might not exist, but there must be, hence the existence of a Prospecting statistic. So I will just leave that in as a blank on monster pages.
As for resources, there are many types... .-.
Bones, Organs, etc. just to name a few. I don't know them all yet. We'll have to do research some.
Resource parameters are:
Name, Description, Type or Category, Obtaining, and we can put a picture with it.
I can give you all equip slots:
Head, Spaulders, Neck, Accessory (Earrings), Belt, Cape, Skirt, Shirt, Trousers, Bracelets, Shoes, Accessory (Rings), and Weapon (One or Two Handed).
Equip parameters:
Name, Description, Type or Category, Obtaining, and an image, like resources. They also have Bonus/Penalties.
And with Weapons, many other types:
Swords, Bows, Daggers, Wands, Staffs, Shovels, Axes, Needles, Hammers, Hand to Hand, Cards, Two-handed Staffs, and Two-handed Swords.
Weapons Parameters:
Name, Description, Type or Category, Obtaining, and an image. New parameters are Range, AP Cost, Zone, normal Damage/Element, then critical hit Damage/Element.
This is all I can think of right now.
If there are more, feel free to add~
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