Like Kuya said, what is listed for the monsters right now is all that we have for them.
I was reading on the official forums that a prospecting lock might not exist, but there must be, hence the existence of a Prospecting statistic. So I will just leave that in as a blank on monster pages.
As for resources, there are many types... .-.
Bones, Organs, etc. just to name a few. I don't know them all yet. We'll have to do research some.
Resource parameters are:
Name, Description, Type or Category, Obtaining, and we can put a picture with it.
I can give you all equip slots:
Head, Spaulders, Neck, Accessory (Earrings), Belt, Cape, Skirt, Shirt, Trousers, Bracelets, Shoes, Accessory (Rings), and Weapon (One or Two Handed).
Name, Description, Type or Category, Obtaining, and an image, like resources. They also have Bonus/Penalties.
And with Weapons, many other types:
Swords, Bows, Daggers, Wands, Staffs, Shovels, Axes, Needles, Hammers, Hand to Hand, Cards, Two-handed Staffs, and Two-handed Swords.
Name, Description, Type or Category, Obtaining, and an image. New parameters are Range, AP Cost, Zone, normal Damage/Element, then critical hit Damage/Element.
This is all I can think of right now.
If there are more, feel free to add~