Originally Posted by JelloTime
I'm interested in trying this game but I have no idea what classes do what.
The game's website also does not explain very well in depth about each class.
Could someone give me an explanation of each class or one that your familiar with? Thanks~
If this were Dofus, the classes would be pretty straightforward, but with Wakfu's change of skills, it's a bit different.
Can't say much for all the classes since I'm maining as an Enu. ;<
[Taking some info from Dofus. Don't kill me if I'm wrong.]
Enutrof -- Senior Citizens who like to dig for gold.
Their skills are mostly based off of the idea of money and greed; such as "Bribery", "Coin Throwing", and several Prospecting buffs. Mainly, they're a "support" type class (helping boost Prospecting for higher drops as well as some MP buffs) but can very easily manage their own in combat. All builds (aside from support-inclined) have powerful skills at their side which makes for high-damaging partners.
INT builds are geared toward 'transformation' and 'summoning' with the Dhreller pets.
- Think of them as a 1-hit wonder, dealing nice damage for high AP.
STR builds are the powerhouse, with some trusty AoEs packed in their arsenal.
- The later AoEs have some very constrictive range, but are very nice once handled.
CHA builds are the single-target supporters, mainly their to deal some long-ranged damage as well as help with the prospecting.
- My personal build. Costly with Coins Throwing, but very effective.
Sacrier -- Machoists who enjoy pain.
Tank tank tank. Tank tank. Tank-tank. These suckers shell out blood more than anything else in the world -- maybe except the sliced up gobbals. With special buffs that raise their STR/INT/AGI from the damage they receive, they're the 'brawler' type class who runs into battle with nothing but a 2-handed sword. Support-wise, they have many map-manipulating skills that push and pull monsters and allies alike to aid with strategic maneuvers. Stat-wise, I'm not sure what one would be, but I reckon full VIT would work out well having supplements of whatever element you chose through equipment.
Eniripsa -- Toilet-mouthed fairies of doom.
Mainly heal and debuff support, assisted with a few damage spells that help them solo in the early levels. You basic support-priest, but this time buffed with some wizard-like spells; kind of like a wand-wielding Red Mage, if you will.
Iop -- Chivalrous swordspeople.
Your basic warrior class. Runs up and deals close-combat damage. Not much else to say.
Cra -- B> Apple O' Archer
Your basic archer class. Stays at a distance pelting arrows at the enemy.
Sram -- n1nj4'd.
Your basic assassin-thief class. Master of the dagger-arts and invisibility, as well as the ability to set traps. mainly solo hunters, their damage is extremely useful in many situations.
Sadida -- Big furry hairy people.
Your tree-huggers. They have many earthly spells that deal incredible damage as well as debuff MP from the buggers. Being the voodoo-freaks they are, they can also summon out little dollies to aid in debuffing and even damage.