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10-27-2012   #221 (permalink)
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Quote:
Originally Posted by arieyn
Hi, it's my first time getting a guardian. I'm aiming for Digrimm and I'm a wizard. It's 0102 at the moment.

1. What's the best build I should go for? I'm just aiming for Mighty I guess something easier. >_<
/forum/trickster-onl...ml#post1661050
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10-27-2012   #222 (permalink)
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My seed doesn't glow/react when I get a +1Life in Card ID. o.o
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10-27-2012   #223 (permalink)
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Oh gosh, I almost lost consciousness when my seed stopped glowing in card ID

So it stopped on Magic. (sigh)

Im planning on getting a Legendary Sephirens that would mostly be used weakening a boss, aka using Skunk Pouch, Magic Defense Breaker, and all other skills that lowers a certain stat.

Of course,
Power should be the highest, but I want at least a
3 on charm (4 will be fine)
Sense, ugh. I guess a 1 or 2?
And also at least a 3 on Magic.

edit: Feel free to make a slightly altered build for a Legendary Sephi C: (as long as the minimums are right)

Can someone make some sort of path for me?

-prays for a legendary sephi-
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Last edited by AeroSmint; 10-28-2012 at 01:05 AM.
 
10-28-2012   #224 (permalink)
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Quote:
Originally Posted by AeroSmint
My seed doesn't glow/react when I get a +1Life in Card ID. o.o
It was because you maxed out that mini mission in ID.


Quote:
Originally Posted by AeroSmint
Oh gosh, I almost lost consciousness when my seed stopped glowing in card ID

So it stopped on Magic. (sigh)

Im planning on getting a Legendary Sephirens that would mostly be used weakening a boss, aka using Skunk Pouch, Magic Defense Breaker, and all other skills that lowers a certain stat.

Of course,
Power should be the highest, but I want at least a
3 on charm (4 will be fine)
Sense, ugh. I guess a 1 or 2?
And also at least a 3 on Magic.

Can someone make some sort of path for me?

-prays for a legendary sephi-
I've always liked a standard cookie cutter build for Sephirens.

For 6215:
1. View private profiles -> 0002
2. Spam MP pots -> 0212
3. Spam HP pots -> 6215

Change maps often.
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10-28-2012   #225 (permalink)
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Thanks! At the end, I get a bonus 5 pts right? What if the 2 lands on Charm? o.o;

Im still kind of clueless on how it'll end up with 19. The build you showed me Adds up to 14, plus the extra 5? So 19? What about the +2 from card id empathy? If the last flash was on magic, did you mean that it'll give a 1211 plus as the 5 bonus? If yes, then i get it now XD

If what i said above is right, then i'll end up with a 7426..?
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Last edited by AeroSmint; 10-28-2012 at 09:30 AM.
 
10-28-2012   #226 (permalink)
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When you fully complete card ID, you get a +1 bonus in each type when you hatch it, but whichever type flashed last is the stat that gets a +2. You said your magic flashed last, so that is the only type that is going to get the +2. You won't randomly have the +2 go in any other stat so don't worry about that.

Assuming that's what you meant by that anyway. Otherwise, I don't think bonus stats contribute to what type of guardian you get. My legendary is 5266 and the +2 went into sense, but before hatching my highest stat was charm and my legendary is a charm type.
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Last edited by Mazuiko; 10-28-2012 at 09:33 AM.
 
10-28-2012   #227 (permalink)
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Ooh, now i get it, thanks a lot
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10-28-2012   #228 (permalink)
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Quote:
Originally Posted by AeroSmint
Thanks! At the end, I get a bonus 5 pts right? What if the 2 lands on Charm? o.o;

Im still kind of clueless on how it'll end up with 19. The build you showed me Adds up to 14, plus the extra 5? So 19? What about the +2 from card id empathy? If the last flash was on magic, did you mean that it'll give a 1211 plus as the 5 bonus? If yes, then i get it now XD

If what i said above is right, then i'll end up with a 7426..?
Just noticed your edit. If you get your build to what Almora said, then yes, it will hatch as a 7426. All bonus points are added after hatching since once your seed hits 14, it becomes fully matured and no further actions will affect it until it is hatched.
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10-29-2012   #229 (permalink)
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Sorry for posting a lot, but

I dont have MP equips that'll give really high MP, so I don't know how I'm gonna spam MP pots? Help? Any tips? o.o
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10-29-2012   #230 (permalink)
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Quote:
Originally Posted by AeroSmint
Sorry for posting a lot, but

I dont have MP equips that'll give really high MP, so I don't know how I'm gonna spam MP pots? Help? Any tips? o.o
Well, you could just spam skills Gates, Fields, Dungeons, wherever you could cast skills. That's how I did mine
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10-29-2012   #231 (permalink)
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I did everything as Almora said, but I ended up with a 6214. It wont empathize anymore.. (even when i buy/sell @ item girl) o.o Will this hatch into a legendary? (it was supposed to be 6215)


lolnvm, i hatched it and it turned out the way I wanted it to be C;
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Last edited by AeroSmint; 10-29-2012 at 07:35 AM.
 
11-05-2012   #232 (permalink)
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I didn't have a ggftw at the time that I got my guardian, but I used this guide to get mines. Thank you!
 
11-11-2012   #233 (permalink)
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So the last point in CI gives you +2 in the final type I get that but is there a way to manipulate it to a type that you actually want the +2 points to go to? Or do you just have to hope that it goes to what you want it to go to?
 
11-12-2012   #234 (permalink)
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Quote:
Originally Posted by TeddyRockspin86
So the last point in CI gives you +2 in the final type I get that but is there a way to manipulate it to a type that you actually want the +2 points to go to? Or do you just have to hope that it goes to what you want it to go to?
You just answered your own Q pretty much.

Can't control where the +2 goes and you just have to hope it lands on the type you want.

---

Edit: This isn't related to your question, but the last thing I was working on before I quit was if the +2 goes to the secret stat with the least flashes/exp. I haven't paid close attention to flash counting, but if someone can provide any input it would be greatly appreciated!
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11-12-2012   #235 (permalink)
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So if you can't control it where the points go then why is it necessary to count how many flashes you get?
 
11-12-2012   #236 (permalink)
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Quote:
Originally Posted by TeddyRockspin86
So if you can't control it where the points go then why is it necessary to count how many flashes you get?
So that you can be lazy like I did and not have to do as much card IDing.
And when I counted them I found that charm appeared the most. Not sure why.
Any even if you are doing the full card ID process; you may want to know where you are up to.
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So the only reason why you would want to count the flashes is so that you know what the last stat was that flashed? Is that right? Also the last stat that does flash will give you +2 even if there are other stats that have more flashes?
 
11-12-2012   #238 (permalink)
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Quote:
Originally Posted by TeddyRockspin86
So the only reason why you would want to count the flashes is so that you know what the last stat was that flashed? Is that right? Also the last stat that does flash will give you +2 even if there are other stats that have more flashes?
Nope, what Nebula said was only one of the reasons why people count flashes. I think you are confusing "counting [type] flashes" with "remembering last [type] flash." They are both flashes, but the reasons you do them are different. You don't count flashes for a legendary at all(I think that's what type of guardian you are going for?), but only remembering the last [type] flash on your egg once you finish Card ID is all you need.

The true main objectives of counting flashes is for people undergoing the accomplished or 18 point legendary title guardians.

For the second part, yes. I've always noticed that Charm gets the most experience usually in Card ID. I have a post somewhere in this thread or forum confirming that +3 combos and possible extra lives attribute to secret charm empathy. So, for example, your egg can put the +2 wherever it wants, doesn't matter which type has the most exp or not, it'll be completely random.

---

What guardian type are you looking for exactly? It would really help if you stated directly since it does help a lot.

All I'm getting is an implied legendary.
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Last edited by Almora; 11-12-2012 at 05:04 PM.
 
11-12-2012   #239 (permalink)
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Yes I am going for a Legendary Sephirens
 
11-12-2012   #240 (permalink)
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Quote:
Originally Posted by TeddyRockspin86
Yes I am going for a Legendary Sephirens
Oh okay then.

All you need to do is:
-Finish Card ID, until your egg stops glowing to cards.
-Skip fortune.
-Remember last type flashed on your egg.
-Grow your egg & make sure final pre-hatch build is no less than 13 points total.
-Hatch.

If you do those, you'll get your sephirens easily w/o a problem.
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