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08-29-2012   #261 (permalink)
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That voice...
 
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08-29-2012   #262 (permalink)
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wow Refreshing dew(priest skill) is a party decrease cooldown skill O.O
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08-29-2012   #263 (permalink)
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Quote:
Originally Posted by kite384
wow Refreshing dew(priest skill) is a party decrease cooldown skill O.O
its a good skill, pvp with racoon and priest going to be really cool, oath+cooldown reduction
 
08-29-2012   #264 (permalink)
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That Thief Master skill. Kinda wished they demonstrated on a character that has some defensive buff on to show what it really does. That demo made it look like a Stone Kick /o/
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08-29-2012   #265 (permalink)
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Quote:
Originally Posted by lightjinchuuriki
its a good skill, pvp with racoon and priest going to be really cool, oath+cooldown reduction
And that's the end of PvP.
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08-29-2012   #266 (permalink)
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Demension rift skill is Awesome!! Time to banish Gorgons at harkon
 
08-29-2012   #267 (permalink)
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Not rly a bunny who can escape from skunk basically can destroy a racoon. In a pvp aspect dark mages/glads got the short end of the stick on this one. Both jobs got another same old skill dark buff/aoe dmg skill. Nothing really special about their new skills. Still not bad overall. Rift can banish the racoon/priest lol.
 
08-29-2012   #268 (permalink)
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Quote:
Originally Posted by Zero
Raccoons 4 of Ace isn't so bad. I thought it had to be dealt with 4 of the same enemy, not just 4 enemies. However now that that was clarified..I feel dumb for thinking of it like that.
Given the fact that she only demonstrated it in PvP, it may be possible that the 4-same-picture enemy rule holds true. We'll obviously have to find out when the skills are released.

Guess Speedloader doesn't directly increase damage. ;o;
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08-29-2012   #269 (permalink)
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lv215 MS element capsule+ Koto&Kiyo box re-release

that what our board manager said [yes just our board not ggftw]
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08-29-2012   #270 (permalink)
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Did I hear this one correctly..?

0:43 "Elemental attribute now affects magic skills.."

So if I go equip a Golden Sword comped with Earth Elemental Stones, it buffs up my Cleaving Terra???
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08-29-2012   #271 (permalink)
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Edit: thanks Jess for the nice pics x3 i switch mine with your better ones x3

Quote:
Originally Posted by Settie







White Swan hat looks nice o: and yay for new capsules!



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08-29-2012   #272 (permalink)
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Quote:
Originally Posted by SnowBerry
Demension rift skill is Awesome!! Time to banish Gorgons at harkon
The skill's function is misleading. It doesn't "banish them to another dimension." If you play close attention, all the skill does is reduce the visual range of all opponents, basically a blind. Useful in PvE as it can mess up monsters' AI, but not in PvP and people with sprints can just run around until they find you.
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08-29-2012   #273 (permalink)
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@Almora, still, with that limited vision, it does serve as a good distract. It'd be easy to overshoot the target, especially if said target also has a sprint.
 
08-29-2012   #274 (permalink)
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Quote:
Originally Posted by KungFuPets
Did I hear this one correctly..?

0:43 "Elemental attribute now affects magic skills.."

So if I go equip a Golden Sword comped with Earth Elemental Stones, it buffs up my Cleaving Terra???
Definitely going to have to test this.

If a elemental % weapon is better than MA, this could change quite a few things..
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08-29-2012   #275 (permalink)
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Attr% based magic...?
Makes no difference to dark lords.. yay I keep my play style o .o;
 
08-29-2012   #276 (permalink)
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Does no one read the Future Content thread? Attribute % being added to Elemental (Fire, Water, Electricity, Wind and Earth) skills has been known for half a year or so.
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08-29-2012   #277 (permalink)
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Really depends how much MA you would lose equipping a weapon with elemental attribute since MA is (if eTO is the same as other versions) the most prominent factor in the formula. Altiverse Crimson Staff and Altiverse Maiden Queen Staff can refine for MA and can have Fire or Electric (respectively) compounded to them. Ideally a maximum base Altiverse Crimson Staff with 4s at Lv13 (600MA) is the best you can do for a fire boosting weapon at endgame.

Water / Earth / Wind are a little more difficult in this way, though there are most likely equips I am not thinking of.

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08-29-2012   #278 (permalink)
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Quote:
Originally Posted by Care
Does no one read the Future Content thread? Attribute % being added to Elemental (Fire, Water, Electricity, Wind and Earth) skills has been known for half a year or so.
Sorry I think I missed that one

If so, then I think I'll focus on Magic Types now
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08-29-2012   #279 (permalink)
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If the elemental attributes greatly affects the sheep's elemental skills.
Would it be alright to predict a huge demand and price increase of maiden queen staff and crimson staff when people will prefer them over powerfuls?

And the buffalo electric elemental AoE = Expensive T spear/Queen Mace?

All of the skills seem really cool btw.
The SM skill, I hope it isn't a disappointment when used in practice. :3
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08-29-2012   #280 (permalink)
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Quote:
Originally Posted by Care
Does no one read the Future Content thread? Attribute % being added to Elemental (Fire, Water, Electricity, Wind and Earth) skills has been known for half a year or so.


i knew about it lol i even comped my maiden queen staff elec from day 1 i got it o3o
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