Im bored...
Champion Skils
Brick Wall [Time]
(5 skill points to learn/master)
Pre: Lvl 1 Shockvibe , Sense Breaker, Luck Breaker, lv10 Adrenaline
- Use all your str/def to create a wall to stop the enemies attacks. All AP is add to DP. Dp Increase 2x. The next hit you take your opp take damage equal to your DP and all 3 debuff is cast on them. Works on magic skills. Get some charm buff... *Rem you lose all AP*
5~10sec , DP2X ,Damage=DP1X~3X, Debuff%=LK,DA,AC vs Oppsame stat, 1sec cooldown
Silver Shield [Time]
(5 skill points to learn/master)
Pre: Lvl 1 Brickwall
- Same ask Brickwall but increase MD/use MD.
^MD2X~8X ,Damage=MD2X~5X
Bull Run [Active]
(3 skill points to learn/master)
Pre: Lvl 10 Sense Breaker, Pumping Heart, Dash, Uppercut
- Charing at your opp from the air n slaming yourself into them. Use WT, AP, HP to deal damage. Like flash cut it has range but it damage both the user and the opp when contack is made. Master the skill to take less damage.
Damage=(AP+WT+HPx0.2)0.5~2+(OppAP+OppWT)2, Damage taken 80%~15%, 15sec cooldown
Speedy Assualt [Time]
(4 skill points to learn/master)
Pre: Lv10 Hyper Beat ,Flash Cut
- DX is increased. Depend on your DX damage is also increase for your next attacks.
30~70sec, DX1.5~3X, Active 1-7hits, +AP%=DX(-1.2~3)
Chi Points [Passive]
(3 skill points to learn/master)
Pre: Lvl10 Adrenaline
- Removed mp from your opp when doing normal attacks. (Should this work with skills?It would be too good lol works well with^)
MP(10~23%)=MP removed
Mantis Dance [Active]
(3 skill points to learn/master)
Pre: Lv10 Guard, Adrenaline
- Confuse the opp with a dance. Every hit you take your opps get hit also. Runs in a circle trapping your opps in the area for 1~4. All attacks done to you are neglected for sometime.*can't use guard/removed*
1~5hits neglected. (First hit + every targeted hit)Damage=HV(2~8)+ AP(1.2~2.5), Active 4sec
|