Originally Posted by Allan
(how2counter 4gate as terran)
Early aggression and constant pressure. If you send in 2 marauders and a marine as early as you can with concussive shells, you can trade them in a fight for 3 stalkers. The next wave of infantry comes 90 seconds later depending on how big the map is. That one has stim and gets an even better trade in value if they don't sentry the ramp. The third wave can be a drop or bring in a tank, and allows you to expo. The idea is to keep the 4gate from massing units. If you keep cutting their numbers down, you will never have to deal with the big scary ball of stalkers (followed by colossus if you are really passive).