Originally Posted by Noperative
Was doing some research on terran tech trees when an idea came up.
Is it a plausible move to actually steal both his gases early game so he can't tech up for marauders/reapers? It pretty much cuts up his advantage against toss, but feels a bit costly since cybernetics and your own gas comes a bit slower too.
Actually, it woudl be a pretty good tactic. For only 150 minerals, you're going to be slowing down the terran a LOT. Not to mention that it's reaper safe, and the terran will have to build marines to destroy the assimilators. If they pump marines, your zealots can just rip them apart, and you don't have to worry about any marauders.
The only draw back I can see to this is that your gateway will be a little bit late, and you'll be around 2 probes behind the terran player. But... it's still really not a bad idea.