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03-13-2009   #21 (permalink)
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No more N>Eir? N>2Sieg?
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03-13-2009   #22 (permalink)
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N>3 siegs.. reuse is 60 but i only saw it used against tia.. not sure if it's immune to elemental too since siegs also have mdef
and it's a patch after 11cms
comes with the down attack patch but by the time we have an update it's probably up to both
 
03-13-2009   #23 (permalink)
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how long is the duraton now? 20 secs? and it does that effect in lvl1 already?
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03-13-2009   #24 (permalink)
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Finally they updated fortitude for balance!
I would rather hope for it to recover a percentage and give elemental resistance by percentage.
Seems like a pretty imba buff for PvP.
I don't know but it makes it seem like a skill buff you have to have maxed now.
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03-18-2009   #25 (permalink)
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I don't want to make a new thread since this discussion thread can juggle around subjects all it wants.

I was meaning to post this question the day after the patch but I suppose I'll do it now. Has anyone else noticed any endurance frames on their dash? Is this new? Sometimes I'll dash, get hit, take damage but not flinch and just continue with my dash. I would assume that there is a frame or two because it's happened quite a lot since the patch but I am somewhat unsure as to when the frames are.
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03-18-2009   #26 (permalink)
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You mean invincible frames during Sieg's dash animation? I haven't noticed anything...maybe it's just your imagination. If it's true then Sieg is just too OP.
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03-18-2009   #27 (permalink)
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Quote:
Originally Posted by Deity
You mean invincible frames during Sieg's dash animation? I haven't noticed anything...maybe it's just your imagination. If it's true then Sieg is just too OP.
No, invincibility would I imply I couldn't take damage. I mean Endurance frames like when you use an Endurance pot. You can take damage but don't flinch.
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03-18-2009   #28 (permalink)
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I've noticed that to... Side step right?, I got that with a fury, And hit him three times (No freeze or anything),just while he was side stepping
 
03-18-2009   #29 (permalink)
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Oh yeah, it happened a few times while I was mobbing. I thought that was just because I was dashing as soon as I hit the ground o-o
 
03-18-2009   #30 (permalink)
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Normal dash actually, it may have happened to me while I was sidestepping but I don't recall, I usually don't get hit while side stepping at least not until near the end of it.

I don't think it was just due to standing up instantly because it's happened while being hit by those magma beasts in upper and they always send you flying with their attack, no way to stand up until you flown 50 feet away.
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03-18-2009   #31 (permalink)
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Actually, the hit animation came up on my eir a long time ago a few times...

i don't recall if i actually took damage though.

I just know that the hit sound was made.
 
03-18-2009   #32 (permalink)
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Could very well be for all classes but I haven't seen it on my Dainn but considering my Dainn has the HP of a level 10 at level 60+, he isn't very good at being hit.

I don't get the flinch animation just numbers, sounds and that little yellow "Ka-pow" thing that comes over ya when you get hit.
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03-19-2009   #33 (permalink)
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Quote:
Originally Posted by ItsRai
I've noticed that to... Side step right?, I got that with a fury, And hit him three times (No freeze or anything),just while he was side stepping
are u bein sarcastic or something T_T
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03-19-2009   #34 (permalink)
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oh, it's like super armor from 2d fighters.

you take the hit, but you don't get knockback/hitstun/etc. you just stand there while taking damage (though super armor only takes one hit).

I've actually had this happen alot too with random moves. krieg's as, and sieg's aa
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03-26-2009   #35 (permalink)
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However Sieg get better skills,

compare dmg with other characters... and their attack range is wider than us too.

And Sieg was not for only tanking back in old lunia, b4 dacy came in.

I miss old old old lunia when Sieg had highest dmg per second,
and only good thing about dainn was long and wider attack range.
(Now, Sieg = higher hp that doesn't do good these days + average melee att dmg vs.
Dainn&Yuki = good skill dmg + wide&long range... you get the idea.)


PVP against other character is now boring also.
Against Tia, they just finish us with one backstep combo.
Against Dainn&Yuki, you know better.
Against Krieg, I haven't pvp with them much so I don't know.
Against Dacy, I don't have anything to complain about dacy.
balance between sieg and dacy is pretty good and we don't see much Dacys these days anyway.
ETC ETC...
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04-02-2009   #36 (permalink)
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Eir kinda seems like a middle between Yuki/Dainn and Sieg. Eir has inferior spamming and melee

Btw, Sieg owns Dacys. I play a pvp dacy and you need fast reactions to not get owned, wake up A = another combo from Sieg if you do not have an invince available. Dash AS spam >> Dacy. Play dead>>ThunderNet/Needle combo(lol made that name up on the spot xD). In other words, **** Dainn/Yuki.
 

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