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Loong - The Power of the Dragon
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06-02-2008   #21 (permalink)
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Quote:
Originally Posted by darkdestiny
It doesn't really matter. You can go angle dash A after sidestepping with dash AS.



I cancel at second hit.. or maybe a bit after the second hit >__>.



I do think the third hit is late. You lose more airtime but I think it's more secure to do it after the third hit.
just do it the way he said, its ez but practice more! btw i think this guide needs to close if there isnt anymore comments, pm for help

Gaiety: Too bad you're not the person who created this guide, hm?
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06-02-2008   #22 (permalink)
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Quote:
Originally Posted by d4rka2n
just do it the way he said, its ez but practice more! btw i think this guide needs to close if there isnt anymore comments, pm for help
What you said makes absolutely no sense to me. If it's easy, why practice more? And why should I just do as he says?
 
06-02-2008   #23 (permalink)
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What you said makes absolutely no sense to me. If it's easy, why practice more? And why should I just do as he says?
practicing more lets u get use to dash a + s side step along the way and the method u used of canceling whirling sword ( at the 3rd hit or 2nd hit ) still works fine.
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06-04-2008   #24 (permalink)
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all of this is easier said than done lol. i can get to the sidestep part, but then i do >>A kicking or >>A crosscut in the wrong direction -.-
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07-01-2008   #25 (permalink)
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nice guide ;o
 
10-23-2008   #26 (permalink)
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*Hopes this isn't necro-ing a thread*

By the way, doing >>A + Space is an easier way of getting the hang of whirling cancel, since you have a larger time frame where you can press space after >>A

It's for getting the hang of timing the sidestep after the 3rd hit of whirling sword. If you can get the timing down, then work on the sidestep then practice doing together. I can finally do it occasionally with that method (and I still screw up 9/10 times)
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12-31-2008   #27 (permalink)
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cool! i always wonder how ppl canceled after whirling sword ty!
 
01-01-2009   #28 (permalink)
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btw if u manage to do ws cancel fast enuf u can chain in windmills if u have enuf air time ( with a space cancel or a s depends on how fast u go. )
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01-02-2009   #29 (permalink)
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Little note: No matter when you cancel whirling it will always do 3 hits. The only time it does 2 is if you are too close to your opponent, the last hit is at maximum distance and the first two hits provide no knock-up and don't knock them into range of the third if they are too close.

Also, a perfectly canceled whirling sword will not move you from your current alignment. As with auto-step, a perfect execution means only the side step occurred with no time for the dash to come into play. That said, when you get to the point that you can cancel easy enough, you can slow your execution down willingly to add that extra move to the right to realign yourself if the enemy is off-center. Windmill is also good for realignment on a poor execution of the cancel.
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01-27-2010   #30 (permalink)
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oh? o.o i didnt even know we could do sidestep aa dA.
i just figured it on my own while practicing `-`
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01-27-2010   #31 (permalink)
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oh? o.o i didnt even know we could do sidestep aa dA.
i just figured it on my own while practicing `-`
LAWL.... its like under shifting with kicking it lets u do as sp sp after sdiestep
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01-27-2010   #32 (permalink)
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lmfao after i learned how 2 do that ^ thats when i figured out how2 ws sidestep aa dA O.o
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01-27-2010   #33 (permalink)
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if you care about this guide still: you could add another note on dash a realignment. if your off your line you can dash a in the direction of the target after the side step.

seems redundant but it's for new people right?

aa after sidestep you still need to point in which direction you want to aa if you 22as then you will be facing 8 so you need to hit 6aa. I don't even think it cancels the sidestep it just aa after it's over. I still wouldn't recommend aa since it just adds to more button presses and you could easily get 2 more hits anywhere else in your combo.
 
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Quote:
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if you care about this guide still: you could add another note on dash a realignment. if your off your line you can dash a in the direction of the target after the side step.

seems redundant but it's for new people right?

aa after sidestep you still need to point in which direction you want to aa if you 22as then you will be facing 8 so you need to hit 6aa. I don't even think it cancels the sidestep it just aa after it's over. I still wouldn't recommend aa since it just adds to more button presses and you could easily get 2 more hits anywhere else in your combo.
im basically doing that buy with frontal wm and its better cause i shift while at it
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01-28-2010   #35 (permalink)
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hey it saves using a skill right? :3
and it looks proah XD
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