Quote:
Originally Posted by Maiㅋㅋㅋ
Wait, for skyslashing...
Do you use a skill AFTER sieg hits down on the ground, or BEFORE?
or like, do you use it right after he hits up? (Before hitting the gournd)
Cause iono which one you can link another skill into @.@...
...cause if the enemy only got hit up, and you used a skill... there would be no damage reset.
BUt if he hit the ground, since he touched the ground.. .there would be... but he only bounces "up" after he gets hit on the groud for like .0001 second... i can't really see if you can link a combo into that...
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The first hit knocks you up but, I don't recall anyone ever linking that with a combo at all. The second hit is the hit that knocks you back up off the floor and then people link combos after that, that's what I've seen pvpers do a lot however, that second hit will reset the air time. For stages, even that first hit is way too weak to be useful even if you were able to link a combo after the first hit -_-. Linking your combo after the 2nd hit kinda makes your combos weak all over again, I don't see too much of a point in that lol. Skyslash's main use in glunia currently is really about the air reset time IMO (lets not talk about the new update on this skill yet lol). Unless you're desperate about getting your monster (or whatever you want to call it for stages) off the floor then use it, but it doesn't take that long for them to get back on their feet again.