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12-16-2009   #1 (permalink)
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Default [TW][AR] Saviour Gundam



Made by newbie me. I am only a haro.

No Rock in this video surprisingly... Or it will be a serious threat to Saviour Gundam

Enjoy.

Personal Comments:

Pros:
-Good Handling and shooting MS
-Weapon 2 seems to be shooting further than most standard beam rifles. Can shoot from the starting end of Basin Fort to enemy on the other side right from start. Definitely further than Qubeley MK II's Weap. 2
-You can aim with w2 and hit even when the green lock is not on. (1:47 right after W3)
-Decent amount of ammo to not be out of it especially with Def. Command for W2
- MA mode for faster travel
- Long Range Beam weapon 3
-Can with stand ballistic weaponry quite well
-W3 has a stand still frame which allow you to stay in air longer

Cons:
-Need close range protection from teammates.
-Not a melee unit. Try to use W1 as a last resort.
-Not the extreme long range w3 like t3, W0c or Virtue.
-Can be better if there is more boost on the unit.
-MA transformation has a lag frame that can be fatal at times
-W3 has a stand still frame which allow you to be shoot more <_<

PS: I'll probably remake in the future and replace with a more exciting one.
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Last edited by weissritter; 12-16-2009 at 11:36 AM.
 
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12-16-2009   #2 (permalink)
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Huh...I always thought that Saviour's weapon 3 is just like Wing Zero's, no reload until 3 shots are emptied o.o

Quote:
Originally Posted by weissritter
Cons:
-Not the extreme long range w3 like t3, W0c or Virtue.
So its range is a bit shorter but still consider long range?
 
12-16-2009   #3 (permalink)
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Originally Posted by BliztForever
Huh...I always thought that Saviour's weapon 3 is just like Wing Zero's, no reload until 3 shots are emptied o.o



So its range is a bit shorter but still consider long range?
it recharges slowly as you can see.

Also the range is shorter than w0c or other paper unit. I have checked, you can't green lock things, and ur already knocked down on the floor. Was up against virtue and w0c. So I know that they have longer range.
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12-17-2009   #4 (permalink)
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Its melee is actually pretty decent or is it just me.
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12-17-2009   #5 (permalink)
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Its melee isnt bad but it lacks the boost for it so meh.
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12-17-2009   #6 (permalink)
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this is why i put newtype awakening skill slot on it! more boost! =O
 
12-17-2009   #7 (permalink)
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I thought its melee was something similar to AS hyaku's just sort of... iffy

And weap 3 reload should be better when def command is out...
Weis is lucky his team had someone with atk command and the other team had no rocks?
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12-17-2009   #8 (permalink)
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Quote:
Originally Posted by Seim
I thought its melee was something similar to AS hyaku's just sort of... iffy

And weap 3 reload should be better when def command is out...
Weis is lucky his team had someone with atk command and the other team had no rocks?
yea or else i can show the most cons of this unit.

I'll remake another in the future. Since this one was horrible. Doesn't show much other than its really long range Weapon 2.
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12-17-2009   #9 (permalink)
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Not to mention the small map with lots of obstacles.
Hurts the Psycho and hamma bad

and i noticed the psycho doesnt even have ifield
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