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02-21-2011   #1 (permalink)
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Default [MSoTW] [21/02 - 27/02] Unicorn Gundam (NTD)

Hey everyone. (Yes I've decided to be grammatically correct this one time.)
This week's Mobile Suit of the Week will be the Unicorn Gundam!
First, an awesome picture :3



In SDGO



It's skills


Provides defense against close range melee, very useful, probably one of the main reasons most people go C HP OC DEF with it, well that and its grid.


Yes yes, the main attraction to a lot of people. This skill allows Unicorn to transform into its Destroy Mode, providing increased boost duration and recovery, improved movement speed and search distance. On top of that, it makes funnels and DRAGOONs attack their users.

Its weapons
Unicorn Mode

Beam saber (4 hits)
You'll RARELY be using this, its really just a last resort.

Beam Magnum (7)
Your main weapon, it does fair damage considering its ammo, has little to no delay at all, and if skillful you'll be able to devastate your opponents with it.
It's awesome range is extremely helpful and will keep you out of harms way when using it. Although whether you get owned or not depends on the user.

Vulcans (12)
Probably my own favorite weapon on this thing, (I get ...reasonably annoyed when I transform into NTD and lose it) these vulcans are very effective on all types, of course the damage varies, but its always acceptable. The range is also noticeably better than most. Or it might just be me.

Destroy Mode

Beam saber (5 hits)
The one extra hit you get makes this unit's melee capabilities acceptable. You'll often go after your unknowing targets with your beam saber which you normally wouldn't in normal mode.

Beam Magnum (9)
Now with the range increased, this weapon becomes even more of a annoyance to your opponents, not only that, you also get 2 extra shots before having to reload!

Hyper Bazooka (3)
This weapon has a Reload Down ailment which I personally don't think much of. I mainly use it to rush my enemies or when I'm sure my opponent isn't jumping around too much. When rushing most people will quickly be switching between the Beam Magnum and this one to avoid the delay between each shot.

Specials
Now as an unit with an alternate mode, this unit has two specials, one ranged and one melee.

Melee: Unicorn will slash hes opponent and reenact the scene where he tackles Kshatriya and rams it out of the colony. The concept is cool but with the camera tripping it's just annoying.

Ranged: Unicorn will rapidly fire its magnum and bazooka, make 3 360 turns while the NTD logo shows up, only to finish it with another few magnum and bazooka shots. Nothing all too flashy either.

Anticipation
I had been looking forward to the suit, but when it finally came I was kind of disappointed, mainly because of it not having the beam tonfas I had been loving about Unicorn, and because its red psycoframe awesomeness looked silly in SDGO, they're just a bunch of lines -_-.

Other Builds and my own
C OC ATK
C OC DEF
C OC HP

But the most used one is C HP OC DEF, which is the one I have on my OC6 Unicorn. Overall its a really good unit only to be overshadowed by Strike Freedom and perhaps Sinanju.

I hope I haven't bored you too much, thanks for reading.
 
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02-21-2011   #2 (permalink)
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I actually like the NT-D mode for bunny hopping since it gives me awesome shot angles with my Hyper Bazooka. <3 Zooks like a boss. The melee is so-so, but I'd much rather shoot (and it's fricking long ranged) than fight up close. NT-D rarely runs out of boost in Destroy Mode and the booster recovery is awesome to the point that you could toy with pretty much anything that tries to fight in close range.

NT-D is not really a tanking suit, but you'll get so much out of its survivability. Vulcans to hit someone at the back, Beam Magnum for general offense.
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02-21-2011   #3 (permalink)
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Alas, someone wrote about my favourite suit, Unicorn Gundam ! (Albeit being sort of short.)
Mine is OC6 C HP OC DEF as well & most of its pros and cons is as summarized by Defiance. I do like to add that all of it's weapons also have very good reload in both modes and how its ammo 'instantly refreshes' simply by activating and deactivating NT-D. Regarding how it is outshadowed by Strike Freedom...I beg to differ as both suits doesn't work similarly in my point of view.
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02-21-2011   #4 (permalink)
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It's really a hard decision between the two. I personally prefer NT-D over SF though because of it's simplicity. And anything with Vet Ranger makes playing scissor a bit easier.

Beam Magnum spam while not being seen at all is pretty lol against suits like V2B and HAC and other mid-range suits. It's basically a beam pistol, but with more range. Now who wouldn't love that? Poke and shoot and watch GNAD's cry over their slow firing lasers while you take cover and rarely get hit.
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02-21-2011   #5 (permalink)
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Well I thought I would contribute a few videos so here you are


Here's both versions of the unicorn
Awesome beam version
Pink beam version
 
02-21-2011   #6 (permalink)
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sorry for being a dumbass but

epic seed style beams -> mod?
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02-21-2011   #7 (permalink)
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Watch the episode 2 of unicorn before you ask, if you still don't know maybe i'll give the very simple answer.
 
02-21-2011   #8 (permalink)
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I sure hope the NT-D beam doesn't get patched tho. I kinda dislike the Lohengrin-clone beam in the new NT-D.

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02-21-2011   #9 (permalink)
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Quote:
Originally Posted by xLucifer
sorry for being a dumbass but

epic seed style beams -> mod?
C'mon Ao, those are what the Beam Magnum's shots look like in the OVA. The trailers for Episode 2 reflect this.



On topic, nice review. Perhaps Banshee will include all the missed weaponry, or maybe SS Unicorn (Anyone want milk? Softmax has enough to go around, I'm sure).
 
02-21-2011   #10 (permalink)
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what i meant is, is it an upcoming patch (or did the guy be all magical and somehow mod an insane number of files =P)? (yes i do know what UC's beams are suppposed to look like @_@)
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02-21-2011   #11 (permalink)
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It's in an upcoming patch. I've seen quite a few KR players with the Blue/Red Beams.
 
02-22-2011   #12 (permalink)
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I was quite skeptical about NTD's playability, but I was proven wrong when I got my hands on one.

It looks ordinary, but the general feel and reaction of the unit fits right into my hands.

It's really impressive.
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02-22-2011   #13 (permalink)
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Even without OC into attack, it really performs well for an S rank. The damage is quite heavy while also being able to soak in damage like a boss.
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