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05-12-2010   #401 (permalink)
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yea, the Missles hit pretty damn hard on CR Zaku2, just be aware that Sniper units get an atk penalty on both C and OC, though it's usually still the best way to go unless your playing AR duel or something, in which case you might wanna go Def for survival so you can do damage over longer periods of time
 
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05-12-2010   #402 (permalink)
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Quote:
Originally Posted by blackinu
yea, the Missles hit pretty damn hard on CR Zaku2, just be aware that Sniper units get an atk penalty on both C and OC, though it's usually still the best way to go unless your playing AR duel or something, in which case you might wanna go Def for survival so you can do damage over longer periods of time
I used to have a GM sniper II on HK, back when OC wasn't introduced yet. 4 Points into attack was more than enough to wipe out the majority of the stuff available at the time.

But in the age of OC it's a bit more difficult. Esp. with those OC6/OC EX CU Zaku IIs trolling C rooms.
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05-13-2010   #403 (permalink)
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Quote:
Originally Posted by IonCannon
yesterday i just noticed on the OC simulator that MS with fortress skill get less if +def than +atk

remembered ppl saying blah blah blah fortress skill and adding def ... now i understand


so HAC & nataku should only +3hp custom and dont +oc def ?
Would it be better then for Calamity and Hamma Hamma to do C in HP and then OC attack?
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05-19-2010   #404 (permalink)
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What should i do for Sword impulse? 2 Speed 1 agility and rest attack?
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05-19-2010   #405 (permalink)
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Quote:
Originally Posted by VonLichtenstein
Would it be better then for Calamity and Hamma Hamma to do C in HP and then OC attack?
YES @ Hamma, for the love of gawd the thing is a troll unit
 
05-19-2010   #406 (permalink)
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Quote:
Originally Posted by iShorty123
What should i do for Sword impulse? 2 Speed 1 agility and rest attack?
I think Sword impulse doesn't really need anymore AGI than it already has.

C Speed OC ATK YEA!

C/OC for CR GM Ground Type (Beamrifle)?

I was thinking full on ATK.
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05-19-2010   #407 (permalink)
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Yeah Full attack I think..
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05-19-2010   #408 (permalink)
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Quote:
Originally Posted by iShorty123
Yeah Full attack I think..
u should kill it since ill get raped by any other ranged suit
 
05-19-2010   #409 (permalink)
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Quote:
Originally Posted by Gundam00Raiser
u should kill it since ill get raped by any other ranged suit
Wow, totally not true I pwn range suits with my OC5 all spd/agi SI. Can't hit me!
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05-20-2010   #410 (permalink)
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Quote:
Originally Posted by gmpilot
Wow, totally not true I pwn range suits with my OC5 all spd/agi SI. Can't hit me!
He was talking about GM Ground Beam Rifle
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05-29-2010   #411 (permalink)
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what should I add for my AS Launcher Strike?
 
05-29-2010   #412 (permalink)
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Quote:
Originally Posted by Snakeyez
what should I add for my AS Launcher Strike?
full atk..
if you like the weapon setup, you should get Blue Frame 2LL
 
05-29-2010   #413 (permalink)
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why? what's the big deal withBlue Frame 2ndL?
Full attack? I wonder does Agility helps...since Full attack I never fely much of its effects on my Aile strike =_=
 
05-29-2010   #414 (permalink)
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because longerin have the same weapon 2 and 3 ..... just that the MS looks different ....
B rank gives more ++ per custom & oc point than A rank
longerin's skills are also better
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05-29-2010   #415 (permalink)
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wep1 also same....
dual knifes
 
05-29-2010   #416 (permalink)
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I use 2ndLL over launcher strike because of the +1 life.
And IMO 2ndLL shoots the uber beam more quickly
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05-29-2010   #417 (permalink)
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but what are the chances or getting 2ndLL's blue print since cannot be bought in the shop T_T
 
05-29-2010   #418 (permalink)
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100%, since its a quest reward. Duh.
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05-30-2010   #419 (permalink)
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is it? sorry lar Didnt notice it since just started playing last month
 
05-30-2010   #420 (permalink)
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Gundam MK 2 Titans?
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