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01-12-2012   #641 (permalink)
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Quote:
Originally Posted by Ao
once again, agi doesn't really do anything to melee speed
Well...maybe there is a little difference if you put Agility points. Just cannot really see it.
 
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01-12-2012   #642 (permalink)
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Quote:
Originally Posted by setsuko
C spd OC atk is ok its melee is already fast
AGI does nothing, absolutely NOTHING to attack speed, ESPECIALLY melee


Quote:
Originally Posted by Zealot55
Well...maybe there is a little difference if you put Agility points. Just cannot really see it.
Snap out of it, there isn't

Quote:
Originally Posted by Ao
once again, agi doesn't really do anything to melee speed
AGI added to compensate for fort penalty and to remove dat boost startup delay
 
01-12-2012   #643 (permalink)
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Well then....I shall reset my Powered GM points and place it on AGI. Make video comparison with using Sony Vegas and go frame by frame.

Edit: Hold that thought.

Last edited by Zealot55; 01-12-2012 at 05:09 PM.
 
01-12-2012   #644 (permalink)
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Did you guys perchance ignored Kirov's post about what agility adds?

It quickens boost start up for melee dashes. It's kind of related to melee speed.
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01-12-2012   #645 (permalink)
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Quote:
Originally Posted by Bng422
Did you guys perchance ignored Kirov's post about what agility adds?

It quickens boost start up for melee dashes. It's kind of related to melee speed.
nelee boost startup=/=melee speed=how fast you hit, like delay between slashes,swing speed etc.
 
01-14-2012   #646 (permalink)
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So like. AGI makes them delays shorter. It makes your suit start actions moar quickly.

Think of it like a shootout quickdraw. Moving your hand faster to the gun in your holster (adding AGI) will not make the gun shoot (the actual mechanisms) faster, but you'll get it out (your shot) earlier. The animations are the same, its just that you get to those animations moar quickly.

As a result you get into the illusion that your melee speed has gone up o:

So, what does everyone think of the Den'an Gei?

I've seen a few people running around with high OC'd ones. Wondering if its just for the shits and giggles or if they're serious.
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01-15-2012   #647 (permalink)
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yeah i saw an altron EW with spd + agi build

fail like shjt
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01-15-2012   #648 (permalink)
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Quote:
Originally Posted by setsuko
yeah i saw an altron EW with spd + agi build

fail like shjt
What's this doin in a c rank thread )
 
01-15-2012   #649 (permalink)
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cuz something about agi came up
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01-15-2012   #650 (permalink)
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Quote:
Originally Posted by Retune
So like. AGI makes them delays shorter. It makes your suit start actions moar quickly.

Think of it like a shootout quickdraw. Moving your hand faster to the gun in your holster (adding AGI) will not make the gun shoot (the actual mechanisms) faster, but you'll get it out (your shot) earlier. The animations are the same, its just that you get to those animations moar quickly.

As a result you get into the illusion that your melee speed has gone up o:

So, what does everyone think of the Den'an Gei?

I've seen a few people running around with high OC'd ones. Wondering if its just for the shits and giggles or if they're serious.

denan gei hs everything a C rank should have except attack and mobility
 
01-26-2012   #651 (permalink)
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Rick Diases?
Red and Black. Do they still fare well? Pros 'n' cons?

Personally I still feel Rick Dias Red has a nice, nice melee, pistols and skillset.
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01-26-2012   #652 (permalink)
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non-existant dmg. black dias has clay zook which i guess is nt bad
 
01-26-2012   #653 (permalink)
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Quote:
Originally Posted by tehprognoob
Rick Diases?
Red and Black. Do they still fare well? Pros 'n' cons?

Personally I still feel Rick Dias Red has a nice, nice melee, pistols and skillset.
red has good attack and a decent weap set but has crappy survivability which makes using w3 and its long ass delay virtually suicide

black should be good, i didnt use it much but i had one in the past and i can say that the zook is quite fast and slow makes hitting all the more easier

EDIT:
Quote:
Originally Posted by masterofz
non-existant dmg. black dias has clay zook which i guess is nt bad
stop shooting S ranks with it, red does decently well in BC rooms

Last edited by StrykerX; 01-26-2012 at 06:09 PM.
 
01-27-2012   #654 (permalink)
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he needs to know
 
01-29-2012   #655 (permalink)
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Black dias is good for zook training, like Bluframe. That is all.
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01-29-2012   #656 (permalink)
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Thoughts on murasame? It seems very basic..
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01-29-2012   #657 (permalink)
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Basically M1A, with a better vulcan.
That's it.
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01-29-2012   #658 (permalink)
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Quote:
Originally Posted by iShorty123
Thoughts on murasame? It seems very basic..
basic scissor with a decent beam rifle and badass vulcans. melee is good enough to melee rocks in. but the suit lacks mobility for a scissor so that really bumps down useability. good enough to play in bc rooms, thats about it.
 
01-31-2012   #659 (permalink)
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Thoughts on Heavy Gun CR rank.
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01-31-2012   #660 (permalink)
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Quote:
Originally Posted by iShorty123
Thoughts on Heavy Gun CR rank.

alot like
probably better than jegan R, thats all i know
 

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