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10-31-2011   #1621 (permalink)
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X3 is balanced alright
sacrificed all defense for offensive power
if it didnt even have that i-field, it would be totally walking glass
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10-31-2011   #1622 (permalink)
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Quote:
Originally Posted by KirovReporting
X3 is balanced alright
sacrificed all defense for offensive power
if it didnt even have that i-field, it would be totally walking glass
Its not that fragile , or its just me . Cuz when I used X3 I got less damage than I got on an IJ ( without I FIeld ) . Maybe its just me
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10-31-2011   #1623 (permalink)
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Quote:
Originally Posted by KirovReporting
you dont gain sp
i-field, something pops up at least(hit, smash, guard)
but against beam reflect, none of those pop up, and hence, no sp is gained

hit, smash, or guard, any of those is considered a hit and you gain sp
but if none of those pop up, then its not considered a hit at all, and no sp is gained
and none of those pop up if you hit beam reflect with beam weaponry

and provi still shit tier
sure, player skill can cover it up a bit
but tiers are naturally decided by comparing different suits under the condition that both players are on equal skill level
ive seen godly arios players even before arios got any buffs, but that doesnt mean arios itself is a top-tier scissors
I'm almost 100% sure that you do see hit/smash/guard from beam reflect. I'll go test it again at home later today
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10-31-2011   #1624 (permalink)
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No you don't.
5 minutes of my life wasted to check that.
So you don't need to waste yours.
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10-31-2011   #1625 (permalink)
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then explain to me why a v2a was able to gain back his SP faster than I did after i cancelled him? =V

(this was in a DM a while back Q_Q)
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10-31-2011   #1626 (permalink)
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So what were you using?
I don't know magic voodoo to figure that out.
Also, there are many factors in gaining SP, like damage, number of shots and type affinity(paper does more damage to rocks, etc).
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10-31-2011   #1627 (permalink)
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sorry, meant my akat lol
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10-31-2011   #1628 (permalink)
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If he went and shoot other people or tanked your beam shots, I think he could gain SP faster than you, since taking damage increases SP faster. (but not a preferred method to gain SP.)
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10-31-2011   #1629 (permalink)
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only the two of us were left alive
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10-31-2011   #1630 (permalink)
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is he using that v shot thingy? that ballistic right?
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10-31-2011   #1631 (permalink)
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It's beam, being special in that it doesn't bounce but doesn't hit either.
Really crappy design
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Last edited by Crimsonred; 10-31-2011 at 09:06 AM.
 
10-31-2011   #1632 (permalink)
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its not? cause i thought its like freedom w3 rail gun.... but yeah i never see any hit/smash/crit when i shot at akat with yata-no-kagami on.... and no sp gain for me either....
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10-31-2011   #1633 (permalink)
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k, must have remmeberd wrongly then :<
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10-31-2011   #1634 (permalink)
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no, you sure dont gain sp on yata no kagami for sure

 
10-31-2011   #1635 (permalink)
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I think with this, merurun, you should give provi a slightly higher chance than you did before

though not much higher taking the funnel buff into consideration
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11-01-2011   #1636 (permalink)
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Despite how much I like Providence and it being my first S rank suit in SDGO, it definitely cannot match the usefulness of Shiranui.
You can say that Providence's melee is badass for its wide and vertical reach but Shiranui can take different types of role as a S rank suit, which makes it better than Providence imo.

Providence main objective is to do as much damage to the enemy and eliminate them if possible. Devour S ranks or multiple enemies with SPec. SPec bomb by Providence is indeed dangerous and can sometimes turn the match around, but how many times do you think your SPec can successfully initiate ? How many kills can you do by relying on both skills ? (if your SPec fails to initiate or you don't have sufficient amount of SP for SPec)

Shiranui is able to provide buff to assist allies, so even if it couldn't perform as expected or if there are NTD and the likes, Shiranui still stands a chance to provide support to the team. Reflecting beam/Eating painful flashlights and provide buff for allies. What about Providence ?

This however, is just an opinion of mine.
I won't say that Providence is shit-tier but it is rather a UNIQUE suit for having the S-Rank title with the given skill and weapon set.

My opinion is based on overall performance in terms of team play.
I don't like comparing suits in a 1v1 battle.
You don't just play 1v1 in sdgo and some suits just aren't made for 1v1 battles.
So don't compare them in 1v1 situations.

Last edited by Leongz; 11-01-2011 at 05:00 AM.
 
11-08-2011   #1637 (permalink)
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protip: V2A/V2AB's beam shield actually does break
pounded on it with various beams from 4 players, for over 4 minutes non-stop, and it broke, and it doesnt "regenerate" eithor(this was a round totally dedicated to this experiment of course)
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11-08-2011   #1638 (permalink)
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Quote:
Originally Posted by KirovReporting
protip: V2A/V2AB's beam shield actually does break
pounded on it with various beams from 4 players, for over 4 minutes non-stop, and it broke, and it doesnt "regenerate" eithor(this was a round totally dedicated to this experiment of course)
It's also for nu gundam as well.
And when the shield breaks the suit dies along with it.
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11-08-2011   #1639 (permalink)
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Quote:
Originally Posted by Crimsonred
It's also for nu gundam as well.
And when the shield breaks the suit dies along with it.
Pardon my lack of knowledge but...
What !? Really ? ಠ_ಠ

EDIT: Oh wait.../facepalm
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11-12-2011   #1640 (permalink)
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finally got NTD.

Normal mode feels like a slower more clunky F91 in MePE with vulcans.
NTD mode feels like a slightly slower F91 with Bazooka

Very happy with range spec and overall suit performance in NTD mode, feels very powerful

Not that happy with normal mode though, feels kinda underwhelming and not hot on the slow 4 hit melee.

Beam Magnum has shorter range than I thought it would (infact looking at olgame it's shorter than F91's beam magnum oO) and feels less agile than Beam zook
but at least it packs quite a punch. No wonder I cry when I play as papers and there are NTD in the room.

Last edited by pikachuwei; 11-12-2011 at 09:44 PM.
 

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