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-   -   [MSoTW] [CB] Blue Frame 2nd LL (Zahlzeit) (http://ggftw.com/forum/sdgo-ms-discussions/106533-msotw-cb-blue-frame-2nd-ll-zahlzeit.html)

zgmfx19a 12-24-2011 07:50 PM

[MSoTW] [CB] Blue Frame 2nd LL (Zahlzeit)
 
Blue Frame 2nd LL by Zahlzeit





Weapons
http://sdgowiki.com/w/images/b/bf/Weapon_saber.gif "Armor Schneider" Combat Knives
Melee combo of three hits.
This is pretty sluggish and terrible to cancel with. It's a paper and you won't be meleeing a lot, if at all, because of the moveset.

http://sdgowiki.com/w/images/4/4e/Weapon_vulcan.gif Tactical Arms: 90mm Gatling
Fires a burst of solid bullets: 10 when standing and 3 when moving.
Even though this is listed as a vulcan it's more akin to a regular machine gun. High ammo and high attack power, this shreds rocks pretty fast. If you learn how to position yourself you can optimize it's power. It's great for making rocks panic when up close.

http://sdgowiki.com/w/images/f/fe/Weapon_mega_beam.gif Lohengrin Launcher
Penetrating knockdown beam.
Like all KD beams this weapon is useful for supporting your team. It can also be used to slow down rocks that are running away from you after having been pelted by your w2. Packs quite a punch.

http://sdgowiki.com/w/images/8/88/Sk...ttack_beam.gif Special Attack (Beam)
It can catch people in an AoE fashion but eh, not the most useful of specials since it is easy for someone to get out of it. If you want to use this effectively, be sure to increase the speed of your mouse.



Skills
http://sdgowiki.com/w/images/a/a5/Sk..._commander.gif Communications Commander
Enemy positions are shown on the team's radars.
http://sdgowiki.com/w/images/1/1b/Skill_attack_up.gif Attack Up
The unit's attack is increased.

The Communications Commander is nice for your team if they bother to check the radar plus you'll know when stealth units creep on you. Attack Up is good for boosting the already scary ranged weapons.



Detailed Analysis
For the sake of being succinct:
+ Very easy to play
+ High attack power, with it, high rock pressure
+ Excels at mid to long range area and can still manage in close range.
+ Aura supporter. Has great synergy with a team that pays attention.

- Too brainless, it's easy to play but so boring to use.
- Sluggish.
- Hard to find good colors to paint it in because it has awkward choices for areas to paint.



Customization
All ATK is what you want optimally but it does move kind of sluggishly. Put some AGI or SPD depending on your preference and then all ATK.

KirovReporting 12-24-2011 09:02 PM

whaddya mean, this suit has awesome paint zones

Zahlzeit 12-24-2011 10:23 PM

I don't think so, personally.

And yeah, my MSoTW is pretty bare bones because there's not much to say about this suit.
You missed an h though, zgmfx19a.

StrykerX 12-24-2011 11:06 PM

Quote:

Originally Posted by KirovReporting (Post 1658757)
whaddya mean, this suit has awesome paint zones

^

painted it in red frame colors once:py01:

KirovReporting 12-24-2011 11:51 PM

i cant even start to imagine how zahl tried to paint this suit, if he thinks this suit's paint zones suck

so yea, what color scheme were you planning

Zahlzeit 12-25-2011 12:02 PM

I tried a variety of colors. Simple colors like Red Frame is fine but it's kinda.. generic. I tried something complex.

tehprognoob 12-25-2011 02:09 PM

Monochrome usually works for anything :py32:


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