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05-12-2009   #21 (permalink)
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Hit = regular hit
Smash = a hit on the head part (I think this is it) but also some skills allow smash wherever u hit
Guard = hit the shield (overrides precision shot's crit...RAGE)...damage taken seems to be around...Can't really tell how much dmg is reduced but there is
Crash = shield breaks
Blue Crit = hit on the back...around 1.5x normal dmg
Red Crit = precision shot + hit on the back...around 2x Normal Dmg
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05-13-2009   #22 (permalink)
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When does patch 37 and the new S rank come out?

Kinda getting bored with the 7 S ranks I have and I'm maxing out my deathscythe hell QQ
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05-13-2009   #23 (permalink)
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Quote:
Originally Posted by SixShock
When does patch 37 and the new S rank come out?

Kinda getting bored with the 7 S ranks I have and I'm maxing out my deathscythe hell QQ
you can get that answer from the korean authority. most likely middle to the end of may
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05-15-2009   #24 (permalink)
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i got a question..
In item battle, how do you actually pick the items and use them?
i tried hitting them, running into them..
doesn't work for me..
 
05-15-2009   #25 (permalink)
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Quote:
Originally Posted by Strikegundam
i got a question..
In item battle, how do you actually pick the items and use them?
i tried hitting them, running into them..
doesn't work for me..
the problem with that kind of matches is that you cannot have any item on your inventory upon entering the match. Meaning that if you already carry blitz's shield item for mirage collide before the start of the match, you cannot pick up any item even if you used all of them in the match.

So make sure you do not carry item into those matches.

Also pick up whatever you can see that is the item. Those boxes with ? usually means they are enemy items and cannot be obtained. Only enemy can see the item content. So only they can pick it up. Just as they can't pick up anything you can see.

Atleast that is how i found those matches to be. I could be wrong tho
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05-15-2009   #26 (permalink)
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Is it possible to give my mobile suit to friends? thanks.
 
05-15-2009   #27 (permalink)
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nope you can't yet
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05-15-2009   #28 (permalink)
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Nope. There's no trading / giving existing MS whatsoever

I'm against to trading system though. If there's a Trading/gifting sytem, there will be a lot of hackers / trojans and stuff flying around trying to get your username and password. etc. @_@
 
05-16-2009   #29 (permalink)
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Hmm didn't see anything in the Wiki about this, but are Operators that you buy permanent?
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05-16-2009   #30 (permalink)
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no they only last for X amount of days depend on how much you paid for it.
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05-16-2009   #31 (permalink)
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Ah ok. x.x

Thanks again.
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05-17-2009   #32 (permalink)
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Just want to confirm my hypothesis thingy:

I noticed that some MS won't be knockdown after you snipe them. (it's not the ones with the paper protection)
ie: things like Ball, Big Zam, GP03 Dendrobrium, Neul Ziel, etc.

I realized one thing from checking the wiki.

What Ball, Big Zam, GP03 Dendrobrium, Neul Ziel all have in common is that their Topography is all SPACE.

So, I'm just wondering is that what causes those MS won't be knockdown?
(just want a confirmation, thanks)

 
05-17-2009   #33 (permalink)
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AFAIK, it doesn't have anything to do with topography. What it does have to do is whether or not the unit is considered a mobile armor. Apprently, ball is, so it won't be knocked down. Some suits, such as WZC, have two modes, one in MS and another in snipe, when it's in snipe mode it's considered a mobile armor and can't be knocked down.

Also, another thing about mobile armors, is that they don't flinch, that is when you hit them with a melee attack. They don't get stun by it and can punch back, that's what makes it a bad idea to melee MA's from the front, eg.,, Psycho Gundam.
 
05-17-2009   #34 (permalink)
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Quote:
Originally Posted by LiLMewmew
Just want to confirm my hypothesis thingy:

I noticed that some MS won't be knockdown after you snipe them. (it's not the ones with the paper protection)
ie: things like Ball, Big Zam, GP03 Dendrobrium, Neul Ziel, etc.

I realized one thing from checking the wiki.

What Ball, Big Zam, GP03 Dendrobrium, Neul Ziel all have in common is that their Topography is all SPACE.

So, I'm just wondering is that what causes those MS won't be knockdown?
(just want a confirmation, thanks)

Quote:
Originally Posted by Obikai
AFAIK, it doesn't have anything to do with topography. What it does have to do is whether or not the unit is considered a mobile armor. Apprently, ball is, so it won't be knocked down. Some suits, such as WZC, have two modes, one in MS and another in snipe, when it's in snipe mode it's considered a mobile armor and can't be knocked down.

Also, another thing about mobile armors, is that they don't flinch, that is when you hit them with a melee attack. They don't get stun by it and can punch back, that's what makes it a bad idea to melee MA's from the front, eg.,, Psycho Gundam.
Wow...I know some Mobile Armour has that ability to melee counter, like Big Zam or Neul Ziel...but I'd never imagined a Ball can do that as well...(even tho it IS a smaller MA o.o)

Gonna be looking forward to Ball (K-Type) then XD
 
05-17-2009   #35 (permalink)
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psycho and apsalus both get stunned. Only when fortress is on it doesnt get stunned....
Thats me when i played psycho anyway ._.

oh and aegis in MA mode does get knocked so does psycho
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05-18-2009   #36 (permalink)
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I have two very....noobish questions to ask:

1.Where and how do you turn the "auto-aim" on?
2.I know it's auto aim but how does the "auto-aim" system actually works? (can it auto-lock to everything I want it to lock on? Will I be able to change my target from one to another assuming that my previous target is still alive?)

Yeah, that's about it!

Thanks in advance~
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05-18-2009   #37 (permalink)
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Right click. Press it when your mouse is in the opponents general area.

Goddamnit, mmogames.
 
05-18-2009   #38 (permalink)
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Quote:
Originally Posted by Richman191
I have two very....noobish questions to ask:

1.Where and how do you turn the "auto-aim" on?
2.I know it's auto aim but how does the "auto-aim" system actually works? (can it auto-lock to everything I want it to lock on? Will I be able to change my target from one to another assuming that my previous target is still alive?)

Yeah, that's about it!

Thanks in advance~
please go through the tutorial before starting the game
 
05-18-2009   #39 (permalink)
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Very simple question.

If three teammembers all have Defense up command that gives teammates DEF boost + reload boost when their HP is 50% below.

Does it all stack when all 3 activates?
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05-18-2009   #40 (permalink)
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No, it does not.

Apparently "No." is too short.
 

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