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01-09-2013   #41 (permalink)
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Whoever tested SR Zabanya is dumb at demonstrating melee. It probably has 4 hits for melee compared to 3.

If you watch at 0:52 of the SR Zabanya video, tester only does 3 hits and starts over which causes the KD from the melee dash.

Unless SR Zabanya is going to be the first suit that does kd last hit, I still think it has 4 hits.
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01-09-2013   #42 (permalink)
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What I hate about Full cloth purge mode...
Slow effect dash (you know for a S rank purge wouldn't it be better if it had... say bullet zero to not get screwed by ranged fire?)
At least it has I field...
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01-09-2013   #43 (permalink)
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Quote:
Originally Posted by Crimsonred
What I hate about Full cloth purge mode...
Slow effect dash (you know for a S rank purge wouldn't it be better if it had... say bullet zero to not get screwed by ranged fire?)
At least it has I field...
Give it stun melee.
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01-09-2013   #44 (permalink)
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Quote:
Originally Posted by Asuna
Give it stun melee.
agreed... we need more units that can stun those f**king ma's and ruin players like cookier
 
01-09-2013   #45 (permalink)
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Full Cloth looks fun to play with. Time to bullet zero some Full Cloths with Skull Heart.
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01-09-2013   #46 (permalink)
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not if it purges and dash attack you first!
 
01-09-2013   #47 (permalink)
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I'm not surprised if Fullcloth mode 1's w3 becomes mobile when it actually comes out.

As awesome the damage is, being immobile just plain sucks.
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01-09-2013   #48 (permalink)
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Quote:
Originally Posted by Bng422
I'm not surprised if Fullcloth mode 1's w3 becomes mobile when it actually comes out.

As awesome the damage is, being immobile just plain sucks.
also, notice how it's the catridge type, which means that it's got faster reload overall
 
01-09-2013   #49 (permalink)
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Quote:
Originally Posted by Zeomn
also, notice how it's the catridge type, which means that it's got faster reload overall
I guess, it's essentially the same thing from X3. Fullcloth has no ballistic weapons though...
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01-09-2013   #50 (permalink)
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Quote:
Originally Posted by Bng422
I guess, it's essentially the same thing from X3. Fullcloth has no ballistic weapons though...
I feel like they overlooked it and tried to make it look cool with a boxing mode.

But when you look at it from another angle like from G Generation, Full Cloth doesn't even need to purge to use the shoulder parts as boxing gloves...
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01-09-2013   #51 (permalink)
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well.... yeah... they're basically just ifield generators after all, it shoudln't really matter where they're actually attached...
 
01-09-2013   #52 (permalink)
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Quote:
Originally Posted by Zeomn
well.... yeah... they're basically just ifield generators after all, it shoudln't really matter where they're actually attached...
But what I'm saying is, why is it a purge you could have a changeable mode where you could have boxing glove, machine cannons and melee dash rather than that purge mode.

Then again it's Netmarble, they fail hard.
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01-09-2013   #53 (permalink)
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But.. he purge a part of his armor.. o_o

(min 1:16)



PD: SRbanya
PD2: I know he doesn't purge on manga
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Last edited by RockJuve; 01-09-2013 at 05:46 PM.
 
01-09-2013   #54 (permalink)
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But he doesn't purge on manga.
 
01-09-2013   #55 (permalink)
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Quote:
Originally Posted by SaberZero
But he doesn't purge on manga.

yeah, i know, but... its softmax xD
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01-09-2013   #56 (permalink)
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Quote:
Originally Posted by RockJuve
But.. he purge a part of his armor.. o_o

(min 1:16)



PD: SRbanya
PD2: I know he doesn't purge on manga
What purge? I don't see purge.

If you watch G Gen World and compare it to SDGO, He doesn't purge.

You trolls!
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01-09-2013   #57 (permalink)
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Quote:
Originally Posted by Asuna
What purge? I don't see purge.

If you watch G Gen World and compare it to SDGO, He doesn't purge.

You trolls!
He did half purge(1:31) half naked...

@topic is it possible for full cloth to have permanent I field? Unbreakable unlike Sr dendo's
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01-09-2013   #58 (permalink)
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Quote:
Originally Posted by pierrot105
He did half purge(1:31) half naked...

@topic is it possible for full cloth to have permanent I field? Unbreakable unlike Sr dendo's
I just noticed, quality of the video was pretty bad.

but tbh, could have made only one glove move which is that dash.
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01-10-2013   #59 (permalink)
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i want fullcloth like this

mode 1
same melee
a tight peacock spread shot (should do the same with skullheart)
boxing glove dash (bullet zero and no KD)
melee SP

mode2 (stays in the cloth)
boxing melee (one hand banshee style, stun melee)
machine cannons
zanbuster
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01-10-2013   #60 (permalink)
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SO!

Let's talk about SR Zabanya.

DO NOT compare SRudim and SR Zabanya together. They play in a completely different style.

The two Skills, like regular Zabanya, work well with each other and the suit itself. Twin Haro System is especially useful imo, since it increases the mobility, search distance and gives you radar at 60%. Trans Am is your usual Trans Am with a pince of reload up, which is also nice.

Here comes the weapons part, oh boy. Mode 1:

w1 Pistol Bit melee - No one uses this. Ever. Don't bother unless you're saving a teammate (you can save him in a much more efficient way though)
w2 Triple Holster Bits Formation - Regular Zabanya's x 3. Basically the same deal: 3 ammo, slowish reload, big beam x 3. The 3x beam basically guarentees a hit as long as you hit them at the same y-axis and in their general direction. Damage is noticebly lower than Zabanya's, which makes sense.
w3 Rifle Bits (Funnel) - they shoot out 4 times each funnel, 6 Bits in total. Decent overal damage. Slow reload.

Mode 2, what everyone is talking about.

w1 Rifle Bits Formation - think Kshatriya Funnel combination (without the stun), S Qub, or Pakatsuki. 12 rifle Bits shoot simultaneously in a horizontal line. Damage is great up close, but iffy at the beam rifle range and beyond. No immobility.
w2 Chest and Waist Missiles - they don't home and they make you immobile. What's so good about it? Like AR Dynames, it's the burst damage. Shot in the style like V2B and V2AB, they shoot out in a W formation (think about it, chest and waist). These will demolish anything up close, and can do a much better job at saving teammates from melee. 1 burst to the back can take off 1/2 of mostly everything.
w3 Shoulder Missiles - Same as Zabanya's. they shoot out front, no fancy curve like SRudim. This means you can shoot them point blank. They do less damage than the non-homng missiles.

Spec is spec. No need to talk about it.

In general, SR Zabanya is pretty decent if you use it in the roles it's suppose to be in. Mode 1 for range, mode 2 for close range. Big disadvantage for SR Zabanya is how spread out the weapons are when shot, which can be a good or bad thing. The Holster Bits defending SR Zabanya aren't retardedly powerful since it's a 360 shield, but it's good to have one. Basically, watch out for rocks that try to sneak up n you and unload all your missiles onto him.
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Last edited by Bng422; 01-10-2013 at 06:02 AM.
 

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