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09-19-2012   #121 (permalink)
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Amuro Zeta leaving the 'A' symbol after the SP. Yes like Vyserg said, that thing had so much swag in it. Otherwise its a full beam, non I-field rock. Good thing the melee swing and the shooting speed looks top notch, but they should really give it the Amuro Special Skill.

Something like, NT-Awakening EX and Ultimate Newtype.

Diao Chan Qubeley is cute, in a creepy kind of way. Its a Komei clone, except you can shoot homings from the right side, not from above.

Why is EX-S full beam? They could've given it some ballistic attack too. Really, with all the I-field suits running around, they should leave the pure beam feature to S ranks.

At least Arios Ascalon has ballistics. Looks pretty sweet with that pen0r w1 slap and and pen0r w3 dash.

Really I don't like pure beam suits. They can fight against Infighter and Vet Sniper, but is completely dumbed down by I-field.
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09-19-2012   #122 (permalink)
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Mai Gawd. If only Zeta 3 had a waverider crash.

The new GM Cannon II looks like it could do well, assuming those beams go as far as I think they do
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09-19-2012   #123 (permalink)
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Gundam MK 3 is so nice..
I expect lots of meleeing from it..
It just looks so nice...
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09-19-2012   #124 (permalink)
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Quote:
Originally Posted by KanonoXlove
Shen Long EW < Hhmmm ? doesn`t seem too different from the regular B one
The regular B one w2 reloads much faster. And dat SP! Imagine slapping around MA like rag dolls.
 
09-19-2012   #125 (permalink)
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Z white unicorn leaving the "A" that stands for Amuro just made my day, and in return i will make that Zeta no matter what

Deep striker looks phat and i like that, will get

Arios A looks funny :O, if SH gets done on time i will get it, imo its an awesome patch..

>happy
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09-19-2012   #126 (permalink)
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Rozen Zulu is pretty sweet, given those spread beams. Will dump all my 50k for that.

As for those mission suits, Crimson I am with you 120%!!! So baws.

A c rank with penetration beams?! O..o
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09-19-2012   #127 (permalink)
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Balance changes:

Gundam MK II titans (Unit 01)
Skill 2 changed to Titan's pride (from attack up)
Weapon 1 is changed to nittoryu (dual wield beam saber) attack range up.

Altron EW (Also called Nataku)
Weapon 2 damage, attack speed and reload speed increased.

Destiny gundam
Mode 1 weapon 1 has slow effect added on to it

SR Ziel
Mode 1 weapon 3 range increased

Heavyarms gundam (homing missiles) BR rank
Weapon 3 reload speed increased

Zaku warrior (blaze warrior pack)
Weapon 3 reload speed increased

Zaku phantom (blaze phantom pack)
Weapon 3 reload speed increased

Unicorn 02 Banshee (NTD)
Skill 2 name fixed

Nu gundam HWS
Mode 1 weapon 1 range decreased

Reborns gundam
Mode 2 weapon 2 range decreased

Full armour ZZ gundam
Mode 2 weapon 3 damage decreased

SR Sazabi
Mode 2 weapon 3 damage decreased

Arios GNHW/M
Mode 2 weapon 3... gains immobility?

AR Palace Athene
Weapon 3 reload speed decreased, range decreased

AS Kyrios
Mode 2 weapon 1 damage decreased

Enhanced ZZ gundam
Mode 1 weapon 2 damage decreased

Komei
Weapon 3 reload speed decreased

GP02 MLRS
Weapon 3 range decreased

Ground gundam (beam rifle)
Weapon 3 range decreased

Ground gundam (beam rifle) BU
Weapon 3 range decreased

Ground type GM
Weapon 3 range decreased

Ground type GM CR
Weapon 3 range decreased

Ground type GM CU
Weapon 3 range decreased

GaZuoot
Weapon 3 range decreased

Strike E IWSP (Lucas custom)
Now is counted as part of suit collection

Jesta (Hand grenade)
Now is counted as part of suit collection

Other fixes:
Gundam MK 2 Titans:
Name is changed to GUNDAM MK 2 TITANS UNIT 01
Weapon 3 name changed to Vulcan pod system

Gundam MK 2 AEUG:
Weapon 3 name changed to hyper bazooka (scattered)

Hyaku shiki (clay bazooka):
Weapon 3 name changed to hyper bazooka (scattered)

Zetaplus C1 changed to Zeta Plus C1 type

Zetagundam A1 type changed to Zeta Plus A1 type


*More bug fixes I won't translate*
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09-19-2012   #128 (permalink)
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in other words, this patch was mostly a nerfing of the missiles and long kd beams....


yay i'm happy!

Also, WTF is up with Amuro's Zeta? It's just gonna be another sacrifice in front of MA's.

Also, Difference between Shenlong and shenlong EW

Shenlong EW's
w1 is not a spear but a trident
w2 no longer does kd after 2 hits
w3 has much higher range and has a pushback effect
 
09-19-2012   #129 (permalink)
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Guys, grind Gundam MK 2 titans with me please >:

Me CANT WAIT, ABOUT TO EXPLODE.
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09-19-2012   #130 (permalink)
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Quote:
Originally Posted by Crimsonred
Guys, grind Gundam MK 2 titans with me please >:

Me CANT WAIT, ABOUT TO EXPLODE.
sure, i'll join!
 
09-19-2012   #131 (permalink)
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Arios Ascalon is a rock! That's pretty awesome. Hope mode 2 w1 is as fast as X2 Kai's so it will be troll

But one thing bugs me... Ascalon mode 1's w3. Is that... SRios' GN Cannon? THE WEAPON WAS DESTROYED AND NEVER REBUILT... WHY THE F IS IT BACK.

As cool as Amuro Zeta looks, it doesn't seem all that interesting... Especially the all beam is quite a turn off. Think I'll pass =S

Am gonna watch Deep Stryker now.

Quote:
And puny vulcans and zooks cant do shet to any Neu Ziels Even my HWS gets chopped up alive . And you all act like MAs are only paper =.= Some *Experience* you guys have .
Lol, I can kill NZ/SR NZ with X2 Kai and ZII but you can't? If you call those suit having "puny" machine guns/culcans and zooks then I don't know what "regular sized" is.

Most MAs people talk about ARE papers, with the exception of NZ and Meteor Justice. Do you want me to list how many paper MAs are out there? Dendro, SR Dendro, SR NZ, Quin Mantha, Meteor Freedom, Alpha Aizeruhfkfndkf (don't know spelling). 6 of the 8 MAs I just listed are papers ._.

And stop acting like HWS is god damn invincible. There are weaknesses.
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Last edited by Bng422; 09-19-2012 at 06:35 AM.
 
09-19-2012   #132 (permalink)
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Quote:
Originally Posted by Bng422

And stop acting like HWS is god damn invincible. There are weaknesses.
aka anything with infighter lol
 
09-19-2012   #133 (permalink)
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Gonna get Ascalon in... December
Damn you Skull Heart
 
09-19-2012   #134 (permalink)
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The only thing that bugs me with the balance patch is that AS Kyrios gets its missiles nerfed to the ground. That thing isn't even THAT strong compared to its mode 1 W3.

And Destiny gets another buff. Hory shet they suck. Why can't they re-buff S Zeta which is clearly needing it? I can easily kill pre-nerf S Zetas with my Destiny before it got nerfed, but now its just sad.

HWS is nearly unkillable if you're using flimsy rocks (try it with a B rank, or a low def S rank rock). Try evading two missile bursts, then tank the damned funnels. Infighter doesn't do jack shit, but I-field with X3 can. Otherwise, HWS is food for most scissors and papers who know their stuff.
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09-19-2012   #135 (permalink)
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i never rush an HWS unless its the only enemy left and\or i have the help of my teammates....no matter what i use

and one more thing that makes any brainless suit a pain in the ass is the use of items

>get's caught in a melee combo
>TELEPORT!!!!!!

e...e
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09-19-2012   #136 (permalink)
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Quote:
Originally Posted by Crimsonred
Arios GNHW/M
Mode 2 weapon 3... gains immobility?
Oh my gosh REALLY ? Great , Just Great . How in the world is my poor SRios going to survive , its already glassy and yet this .......... And Bng , lots of you people were the ones who made HWS looked so dam *Invincible* when its actually quite weak to so many things . And stop making so many excuses to prove your so awesome and such when everyone does not experience the same thing at the same time , I dont think you encounter 2~3 Neu Ziels in one match and get gangraped . Go play with your dollies and leave me alone I already suffered enough wrath of gangraping Neu Ziels
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09-19-2012   #137 (permalink)
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really? I rush at hws with x1 all the time and they can't do crap against me
 
09-19-2012   #138 (permalink)
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Quote:
Originally Posted by Zeomn
really? I rush at hws with x1 all the time and they can't do crap against me
Its actually proof that HWS is not as strong as people proclaim it to be .
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09-19-2012   #139 (permalink)
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its all about the player

the one who is rushing and the one who is HWSing, you can't say HWS is weak nor say its untouchable but you can say its OP and brainless.

the main problem that everyone has with HWS is the fact that its hard to reach since they camp away from rocks and they have a KD beam that hits hard and reloads fast.

atleast that's me, if you catch it in a melee combo you can kill it easily

and lets not go into this topic again.....how many times have we talked about HWS...?
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09-19-2012   #140 (permalink)
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HWS funnels can take out an attacking X1 easy. Just hug the walls and play hide and seek while spamming homings. Most of the time, the X1 will get killed by the funnels alone, and more than often, your team mates. When they switch targets, unload one missile burst and its 100% dead. If you get caught, just face your shield towards them and reduce the damage, hopefully you get knocked down while your funnels continue to rape the X1.

2-3 Ziels IS a problem, but most of the time its because of an incompetent team. An HWS can take out 2 Ziels without problems since if those two were engaging the HWS, the team mates can openly do a vulcan/ballistic bukkake on the MAs. It takes a while before they reach the HWS, and they most likely ate one missile burst each + KD if its the start of the match.

An HWS' greatest weakness is always player incompetence. This is why many HWS players in pro channels look so godly. Player skill + Brainless suit = gg.
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