Nether Gundam AWAKENED-S Rank
Weapon 1: Beam Windmill Deathtrap
No KD, damage 1, no melee dash, can chain infinitely by holding down left mouse and hits like a machine gun.
Weapon 2: Windmill Megaparticle Cannon
Beam shotgun, 3 ammo, damage 1 per beam, 80 beams
Weapon 3: Windmill Megaparticle Cannon Hyper Burst Mode
Map beam, 1 ammo does not KD, three ApsIs in diameter, 2 damage
Hyper Windmill Mode
Unit glows bright gold, after images, boost and speed insanely increased
Weapon 1: Beam Windmill
No KD, hits at the speed of HAC's gatling, damage 0.5, no melee dash
Weapon 2: Beam Windmill Smash
25-part combo, damage .75, ammo N/A, no dash, inflicts super-stun ailment, knocks back.
Weapon 3: Windmill dash attack
Dash attack, very long range (twice that of God Hyper), damage 3, inflicts control shock and super stun. knocks back greatly
Clean Energy: at 99.9% health, Unit boost is greatly increased, melee range is tripled, nearby map sprouts trees and grasses, team boost is greatly increased, presence of electric field that reduces all damage at the same level as Fortress EX. No flinch
Hyper Mode: standard hyper mode+defence up by 10 points. Vaccine effect.
Normal: Map Beam
Hyper Mode: Melee SP, nether grabs you, jumps on you and humps you with a spinning windmill
NOTE: Skills CAN boost stats over the top limit for Nether S
Bolt Gundam Hyper Mode