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07-10-2011   #21 (permalink)
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Quote:
Originally Posted by StrykerX
not hax enough lolololol
Simply make Trans-Am Raiser a permanent skill, activated at 100% HP, like SR NZ and SR GP03d and their built in iField.

Also make it so that it doesn't drain SP bar when you quantize.

Practically invincible

It wouldn't matter if you gave it the moveset of a trainer GM, with something like that.
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07-10-2011   #22 (permalink)
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SR NZ has a built in I-Field?

WRONG.
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07-10-2011   #23 (permalink)
Ao
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^ how about the stats of a trainer GM?
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07-10-2011   #24 (permalink)
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07-10-2011   #25 (permalink)
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Quote:
Originally Posted by Retune
Simply make Trans-Am Raiser a permanent skill, activated at 100% HP, like SR NZ and SR GP03d and their built in iField.

Also make it so that it doesn't drain SP bar when you quantize.

Practically invincible

It wouldn't matter if you gave it the moveset of a trainer GM, with something like that.
Wrong, SR NZ doesn't have built in I-field, it's a skill.

-laughs-
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07-10-2011   #26 (permalink)
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hey ***** i said a while ago
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07-10-2011   #27 (permalink)
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Was not expecting these many posts

Also, another contribution.

Murasame (Andrew Waltfeld Colors) - B-rank Rock
Skills
Latent Potential - The unit's damage is maximized and SP gain is increased when HP drops below 50%.
Desert Tiger - When the unit's health drops below 60%, the unit's Agility, movement speed, and attack is increased.

Mobile Suit Mode
Type 70J Kai Beam Saber - 5 hits to knockdown.
Type 72 Kai "Ikazuchi" Beam Rifle - 10 shots, medium range, medium reload.
AA Missile Launcher - 4 shots, long range, slow reload. Homing weapon.
Special Attack (Melee)

Mobile Armor Mode
Type 72 Kai "Ikazuchi" Beam Rifle - 12 shots, medium range, medium reload.
High-Energy Beam Cannon - 1 shot, long range, medium reload. Knocks down.
Special Attack (Beam)

Also needs some Andrew's Gaia when we actually get NORMAL Gaia

We also need more Red Frame variants. And because Crimson posted an Alt, I might as well post my R-1.

Spoiler!
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Last edited by Krath; 07-10-2011 at 11:21 PM.
 
07-10-2011   #28 (permalink)
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GM Striker
BR rank


Wep1 Beam saber: 5 hits
Wep2 100mm Machine Gun: 3 shot burst 14 shots fast reload
Wep3 Spike Shield : Deals Boostdown ailment Medium reload
Meele SP

Purge mode
Wep1 Twin beam spear: 5 hits
Wep2 Vulcans : 5 hit burst
Wep3 Dash attack: deal bullet zero ailment
Meele SP

Skill 1 : Defense up
Skill 2 : Mobility up
 
07-10-2011   #29 (permalink)
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If GM Striker ever come to SDGO, it's probably gonna be shafted to C rank

;___;
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07-10-2011   #30 (permalink)
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Quote:
Originally Posted by Kisaragi
If GM Striker ever come to SDGO, it's probably gonna be shafted to C rank

;___;
Obviously GM's aren't allowed to be good.
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07-10-2011   #31 (permalink)
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^GM Ground type wants to have a word with you. C rank, annoying as hell.

I'm still pissed that Ground Gundam (GM Head) is suddenly thrown to C rank when a change from Gundam head to GM Head actually gives it a bigger view = =
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07-10-2011   #32 (permalink)
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SR Alvatore (Paper)

Main mode (Crab mode) (Has got Anti-Flinch and GN Field)
W1 - GN Giant Beam Cannon (4 ammo) (Penetrates)
W2 - GN Beam Cannon (2 ammo) [Spread shot with stun or slow]
W3 - GN Large Fangs (6 ammo)
Special = Range Spec

Alternate mode (Alvaaron) (Has got GN Field only)
W1 - GN Beam saber x 2 (5 hits to kd)
W2 - GN Beam rifle x2 (10 ammo) (Double shot and Penetrates) [like AR dyna / AS qubeley]
W3 - GN Beam Cannon (1 ammo) (KD and Penetrates) [a shot fired from both rifles simultaneously]
Special = Melee Spec

Skills
Observer's Ambition
Limiter Release

Last edited by Leongz; 07-10-2011 at 11:58 PM.
 
07-11-2011   #33 (permalink)
捕獲神
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Quote:
Originally Posted by Ivis
hey ***** i said a while ago
You didn't explain why, I clarified.

kthxbai.
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07-11-2011   #34 (permalink)
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SS Rank Sazabi Enhanced Version ( Rock )

Ranged Mode :
W1 - Shield Missile ( Homing Weapon , lol ) ( 3 ammo , fast reload )
W2 - Beam Rifle ( long-ranged like F91's Rifle )
W3 - Abdoment-mounted Mega Cannon ( 2 ammo , fire like V2B's shotgun , mid range )
W4 - Special Ranged Attack with Funnel animation

Melee Mode :
W1 - Beam Tomahawk ( 5 hit KD , can chain up to 8 hit )
W2 - Dual Sabre ( 4 hit , dash attack , inflict Bullet Zero )
W3 - Char's Kick ( lol )
W4 - Special Melee Attack

Skill 1 : Red Comet EX ( greatly increase movespeed , agility , boost speed , boost duration , activated at 50% hp )
Skill 2 : Char's Counterattack ( radar , defense up , atk up for entire team , activated at 40% HP )
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The Crossbone Vanguard

Last edited by ErnestLyell; 07-11-2011 at 02:08 AM.
 
07-11-2011   #35 (permalink)
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Hi-Nu Gundam
SS Scissors
main mode:
1. Beam Saber: 5 hits to knockdown*GASP*
2. Beam Rifle: 12 shots *beam magnum style, aw yeah*
3. Arm Machinegun: 10 round 8 shot burst
Spec: ranged SP with machineguns and funnels and slashing =P
Fin Funnel mode:
1. Fin Funnels, remote weapon
2. Nu Hyper Bazooka, 6 round, splash damage
3. Arm beam cannon, 1 hit penetration, KD beam
Spec: that crazy upgrade of the high mega launcher that I can never remember the name for :P
Skills:
1. Psychoframe
2. Will of Amuro
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07-11-2011   #36 (permalink)
捕獲神
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Quote:
Originally Posted by Temjin747J
Hi-Nu Gundam
SS Scissors
main mode:
1. Beam Saber: 5 hits to knockdown*GASP*
2. Beam Rifle: 12 shots *beam magnum style, aw yeah*
3. Arm Machinegun: 10 round 8 shot burst
Spec: ranged SP with machineguns and funnels and slashing =P
Fin Funnel mode:
1. Fin Funnels, remote weapon
2. Nu Hyper Bazooka, 6 round, splash damage
3. Arm beam cannon, 1 hit penetration, KD beam
Spec: that crazy upgrade of the high mega launcher that I can never remember the name for :P
Skills:
1. Psychoframe
2. Will of Amuro
Hi Nu was leaked earlier, it was said to be SR.
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07-11-2011   #37 (permalink)
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aww what?! That's so bull, it deserves to be SSS if anything =P
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07-11-2011   #38 (permalink)
The Ordinary Witch uguuuu
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it will be a paper.

and it's weapon set

S U C K S

hi nu will be worse ss rank. ss god will rank up

/forum/sdgo-events-a...edom-data.html


dunno bout u guys but, i'm going to spend all my G on SR V2AB
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Last edited by Marisa; 07-11-2011 at 11:27 AM.
 
07-11-2011   #39 (permalink)
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Cynister better put up S Rank Nether here.

Here ish mine:


Myzr

S Rank Scissor

Wep 1: Beam Blade
Wep 2: Beam MG
Wep 3: Beam Knives (Homings that gradually sap HP)

Plane Mode
Wep 1: SLC (She's Lost Control, acts like Waverider crash and induces Bullet Zero)
Wep 2: Lazer (Simple Penetrating Rifle)

Beam Knive Range Spec (Mode 1)
Melee Spec (Alt Mode)

Skill 1: Latent Potential (Pewpewpew)
Skill 2: DNA Group (Reload, Attack, and Agility Up)
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Last edited by Cypher15; 07-11-2011 at 11:37 AM.
 
07-11-2011   #40 (permalink)
銀河美少年
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Guild: Seven Swords 七劍(HK)/Synergy(TW)
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Gundam X Divider (AS Rank, Paper)

W1 4 hit melee
W2 Hyper Bazooka/Beam MG (3 shot burst)
W3 GX Beam Harmonica shot - Fires a spread of beams forward. One shot, inflicts Stun Ailment. Long reload.

Melee Special (Because Garrod Ran sux)

Skill 1 Attack up
Skill 2 Latent Potential

GX Divider (Jamil Neate Custom AS/S rank, Scissor)

W1 5 Hit Melee
W2 Beam MG (4 shot burst) - fast reload.
W3 Harmonica Shot - Fires a spread of beam forward. Inflicts Stun Ailment, medium reload.

Skill 1 - NT Awakening
Skill 2 - Tiffa's Prayer (this is true to the story imo)

Ranged Special (Fuk yea eat FX-9900 bit weapon cannon spam)
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Last edited by Kenshiro; 07-11-2011 at 11:55 AM.
 

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