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08-21-2009   #1 (permalink)
Belieb!
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Default Non-RB Stage Ryan Build?

Absolutely clueless about this class so any help would be nice. @_@

(When I say non-rb I mean a Ryan that hasn't rebirthed yet. Meaning no RB skills in a build)
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08-21-2009   #2 (permalink)
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I guess I'm close.

Lunia Skill Calculator(JP)

the 16 points on my view :

Lunia Skill Calculator(JP)

- Magma Explosion

A fine skill, its one shot and has bits of invincibility frames, or so I've heard.

- Concentrated Shot

It's a decent skill, it's great, you can take out Magma Explosion for this. It should hit 6(?) times, and r too lazy to calculate the damage.

Can be your choice.

So the must skills :

Impartial Shot, fine AoE.
Sulfur Rain, great AoE, could be laggy.
Amplified Rail Gun, great dragging attack.
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08-21-2009   #3 (permalink)
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Would going without HP recov be a stupid idea?
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08-21-2009   #4 (permalink)
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if you're skilled, no
But if you're a beginner, Yes bc you need to live as long as you can
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08-21-2009   #5 (permalink)
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Lunia Skill Calculator(JP)

My opinions:

Concentrated Shot:
- fast AoE, I like it. If you manage to bring the shot out, it won't be canceled. Short cooldown makes it nice to take mobs.

Rapid Railgun:
- You could try taking this. I really dislike this skill, though. Its shots are probably good in Myth, though. It's cooldown is pretty short and its damage almost doubles if you level it up.

Amplified Railgun:
- This move is pretty much good enough at 1, but if you want to mess around with it by leveling it up, that's okay. I love this move, but kept it at 1 the second time.

HP Recovery:
- Pre-rebirth, I don't see why not get this... it's pretty helpful to have, and even if you are skilled, its nice to have HP in reserve. Plus, you should at least get 1 point IMO.

HP Increase:
- Nice enough to get at 1 pre-rebirth, but maybe not after rebirth.
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08-21-2009   #6 (permalink)
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Quote:
Originally Posted by ShiningSeraph
Lunia Skill Calculator(JP)

My opinions:

Concentrated Shot:
- fast AoE, I like it. If you manage to bring the shot out, it won't be canceled. Short cooldown makes it nice to take mobs.
its good and all but i'd rather not get this
Rapid Railgun:
- You could try taking this. I really dislike this skill, though. Its shots are probably good in Myth, though. It's cooldown is pretty short and its damage almost doubles if you level it up.
very good as i'd prefer not knocking the monsters down since it makes them unorganized when they stand back up
Amplified Railgun:
- This move is pretty much good enough at 1, but if you want to mess around with it by leveling it up, that's okay. I love this move, but kept it at 1 the second time.
yep lvl 1 is all u need
HP Recovery:
- Pre-rebirth, I don't see why not get this... it's pretty helpful to have, and even if you are skilled, its nice to have HP in reserve. Plus, you should at least get 1 point IMO.

HP Increase:
- Nice enough to get at 1 pre-rebirth, but maybe not after rebirth.
to add:
i dont like sulfur. it's more of a "myth" skill even though i dont get it there either
in my ryan's build.. he's rbed but has no rb skills i maxed diversion shot.. fast cd just as good as concentrated shot, makes u jump back.. and doesn't knock down... makes the mobs orderly (this is mostly in terms of 6-10L)
in bonus.. concentrated shot is slow and might get u into a terrible situation
diversion shot jumps back has no flaws in this case
freezing will be used in combination with impartial shot

diversion shot can be used in combination with burning land..
push back so they have to walk to u will give u enough time

another reason for diversion shot is... with the 10sec reuse. concentrated shot wastes like 2 secs floating in the air if not cancelled
it's not as efficient as spamming diversion shot even if it drains ur mp

and i'd suggest u take, hp increase, recovery. they're not required but it's better than getting another skill..
ryan's skills do not have that long of a cd and u'd run out of mp pretty fast.. even spamming pots

Last edited by Lunar; 08-21-2009 at 10:08 PM.
 

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