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-   -   PvP (http://ggftw.com/forum/rusty-hearts-general-chat/99597-pvp.html)

Griever 07-23-2011 03:22 PM

PvP
 
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- Deathmatch
The most straightforward mode pits teams against each other in a no-holds-barred brawl. Points are tallied as each member of a team is defeated, but no one stays down for long and itís anyoneís game until the timer hits zero. The team with the most kills at the end is declared the winner. You know, just like real life.

- Solo and Team Survivor
A knock-down, drag-out battle where the last man standing wins. No respawning, no healing. Play the team mode and win when you can knock out all of the other team's players, or play solo with up to seven other players as everyone tries to get the most kills and be the last one to survive.

http://images-cdn.perfectworld.com/w...1311364233.jpg

- Leader
Choose your leader wisely in this game type, because if they fall itís game over. Be the first to slay the other teamís VIP to win, but remember that support and healing roles are often just as important as punching the other teamís Leader in the face. Always go for the face.

- Tag Team
Solo combat with a team-based twist, Tag Team mode pits your team against the opponent in a series of short, one on one matches. Defeat the entire teamís roster to achieve victory but be careful, the order of opponents is random. Will you be the point man, hoping to get an early lead over your opponents, or the anchor, carrying the entire teamís fate on your shoulders?

For more details, check out the just-release PvP Dev Dairy featuring Product Manager Mark Hill giving some deeper insight into Rusty Hearts' various PvP modes. Enjoy!



:D


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