Tried it out today and I have to say I'm pretty pleased.
DISCLAIMER: ALL OF THE FOLLOWING INFORMATION IS SUBJECT TO CHANGE IN THE US VERSION. SOME OF THE CONTENT OUTLINED HERE MAY BE CONTENT WE WON'T SEE DURING CLOSED BETA, BUT MAY GET LATER ON. GM RENDER66 HAS STATED OUR VERSION WILL NOT BE IDENTICAL TO THE KOREAN VERSION SO TAKE EVERYTHING YOU READ HERE WITH A GRAIN OF SALT.
I have absolutely no idea what the hell is going on because I don't understand Korean. However, the game takes place in some sort of Renaissance Era with demons. Some sort of ?scientist? has opened a portal to the demon realm which is in somebody's basement or something.
The game plays more like a Console RPG or even a movie than a traditional MMO. It has beautiful cinematics/cutscenes, complete with voice-acting
which I found very impressive.
You have the option to skip these cutscenes or listen to them if you so please.
First of all, let me begin by saying SOUNDTRACK OF THE YEAR.
This game has a beautiful soundtrack that compliments the overall mood of the game. The character select screen has a solemn piano tune that sets the whole "dread and macabre" mood.
You begin at the server select screen and then you pick your server. Next is the character select screen and you have 4 slots for EACH character.
which means a total of 12 characters per account. In case you were wondering, there is no
customization during character creation.
If you choose to go through the Tutorial, you begin in some sort of castle trying to escape from a huge beast. After you finish the tutorial, you awaken in the Town Hall and are greeted by some female NPC who gives you your first quest.
When you leave the Town Hall, you only have a small part of the city unlocked (more becomes unlocked as you reach a higher level.)
Before the scientist guy shows you the Portal leading to the demon basement place, you are shown some sort of "Notice Board.
" This board allows you to get some extra quests with pretty nice rewards. The quests from the Notice Board are generally lengthier than NPC quests.
You are able to Craft
armor and outfits with materials you find in the stages. The Crafted Armors have much better stats than armor you can buy in the store. This will require some farming.
In order to get materials for crafting, you kill monsters or disassemble armor using this robot skeleton thing. You put items in the robot skull's mouth and out comes the raw materials.
You can initially only choose the Normal Difficulty on a stage, but as you level up and complete the stage, you'll open the harder difficulties.
During stages, you pick up items with the X button. Enemies drop these Bronze Cards. Keep reading to find out their use.
Which brings me to the next point, at the end of the stage is a Boss, much in the spirit of games like Lunia and Vindictus. This boss will often spawn with a few enemies alongside him.
Once you kill the boss, you are taken to a Results Screen that shows the time spent in the stage, your best combo, and some other miscellaneous information. You are then given a rank. From what I've read, SSS is the best possible rank.
After the results screen, you are taken to a Rewards Screen.
This part is more like a random Lottery
system that allows party members to claim a facedown card. Once everyone selects a card, the cards are flipped up and your reward is revealed. The rewards are usually cash with a few of the cards being equipment. The more Bronze Cards you collected during the stage, the more cards you're able to claim and win rewards for.
Afterwards, you are taken to the Boss room and you have 4 options from there:
Skills are raised through AP. You gain AP by completing stages. You gain skills at a pretty steady rate, so every few levels you'll have a new skill to play around with and combo or to enhance your character.
In regards to the Market, there is an Auction House similar to many MMOs found today. There are a few anti-scamming precautions put in place so people don't get their shiny pixels swiped.
X: Attack/Pickup Items
CTRL/Double Arrow Key: Evade
Average Stats, Average speed, average strength, average attack recoil, better range than Tude, but less than Angela. Decent airtime.
Evade: Teleport forward
Best MP Stat, Glass cannon. Strong, but slow clunky attacks with long recoil, but has a nice range.
Best HP Stat, Slightly weaker, but much quicker than Frantz, but also less range. Great airtime during combos which allows for longer melee strings and more damage without the enemy being able to counter. Weaker than Angela. Very little recoil. Skills have more "push" than the other 2 characters.
Evade: Shoulder rush
The combat in R<3 lies somewhere between Lunia and Vindictus.
Like both games, everything is real time. This next part I'm unsure of because it might have just been lag on my end, but from what I've seen, if you time certain melee/skill strings, you perform a different type of attack.
An example is XXX on Frantz, which will result in 2 quick slashes followed by one medium-speed slash that's slightly stronger than an average slash.
Or you can do XX-wait-X and do a slower slash that's stronger than the 3rd XXX slash.
Combos are versatile enough to provide a good variety of attacks. Using combos is much more fun and efficient than just spamming X and skills due to increased damage when comboing.
You have the ability to Block attacks with the Z button. Enemies and bosses use this ability as well.
By pressing any arrow key twice in succession or the CTRL key, your character can perform an evasive maneuver (the Evade: portion outlined in the beginning of this section with the character descriptions.) This is useful for when you want to get away from an enemy and put some distance between you and them, to head to the front of the pack if enemies are spawning near you, or to get away if enemies are swarming around you.
Each day you are granted a "Horoscope Buff." Think of it as a daily random buff that may slightly benefit you in different ways (there's everything from an HP buff, Physical Dmg buff, Mag dmg buff, mp buff, Critical chance buff, etc. It changes daily so you may want to alter your playstyle according to this buff.
I'll add more to this later on.