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02-22-2010   #1 (permalink)
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Default Amazing Loophole: How to avoid death penalties.

Ok, so I was hunting for Iris Stones on my wizard because I was bored today and wanted to make some quick levels. I was obviously dying frequently from the mobs that were 100+ levels higher than my character. However, when I was around level 14, I noticed that I wasn't losing any experience or ely from death penalties.

And then it hit me: I was never told what a death penalty was.

Dora (the pot merchant in Elias) tells you about death penalties when you walk past her once you are level 11, similar to how scenario quests are only given to you if you walk by the NPC. However, by the time I got all the Iris Stones in the areas in and around Elias, I was only about level 7 or 8 by the time I left to the right of Elias to continue hunting. Therefore, I never actually talked to Dora about death penalties.

As silly as it may sound, you won't get death penalties from dying without an Iron Will if you've never heard of them.

So as long as you never walk past her, you'll never get death penalties. Crazy, huh?

The only catch is that you have to remember to warp to a further Iris Stone each and every time you want to go past her (I assume you can also get around her if you have a Warp Crystal). It is also assumed that you can click on her from a distance to buy pots and get quests from her.

Do note that as soon as you walk past her, you're pretty much screwed. If you try to exit the game, you'll just spawn right back on top of her when you log back into the game. I'm not sure if you can warp out right before she starts talking to you or whatever, but it's best to just keep your distance.

So, there you have it. Hopefully this will help some people when they decide to make a new character in the future. Obviously, when you screw up and forget that you're not supposed to walk past her, don't worry about it. Just buy some dern Iron Wills. D:<
 
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02-22-2010   #2 (permalink)
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Sorry to break your bubble.
But since the last patch we are now following KLT more exactly.
New players do not receive any loss of exp or ely between Lv.1 - 20.
Instead of what we are used to,(1 - 12). Sorry ~
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02-22-2010   #3 (permalink)
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I honestly don't get why death penalties are even part of some games. It's basically saying, "You died? Well that stinks, lemme cheer you up with a penalty and take away your precious money and exp." Like seriously? Why?
 
02-23-2010   #4 (permalink)
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So the point is not to die if nothing happen but a warp when you die then whats the point of staying alive? and to waste money on wills.
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02-23-2010   #5 (permalink)
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Quote:
Originally Posted by Shaezu
Sorry to break your bubble.
But since the last patch we are now following KLT more exactly.
New players do not receive any loss of exp or ely between Lv.1 - 20.
Instead of what we are used to,(1 - 12). Sorry ~
Aw, seriously? -_- Well, I'm still going to experiment with this either way.
 
02-23-2010   #6 (permalink)
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Make another character on a mule and run past the npc. I believe it will tell you the level before you start losing exp.
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02-24-2010   #7 (permalink)
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I want to say I did, because I'm pretty sure that I ran past her around lvl 7/8.

But anyway, *Goes to experiment*
 
 

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