ggFTW

ggFTW (http://ggftw.com/forum/)
-   Megaten Guides (http://ggftw.com/forum/megaten-guides/)
-   -   Player Skill FAQ (http://ggftw.com/forum/megaten-guides/9637-player-skill-faq.html)

NoeJeko 09-12-2008 09:53 PM

Player Skill FAQ
 
MMOG Note: This guide was originally posted to GameFAQs. It was written by Katagai and is posted here by permission. I did not write this.

Shin Megami Tensei Online: IMAGINE
(—_“]IMAGINE)

Player Skill FAQ

Version: 1.22

Created by: Katagai (katagai753)


See any errors? Feedback? Contact me at:

katagai753 (at) gmail (dot) com




=================================
Introduction
=================================

This FAQ is intended for players who can't read nor write Japanese. In
this FAQ not only have I provided a translated name for the skills, but
the kanji/kana in case you just so happen to need it. This FAQ does NOT
cover devil skills. My reason for this is that I personally feel this FAQ is
cluttered enough and adding devil skills will only reduce usability.



=================================
History
=================================

8/19/07 - Started FAQ

9/14/07 - Finished Skill List

9/16/07 - Added ToC and rest of FAQ

9/22/07 - Fixed some minor errors (Estoma, Heaven's Gate)

9/29/07 - Reworded the description for Crescent Slash and added
a few new lines to the "Thanks" section.

10/4/07 - I've included a new section dealing with skill trees that don't
have an initial skill.

10/25/07 - List of changes:

- Added new information to "Deciding On A Type", "Skill Points",
"Recovering Used Points", and "Reselecting Skills" sections.

- Added "Chain Expert Skills" and "Enchanting" sections.

- Updated "Destruction Magic" section.

- Updated list of skills (Fusion is now a Chain Expert Skill)

- Added new "Chain Expert Skills" section.

- Added another person under "Thanks" section.

10/31/07 - Happy Halloween! Here are a list of changes:

- Added a large chunk of information to the "Enchanting" section.

- Updated the "Raising Skills" and "Chain Expert Skills" sections

- Updated the current price of Rete.

- Updated the "Fusion", "Devil Killing Fist", "Occultism" and
"Demoniac Knowledge" skill trees.

- Added another person under "Thanks" section.


=================================
0.0 Table of Contents
=================================


0.0 Table of Contents
0.1 How to use this FAQ
0.2 Skill System
- Deciding On A Type
- Skill Points
- Leveling Skills
- Acquiring New Skills
0.3 Recovering used points
0.4 Reselecting Skills
0.5 Raising Skills
0.6 Chain Expert Skills
0.7 Enchanting
- Enchanting Process
- Boosting Your Success Rate
- Converting Devils Into Crystals
- Soul Fusion

1.0 Physical Skills
1.1 Attack (ƒAƒ^ƒbƒN)
1.2 Spin (ƒXƒsƒ“)
1.3 Rush (ƒ‰ƒbƒVƒ…)
1.4 Shot (ƒVƒ‡ƒbƒg)
1.5 Rapid (ƒ‰ƒsƒbƒh)
1.6 Guard (ƒK[ƒh)
1.7 Counter (ƒJƒEƒ“ƒ^[)
1.8 Dodge (ƒ_ƒbƒW)

2.0 Magical Skills
2.1 Recovery magic (‰•œ–‚–@)
2.2 Destruction magic (”j‰–‚–@)
2.3 Support magic (Žx‰‡–‚–@)
2.4 Curse magic (Žf–‚–@)

3.0 Conversational Skills
3.1 Conversation (‘˜b)
3.2 Overpowering (ˆˆ)
3.3 Provocation (’”*)

4.0 Special Skills
4.1 Summoning (Š)
4.2 Combine (‡‘)
4.3 Demoniac Knowledge (ˆ–‚Šw)
4.4 Weapon Knowledge (•Š’mŽ)
4.5 Existing Technology (‘‹Zp)
4.6 Psychology (S—Šw)
4.7 Medicine (ˆŠw)
4.8 Trading ()
4.9 Leadership (’‰Šw)
4.10 Occultism (_”Šw)
4.11 Mineralogy (z•Šw)
4.12 Biology (•Šw)
4.13 Botany (A•Šw)
4.14 Mechanical Engineering (‹@ŠBHŠw)
4.15 Computer Science (•HŠw)
4.16 Cutlery (n•)
4.17 Design (ƒfƒTƒCƒ“)
4.18 Molding (‘Œ`)
4.19 Construction (H)
4.20 Firearms Knowledge (‰Š’mŽ)
4.21 Small Arms Knowledge (eŠ’mŽ)
4.22 Chain Attack (˜AŒ‚)
4.23 Magic Control (‘€–‚)
4.24 Blessing (j•Ÿ)

5.0 Chain Expert Skills
5.1 Fusion (—Z‡)
5.2 Devil Killing Fist (–‚•Œ)

6.0 Thanks

7.0 Legal



=================================
0.1 How to use this FAQ
=================================

Using the kanji/kana I've provided in parentheses, locate
whichever skill "tree" you are looking for. You can access the Expert
Skill window by pressing the H key. Alternatively, you can access the
list by pressing the PC button on the toolbar and accessing the tab
labeled Expert (ƒGƒLƒXƒp[ƒg).



=================================
0.2 Skill System
=================================

- Deciding On A Type -

While you're given most of the basic skills to use, in order to
further strengthen your character, you must choose the appropriate skills
for your playing type. While there are no particular "jobs" or "classes" in
IMAGINE, the first NPC you meet, Snakeman, does provide a description for
three types: Fighter, Gunner, and Magician. While you are NOT limited
to being just one of the three types, it's recommended that you try each
type first, then decide on one, as each type has it's pros and cons. Also,
choosing to be a hybrid between two types will really limit what skills you
can learn due to the fact that how many skill points you can spend are
limited.

*** As of 10/25/07, it is now possible to enchant equipment. CAVE has
encouraged users to create a new market using the Enchanting system. You
now have crafting as a possible playing type.

See the Chain Expert Skill section for more information.


- Skill Points -

Before I explain to you how to level up a skill, I'll start with
explaining how skill points work. At first you are limited to 10000
points. While it may seem like a lot, it isn't. Skills level up in two
ways: Rank and Class. A single Rank is made up of 100 skill points while a
Class is made up of 10 Ranks or 1000 skill points. Most of the skill "trees"
out max at Class 5. That means you're limited to maxing out two skill trees.
However, every 10 player levels, your point limit will increase by 1000.

Plan ahead before leveling skills. Getting skill points is very costly.

*** As of 10/25/07, Chain Expert Skills have been implemented. These skills
do not count towards your Skill Point total, however they depend heavily on
the Class and Rank of their prequisite skills.

See the Chain Expert Skill section for more information.


- Leveling Skills -

In order to begin leveling up skills, access the Expert Skills tab and
locate the skill you wish to level up. You'll notice a minus (-) sign
button. Clicking it will turn it into a red arrow. Clicking it again
returns it to a minus sign. This is how to allow a skill to earn experience.
When the skill is set to the red arrow, using the skill will earn it
experience. When it is set to the minus sign, it will earn nothing.


- Acquiring New Skills -

Once your skill tree as reached a certain Class/Rank, you'll notice a
red exclamation point (!). This means you can now learn a new skill.
Select your skill tree from the list and press the button that begins with
the word Skill (ƒXƒLƒ‹) at the bottom. This will present to you a history of
your skill tree. Locate the red exclamation point and hover over the skill
icon shown to learn it's name. Clicking it will present you with another
window asking whether you wish to learn it or not. The first option is "Yes",
the second is obviously "No". In some cases, you will be limited to choosing
only one out of two skills.



=================================
0.3 Recovering Used Points
=================================

There are only two ways to recover used skill points: restarting your
character or purchasing skill resetting items. If you've spent weeks working
on a character only to mess up your skills, you'll not want to restart. That
leaves you with the only other alternative: purchasing Rete. Rete are CP
items that let you reset a portion of your skill points and comes in
two sizes. Rete Flasks (ƒŒƒe‚̐…) reset a single Rank while
Rete Bottles (ƒŒƒe‚ƒ{ƒgƒ‹) reset a single Class. Unless you purchase CP with
real money, finding these items being sold for in-game money may be difficult.

As of 10/31/07:
- Rete Flasks go for roughly 25,000 Macca.
- Rete Bottles go for roughly 200,000 Macca.

*** Prices have actually dropped due to CAVE encouraging users to purchase CP
items. I'm not sure how long this will last though.



=================================
0.4 Reselecting Skills
=================================

In some cases you can only choose between one skill out of two. If you ever
feel you chose the wrong skill, you can always switch skills by acquiring a
Cup of Sky (‹•‹‚”t).

*** Since CAVE removed the quest that rewarded you with these, they are
NO LONGER common.

As of 10/25/07:
- Cups of Sky typically go for 10,000 - 30,000 Macca each.



=================================
0.5 Raising Skills
=================================

In some cases you may not start off with a skill to use to gain experience
for your skill tree. Below is list of ways to increase those skills.


Recovery Magic - Purchase and use recovery items.

Support Magic - Purchase and use support spell stones (they will be
circle-shaped).

Curse Magic - Purchase and use curse spell stones (they will be
triangular).

Summoning - Repeatedly summon devils (a level 1 Will O' Wisp is
recommended).

Demoniac Knowledge - Fuse devils and bribe devils with Maseki and Hougyoku/
Enchant items and place devil souls into gemstones.

Weapon Knowledge - Use the Class 1 skills in the Rush and Spin skill trees/
Enchant items and place devil souls into gemstones.

Existing Technology - Use the Class 1 skills in the Guard and Counter skill
trees.

Medicine - Use healing items.

Occultism - Enchant items and place devil souls into gemstones.

Mineralogy - Enchant items and place devil souls into gemstones.



=================================
0.6 Chain Expert Skills
=================================

Chain Expert Skills are part of the new Chain Expert system implemented on
10/25/07. Chain Expert Skills need to be unlocked by raising prequisite
skills to the correct Class/Rank. As of 10/25, only two Chain Expert Skills
are implemented. For details on these two new skills, check the Chain
Expert Skills section below.


- Acquiring Chain Expert Skills -

A new NPC named Saint Germain has been added in Shinjuku Babel. You can
locate him on the second floor right behind the large TV tower in the center
of town. He has two quests available that unlock the new Chain Expert Skills.

*** Warning: Upon completing the quests, you will automatically have 1000
skill points invested into one of the prerequisite skills that will unlock
the Chain Expert Skill you want.





=================================
0.7 Enchanting
=================================

The Enchanting system was implemented on 10/25/07. Using the new skills
provided in the Fusion skill tree, you can now enchant items with bonus stats
and properties. In order to unlock Fusion, you must get Occultism to Class 1.
From here you can check the status of your new skill on the Chain Expert
skill page which is accessible from the PC (Player Character) window. This
page will display your Chain Expert Skill's status and will also display the
status of it's prerequisite skills. Selecting your skill from the list and
pressing the button that begins with ƒXƒLƒ‹ will present you with a window
similar to the one from the regular Expert Skill page.


Once you've reached Occultism Class 1, you'll notice you are now at
Fusion 0-4. If you look, you'll notice you have a new skill available:

Magical Equipment Technique (–‚‘•p)

When you use this skill, you'll be presented with a brand new window. In
order to enchant items, you'll first need a magic crystal. You can purchase
basic and advanced ones from Saint Germain after completing his quest. Once
you have some, you'll be ready to enchant an item.


- Enchanting Process -

Enchanting items is relatively easy. When the window appears, first
double-click the magic crystal you wish to use. Next double-click the item
you wish to enchant. You'll now notice that a number percentage has
appeared. This is your SUCCESS RATE. Since you've recently acquired the
ability to enchant items, it'll obviously be really low. Once you've visually
confirmed the magic crystal and item you wish to use, hit the large, purple
button. The window will close and you'll perform an animation with a sound
effect similar to Mudo.

If you succeeded, you'll see a blue message in your chat window, red means
you failed. When you fail, you will NOT lose crystal WITH THIS SKILL.

I repeat, you won't lose your crystal if you fail using THIS SKILL. If you
fail, your item will only lose 5 durability.


*** NOTE: You can check the detailed status of an item by right-clicking it
from your inventory. You'll notice that most items have two "slots" that can
each hold a crystal. Magical Equipment Technique is limited to slot one. Slot
two is reserved for Soul Fusion. Slot two is obviously meant for more advanced
properties. Check the "Soul Fusion" section below for more information.


- Boosting Your Success Rate -

You can boost your success rate a number of ways. The easiest way is by
adding stat points to INT and LUK.

- Every 10 points in INT = 1%
- Every 5 points in LUK = 1%

The next way is by using devils with specific traits. I don't know much
about this yet and it isn't confirmed, so I'll move onto the next method.

During a FULLMOON, you will get a slight increase in success. You'll get
roughly a 3-4% bonus during a fullmoon. Just remember that it only comes
once every 3 hours or so and only lasts 12 minutes.


- Converting Devils Into Crystals -

Once your Fusion skill reaches Class 1, you'll be given another skill:

Crystal Conversion (–‚•‰)

This skill allows you to place the souls of devils into gemstones, creating
a special magic crystal in the process. In order to use this skill your
devil's loyalty must be high enough. To check your devil's loyalty, look
directly above their name. You'll see your name followed by kanji. The kanji
is your devil's loyalty.

Rank 8 - QŽ‚‘_‚
Rank 7 - Œ„‚‰M‚
Rank 6 - Žg–‚‚‚
Rank 5 - Œ_–‚‚
Rank 4 - ’‡‚—‚
Rank 3 - M—Š‚‚
Rank 2 - S‚’‚‚‚
Rank 1 - J‚Œ‹‚‚‚

When your devil reaches rank 2 or 1, it'll then be possible to turn it into
a magic crystal provided you have the correct gemstone. Succeeding will
create a unique magic crystal with two properties, failure will result in
your devil's rank lowering by one and your gemstone disappearing.

*** The two properties are for each slot of an item. Property one is for slot
one, while property two is obviously for slot two. Another thing to remember
is that most devil crystals' second property are limited to specific item
types. For example, Jack Frost's second property is to bestow the player with
the skill "Frost Punch". This ability is limited to the second slot of
gauntlets.


- Soul Fusion -

Once you reach Class 2, you'll notice you now have another skill:

Soul Fusion Technique (‡p)

Soul Fusion involves using advanced magic crystals and devil crystals
in the second slot of your item. Basic enchanting only deals with the first
slot, which usually is limited to stat bonuses. The second slot however is a
used for many special abilities, from bestowing you special skills like Jack
Frost's Frost Punch, making your weapon elemental, nullifying charm status to
changing items into new ones such as enchanting a Longinus with Cu Chulainn's
crystal to turn it into Gae Bolg. Obviously the better the benefits, the
higher the stakes. This time around, failure will result in your crystal
disappearing.

Unfortunately I haven't gotten this far, so I can't explain it in detail.

NoeJeko 09-12-2008 09:53 PM

=================================
1.0 Physical Skills
=================================



1.1 Attack (ƒAƒ^ƒbƒN)


Name: Basic Attack (ƒx[ƒVƒJƒ‹ƒAƒ^ƒbƒN)
Rank Acq.: -
Affinity: Depends on weapon
Skill Type: Attack
Cost: -
Description: When equipped with a melee weapon, perform a basic attack.

---------------

Name: Power Up 1 (—ƒAƒbƒv1)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Power by 1 point. Passive.

---------------

Name: Expert Stance (’Bl‚̍\‚)
Rank Acq.: 1-0
Affinity: Depends on weapon
Skill Type: Recovery
Cost: -
Description: Boosts critical rate but lowers MP regeneration and
shooting.

---------------

Name: Sword Maniac (“Œ•ƒ}ƒjƒAƒNƒX)
Rank Acq.: 2-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Melee Damage by 3 points. Passive.

---------------

Name: Power Up 2 (—ƒAƒbƒv2)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Power by 1 point. Passive.

---------------

Name: Power Up 3 (—ƒAƒbƒv3)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Power by 1 point. Passive.

---------------

Name: Combo Attack (ƒRƒ“ƒ{ƒAƒ^ƒbƒN)
Rank Acq.: 5-0
Affinity: Depends on weapon
Skill Type: Attack
Cost: -
Description: Each attack is weaker, however you can perform up to four
attacks in a row.



1.2 Spin (ƒXƒsƒ“)


Name: Dragon Sweep (ƒhƒ‰ƒSƒ“ƒXƒEƒB[ƒv)
Rank Acq.: -
Affinity: Depends on weapon
Skill Type: Spin
Cost: HP 5%
Description: A spin attack that deals damage to any surrounding
enemies.

---------------

Name: Crescent Slash (ŒŒŽƒXƒ‰ƒbƒVƒ…)
Rank Acq.: 1-0
Affinity: Shock
Skill Type: Spin
Cost: HP 7%
Description: A spin attack that deals shock damage to enemies
directly in front of you.

Special Note: You must choose between Crescent Slash or Tail of the
Dragon.

---------------

Name: Tail of the Dragon (ƒeƒCƒ‹EƒIƒuEƒUEƒhƒ‰ƒSƒ“)
Rank Acq.: 1-0
Affinity: Depends on weapon
Skill Type: Spin
Cost: HP 8%
Description: A spin attack that deals damage to any surrounding
enemies. Stronger version of Dragon Sweep.

Special Note: You must choose between Tail of the Dragon or Crescent
Slash.

---------------

Name: Max HP Up (‘HPƒAƒbƒv)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max HP by 20 points. Passive.

---------------

Name: Shadow Sewing Spiral (‰e–D‚—†)
Rank Acq.: 3-0
Affinity: Depends on weapon
Skill Type: Spin
Cost: HP 8%
Description: Slash the ground at your enemies' feet, stopping them
in their tracks. Stun effect.

---------------

Name: Max HP Up 2 (‘HPƒAƒbƒv‚Q)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max HP by 20 points. Passive.

---------------

Name: Big Wheel (‘Ž—)
Rank Acq.: 5-0
Affinity: Depends on weapon
Skill Type: Spin
Cost: HP 5%
Description: Using centrifugal force, perform two rotating attacks that
damage any nearby enemies. First rotation is 1/10th the
power of Dragon Sweep.



1.3 Rush (ƒ‰ƒbƒVƒ…)


Name: Vulcan Hit (ƒoƒ‹ƒJƒ“ƒqƒbƒg)
Rank Acq.: -
Affinity: Depends on weapon
Skill Type: Rush
Cost: HP 5%
Description: Damage one enemy.

---------------

Name: Asura Charge (ˆC—…ƒ`ƒƒ[ƒW)
Rank Acq.: 1-0
Affinity: Depends on weapon
Skill Type: Rush
Cost: HP 7%
Description: Damage any enemies in a straight line.

Special Note: You must choose between Asura Charge or Heaven's Gate.

---------------

Name: Heaven's Gate (ƒwƒuƒ“ƒYƒQƒCƒg)
Rank Acq.: 1-0
Affinity: Depends on weapon
Skill Type: Rush
Cost: HP 8%
Description: Damage one enemy (1.2 times stronger than Vulcan Hit).

Special Note: You must choose between Heaven's Gate or Asura Charge.

---------------

Name: Max HP Up (‘‚g‚oƒAƒbƒv)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max HP by 20 points. Passive.

---------------

Name: Suicide Bombing (Ž”š)
Rank Acq.: 3-0
Affinity: Depends on weapon
Skill Type: Rush
Cost: HP 100%
Description: Deal massive damage to an enemy. User dies.

---------------

Name: Max HP Up 2 (‘‚g‚oƒAƒbƒv)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max HP by 20 points. Passive.

---------------

Name: Tyrant's Jaw (–\‹s‚Š{)
Rank Acq.: 5-0
Affinity: Depends on Weapon
Skill Type: Rush
Cost: HP 4%
Description: Destroy an enemy's defense and follow up with an attack
from behind.



1.4 Shot (ƒVƒ‡ƒbƒg)

Name: Range Shot (ƒŒƒ“ƒWƒVƒ‡ƒbƒg)
Rank Acq.: -
Affinity: Depends on Weapon
Skill Type: Shot
Cost: Bullet(x1)
Description: When equipped with a gun, perform a basic shooting attack.

---------------

Name: Speed Up (‘‚ƒAƒbƒv)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Speed by 1 point. Passive.

---------------

Name: Certain Snipe (ƒT[ƒeƒB[ƒ“EƒXƒiƒCƒv)
Rank Acq.: 1-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Boosts critical rate but lowers MP regeneration and
recovery speed.

---------------

Name: Gun Maniac (ƒKƒ“ƒ}ƒjƒAƒbƒNƒX)
Rank Acq.: 2-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Gun Damage by 3 points. Passive.

---------------

Name: Speed Up 2 (‘‚ƒAƒbƒv‚Q)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Speed by 1 point. Passive.

---------------

Name: Speed Up 3 (‘‚ƒAƒbƒv‚R)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Speed by 1 point. Passive.

---------------

Name: Long Range Shot (ƒƒ“ƒOƒŒƒ“ƒWƒVƒ‡ƒbƒg)
Rank Acq.: 5-0
Affinity: Depends on Weapon
Skill Type: Shot
Cost: Bullet(x1)
Description: Does less damage than Range Shot but allows user to shoot
enemies from farther away. Increases range by 1.5 times.



1.5 Rapid (ƒ‰ƒsƒbƒh)


Name: Trigger Happy (ƒnƒbƒs[ƒgƒŠƒK[)
Rank Acq.: -
Affinity: Depends on Weapon
Skill Type: Rapid
Cost: MP 2 + Bullet(x1) per shot.
Description: Allows the user to fire three shots in rapid succession.

---------------

Name: Eraser (ƒCƒŒƒCƒU[)
Rank Acq.: 1-0
Affinity: Depends on Weapon
Skill Type: Rapid
Cost: MP 2 + Bullet(x1) per shot.
Description: Allows the user to fire four precise shots in rapid
succession.

Special Note: You must choose between Eraser or Seven Samurai.

---------------

Name: Seven Samurai (ƒZƒuƒ“ƒTƒ€ƒ‰ƒC)
Rank Acq.: 1-0
Affinity: Depends on Weapon
Skill Type: Rapid
Cost: MP 2 + Bullet(x1) per shot.
Description: Allows the user to fire seven shots in rapid
succession for 7 seven damage each.

Special Note: You must choose between Seven Samurai or Eraser.

---------------

Name: MP Up (‚l‚oƒAƒbƒv)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max MP by 10 points. Passive.

---------------

Name: Viper Scope (ƒ”ƒ@ƒCƒp[ƒXƒR[ƒv)
Rank Acq.: 3-0
Affinity: Depends on Weapon
Skill Type: Rapid
Cost: MP 2 + Bullet(x1) per shot.
Description: Penetrate an enemy's defense making your next attack
deal more damage.

---------------

Name: MP Up 2 (‚l‚oƒAƒbƒv‚Q)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max MP by 10 points. Passive.

---------------

Name: Beehive Rapid (–I‚‘ƒƒsƒbƒh)
Rank Acq.: 5-0
Affinity: Depends on Weapon
Skill Type: Rapid
Cost: MP 2 + Bullet(x2) per shot.
Description: Fire at random and fill your enemy with holes. Each
attack consists of two shots. Up to four attacks in rapid
succession.



1.6 Guard ()


Name: Basic Guard (ƒy[ƒVƒJƒ‹ƒK[ƒh)
Rank Acq.: -
Affinity: Omnipotent
Skill Type: Guard
Cost: MP 1
Description: User goes into a guard stance, defends against Attack
and Spin.

---------------

Name: Vitality Up (‘—ƒAƒbƒv)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Vitality by 1 point. Passive.

---------------

Name: Smite Guard (ƒXƒ}ƒCƒgƒK[ƒh)
Rank Acq.: 1-0
Affinity: Omnipotent
Skill Type: Guard
Cost: MP 3
Description: User goes into a guard stance, defends against Attack
and Spin. Takes longer for the enemy to recover.

Special Note: You must choose between Smite Guard or Stun Guard.

---------------

Name: Stun Guard (ƒXƒ^ƒ“ƒK[ƒh)
Rank Acq.: 1-0
Affinity: Omnipotent
Skill Type: Guard
Cost: MP 2
Description: User goes into a guard stance, defends against Attack
and Spin. Stuns enemy.

Special Note: You must choose between Stun Guard or Smite Guard.

---------------

Name: Vitality Up 2 (‘—ƒAƒbƒv‚Q)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Vitality by 1 point. Passive.

---------------

Name: Power Guard (ƒpƒ[ƒK[ƒh)
Rank Acq.: 3-0
Affinity: Omnipotent
Skill Type: Guard
Cost: MP 3
Description: User goes into a guard stance, defends against Spin.

---------------

Name: Vitality Up 3 (‘—ƒAƒbƒv‚R)
Rank Acq.: 3-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Vitality by 1 point. Passive.

---------------

Name: Uiza Guard (ƒEƒBƒU[ƒK[ƒh)
Rank Acq.: 5-0
Affinity: Omnipotent
Skill Type: Guard
Cost: MP 3
Description: User goes into a guard stance, defends against Attack
and Spin. Increases the damage of your next attack.



1.7 Counter


Name: Tetra Counter (ƒeƒgƒ‰ƒJƒEƒ“ƒ^[)
Rank Acq.: -
Affinity: Omnipotent
Skill Type: Counter
Cost: Drains MP while in use
Description: User goes into a counter stance, counters Attack and
Rush.

---------------

Name: Back-blade Strike (‚‚‘‚)
Rank Acq.: 0-5
Affinity: Omnipotent
Skill Type: Counter
Cost: Drains MP while in use
Description: User goes into a counter stance, counters Attack and
Rush. Does only 1 damage so as not to lower your relationship
with the enemy. Useful for negotiating.

---------------

Name: Poisonous Counter (–“ƒJƒEƒ“ƒ^[)
Rank Acq.: 1-0
Affinity: Omnipotent
Skill Type: Counter
Cost: Drains MP while in use
Description: User goes into a counter stance, counters Attack and
Rush. Poisons the enemy.

Special Note: You must choose between Poisonous counter or Binding
Counter.

---------------

Name: Binding Counter (‹”›ƒJƒEƒ“ƒ^[)
Rank Acq.: 1-0
Affinity: Omnipotent
Skill Type: Counter
Cost: Drains MP while in use
Description: User goes into a counter stance, counters Attack and
Rush. Binds the enemy.

Special Note: You must choose between Binding Counter or Poisonous
Counter.

---------------

Name: Vampiric Counter (‹z–‚ƒJƒEƒ“ƒ^[)
Rank Acq.: 3-0
Affinity: Omnipotent
Skill Type: Counter
Cost: HP 5%, Drains MP while in use
Description: User goes into a counter stance, counters Attack and Rush.
Deals damage to both the enemy's HP and MP. Absorbs 1/10th of damage
as MP. If MP damage is less than 10, you will only absorb 1 MP. Takes
longer to go into a counter stance compared to other counter skills.

---------------

Name: Counter n' Fight (ƒJƒEƒ“ƒ^[EƒCƒ“ƒtƒ@ƒCƒg)
Rank Acq.: -
Affinity: Omnipotent
Skill Type: Counter
Cost: Drains MP while in use
Description: User goes into a counter stance, counters Attack and
Rush. Does not knock the enemy back, allowing the user
to follow up with an additional attack.



1.8 Dodge


Name: Basic Dodge (ƒ_ƒbƒWEƒx[ƒVƒJƒ‹)
Rank Acq.: -
Affinity: Omnipotent
Skill Type: Dodge
Cost: MP 1
Description: User goes into a dodge stance, nullifies Shot and
Magic.

---------------

Name: Luck Up 1 (‰^ƒAƒbƒv1)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Luck by 1 point. Passive.

---------------

Name: Pyrokinesis Dodge (ƒ_ƒbƒWEƒpƒCƒƒLƒlƒVƒX)
Rank Acq.: 1-0
Affinity: Omnipotent
Skill Type: Dodge
Cost: MP 2
Description: User goes into a dodge stance, nullifies Shot and Magic.
Sets enemy on fire after a successful dodge.

---------------

Name: Stunning Dodge (ƒ_ƒbƒWEƒXƒ^ƒjƒ“ƒO)
Rank Acq.: 1-0
Affinity: Omnipotent
Skill Type: Dodge
Cost: MP 2
Description: User goes into a dodge stance, nullifies Shot and Magic.
Stuns enemy after a successful dodge.

---------------

Name: Luck Up 2 (‰^ƒAƒbƒv2)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Luck by 1 point. Passive.

---------------

Name: Drain Dodge (ƒ_ƒbƒWEƒhƒŒƒCƒ“)
Rank Acq.: 3-0
Affinity: Omnipotent
Skill Type: Dodge
Cost: MP 1
Description: User goes into a dodge stance, nullifies Shot and Magic.
Drains 15 MP from the enemy.

---------------

Name: Petra Dodge (ƒyƒgƒ‰ƒ_ƒbƒW)
Rank Acq.: 5-0
Affinity: Omnipotent
Skill Type: Dodge
Cost: MP 3
Description: User goes into a dodge stance, nullifies Shot and Magic.
Petrifies enemy after a successful dodge.

NoeJeko 09-12-2008 09:53 PM

=================================
2.0 Magical Skills
=================================



2.1 Recovery Magic (‰•œ–‚–@)


Name: Dia (ƒfƒBƒA)
Rank Acq.: 0-1
Affinity: Recovery
Skill Type: Recovery
Cost: MP 7
Description: Recover a small amount of HP to a single ally.

---------------

Name: Posumudi (ƒ|ƒYƒ€ƒfƒB)
Rank Acq.: 0-5
Affinity: Recovery
Skill Type: Recovery
Cost: MP 5
Description: Cure a poisoned ally.

---------------

Name: Media (ƒƒfƒBƒA)
Rank Acq.: 1-0
Affinity: Recovery
Skill Type: Recovery
Cost: MP 12
Description: Recover a small amount of HP to all nearby allies.

---------------

Name: Charmdi (ƒJƒ‹ƒ€ƒfƒB)
Rank Acq.: 1-4
Affinity: Recovery
Skill Type: Recovery
Cost: MP 5
Description: Cure any charmed allies nearby.

---------------

Name: Paraladi (ƒpƒ‰ƒ‰ƒfƒB)
Rank Acq.: 1-7
Affinity: Recovery
Skill Type: Recovery
Cost: MP 5
Description: Cure any stunned allies nearby.

---------------

Name: Patra (ƒpƒgƒ‰)
Rank Acq.: 2-0
Affinity: Recovery
Skill Type: Recovery
Cost: MP 5
Description: Cure any bound, sleeping, or blind allies nearby.

---------------

Name: Closdi (ƒNƒƒYƒfƒB)
Rank Acq.: 2-5
Affinity: Recovery
Skill Type: Recovery
Cost: MP 7
Description: Cure any sealed allies nearby.

---------------

Name: Diarama (ƒfƒBƒAƒ‰ƒ})
Rank Acq.: 3-0
Affinity: Recovery
Skill Type: Recovery
Cost: MP 10
Description: Recover a medium amount of HP to a single ally.

---------------

Name: Recarm (ƒŠƒJ[ƒ€)
Rank Acq.: 4-0
Affinity: Recovery
Skill Type: Recovery
Cost: MP 20
Description: Resurrect a dead ally with 25% HP.

---------------

Name: Mediarama (ƒƒfƒBƒAƒ‰ƒ})
Rank Acq.: 5-0
Affinity: Recovery
Skill Type: Recovery
Cost: MP 17
Description: Recover a medium amount of HP to all nearby allies.



2.2 Destruction Magic (”j‰–‚–@)


Name: Agi (ƒAƒM)
Rank Acq.: -
Affinity: Flame
Skill Type: Shot
Cost: MP 8
Description: Damage a single enemy with a fire attack.

---------------

Name: Bufu (ƒuƒt)
Rank Acq.: 0-1
Affinity: Ice
Skill Type: Shot
Cost: MP 7
Description: Damage a single enemy with an ice attack.

---------------

Name: Zio (ƒWƒI)
Rank Acq.: 0-1
Affinity: Electric
Skill Type: Shot
Cost: MP 9
Description: Damage a single enemy with a lightning attack.

---------------

Name: Zan (ƒUƒ“)
Rank Acq.: 0-5
Affinity: Shock
Skill Type: Shot
Cost: MP 10
Description: Damage a single enemy with a shock attack.

---------------

Name: Maragi (ƒ}ƒnƒ‰ƒM)
Rank Acq.: 1-0
Affinity: Flame
Skill Type: Shot
Cost: MP 10
Description: Damage a group of enemies with a fire attack.

Special Note: You can only choose two skills out of Maragi, Mabufu
and Mazio.

---------------

Name: Mabufu (ƒ}ƒnƒuƒt)
Rank Acq.: 1-0
Affinity: Ice
Skill Type: Shot
Cost: MP 9
Description: Damage a group of enemies with an ice attack.

Special Note: You can only choose two skills out of Maragi, Mabufu
and Mazio.

---------------

Name: Mazio (ƒ}ƒnƒWƒI)
Rank Acq.: 1-0
Affinity: Electric
Skill Type: Shot
Cost: MP 11
Description: Damage a group of enemies with a lightning attack.

Special Note: You can only choose two skills out of Maragi, Mabufu
and Mazio.

---------------

Name: Mazan (ƒ}ƒnƒUƒ“)
Rank Acq.: 1-5
Affinity: Shock
Skill Type: Shot
Cost: MP 12
Description: Damage a group of enemies with a shock attack.

---------------

Name: Agi Accel (ƒAƒMƒ‰ƒI)
Rank Acq.: 1-7
Affinity: Unique
Skill Type: Recovery
Cost: MP 2
Description: A switch skill that lets the user cast Agi twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Agi Accel or Bufu Accel.

---------------

Name: Bufu Accel (ƒuƒtƒAƒNƒZƒ‰)
Rank Acq.: 1-7
Affinity: Unique
Skill Type: Recovery
Cost: MP 2
Description: A switch skill that lets the user cast Bufu twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Bufu Accel or Agi Accel.

---------------

Name: Agilao (ƒAƒMƒ‰ƒI)
Rank Acq.: 2-0
Affinity: Flame
Skill Type: Shot
Cost: MP 15
Description: Damage a single enemy with a strong fire attack.

Special Note: You can only choose two skills out of Agilao, Bufula
and Zionga.

---------------

Name: Bufula (ƒuƒt[ƒ‰)
Rank Acq.: 2-0
Affinity: Ice
Skill Type: Shot
Cost: MP 15
Description: Damage a single enemy with a strong ice attack.

Special Note: You can only choose two skills out of Agilao, Bufula
and Zionga.

---------------

Name: Zionga (ƒWƒIƒ“ƒK)
Rank Acq.: 2-0
Affinity: Electric
Skill Type: Shot
Cost: MP 18
Description: Damage a single enemy with a strong lightning attack.

Special Note: You can only choose two skills out of Agilao, Bufula
and Zionga.

---------------

Name: Zio Accel (ƒWƒIƒAƒNƒZƒ‰)
Rank Acq.: 2-2
Affinity: Unique
Skill Type: Recovery
Cost: MP 2
Description: A switch skill that lets the user cast Zio twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Zio Accel or Zan Accel.

---------------

Name: Zan Accel (ƒUƒ“ƒAƒNƒZƒ‰)
Rank Acq.: 2-2
Affinity: Unique
Skill Type: Recovery
Cost: MP 2
Description: A switch skill that lets the user cast Zan twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Zan Accel or Zio Accel.

---------------

Name: Zanma (ƒUƒ“ƒ})
Rank Acq.: 2-5
Affinity: Shock
Skill Type: Shot
Cost: MP 21
Description: Damage a single enemy with a strong shock attack.

---------------

Name: MP Up (MPƒAƒbƒv)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increase max MP by 10 points. Passive.

---------------

Name: Maragi Accel (ƒ}ƒnƒ‰ƒMƒAƒNƒZƒ‰)
Rank Acq.: 2-7
Affinity: Unique
Skill Type: Recovery
Cost: MP 3
Description: A switch skill that lets the user cast Maragi twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Maragi Accel or Mabufu Accel.

---------------

Name: Mabufu Accel (ƒ}ƒnƒuƒtƒAƒNƒZƒ‰)
Rank Acq.: 2-7
Affinity: Unique
Skill Type: Recovery
Cost: MP 3
Description: A switch skill that lets the user cast Mabufu twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Mabufu Accel or Maragi Accel.

---------------

Name: Mabufula (ƒ}ƒnƒuƒt[ƒ‰)
Rank Acq.: 3-0
Affinity: Ice
Skill Type: Shot
Cost: MP 21
Description: Damage a group of enemies with a strong ice attack.

Special Note: You must choose between Mabufula or Mazionga.

---------------

Name: Mazionga (ƒ}ƒnƒWƒIƒ“ƒK)
Rank Acq.: 3-0
Affinity: Electric
Skill Type: Shot
Cost: MP 24
Description: Damage a group of enemies with a strong lightning attack.

Special Note: You must choose between Mabufula or Mazionga.

---------------

Name: Mazanma (ƒ}ƒnƒUƒ“ƒ})
Rank Acq.: 3-5
Affinity: Shock
Skill Type: Shot
Cost: MP 27
Description: Damage a group of enemies with a strong Shock attack.

---------------

Name: Agilao Accel (ƒAƒMƒ‰ƒIƒAƒNƒZƒ‰)
Rank Acq.: 3-7
Affinity: Unique
Skill Type: Recovery
Cost: MP 3
Description: A switch skill that lets the user cast Agilao twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Agilao Accel or Bufula Accel.

---------------

Name: Bufula Accel (ƒuƒt[ƒ‰ƒAƒNƒZƒ‰)
Rank Acq.: 3-7
Affinity: Unique
Skill Type: Recovery
Cost: MP 3
Description: A switch skill that lets the user cast Bufula twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Bufula Accel or Agilao Accel.

---------------

Name: Maragilao (ƒ}ƒnƒ‰ƒMƒIƒ“)
Rank Acq.: 4-0
Affinity: Flame
Skill Type: Shot
Cost: MP 21
Description: Damage a group of enemies with a strong fire attack.

---------------

Name: Zionga Accel (ƒWƒIƒ“ƒKƒAƒNƒZƒ‰)
Rank Acq.: 4-2
Affinity: Unique
Skill Type: Recovery
Cost: MP 3
Description: A switch skill that lets the user cast Zionga twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Zionga Accel or Zanma Accel.

---------------

Name: Zanma Accel (ƒUƒ“ƒ}ƒAƒNƒZƒ‰)
Rank Acq.: 4-2
Affinity: Unique
Skill Type: Recovery
Cost: MP 3
Description: A switch skill that lets the user cast Zanma twice in
rapid succession. Each cast costs 1.5x normal.

Special Note: You must choose between Zanma Accel or Zionga Accel.

---------------

Name: MP Up (MPƒAƒbƒv)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases max MP by 10 points. Passive.

---------------

Name: Megido (ƒƒMƒh)
Rank Acq.: 5-0
Affinity: Omnipotent
Skill Type: Shot
Cost: MP 20
Description: Damage a single enemy with an almighty attack. Takes
60 seconds to cool down.



2.3 Support Magic (Žx‰‡–‚–@)


Name: Toraest (ƒgƒ‰ƒGƒXƒg)
Rank Acq.: -
Affinity: Unique
Skill Type: Recovery
Cost: MP 10
Description: Warps the user to their Home Point. Takes 10 minutes
to cast.

---------------

Name: Rakukaja (ƒ‰ƒNƒJƒWƒƒ)
Rank Acq.: 0-1
Affinity: Assist
Skill Type: Recovery
Cost: MP 3
Description: Increase physical defense by 1 point. Stacks up to 4
times.

---------------

Name: Intelligence Up (’m—ƒAƒbƒv)
Rank Acq.: 0-4
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Intelligence by 1 point. Passive.

---------------

Name: Sukukaja (ƒXƒNƒJƒWƒƒ)
Rank Acq.: 0-7
Affinity: Assist
Skill Type: Recovery
Cost: MP 3
Description: Increase resistance to critical. Stacks up to 4
times.

---------------

Name: Makakaja (ƒ}ƒJƒJƒWƒƒ)
Rank Acq.: 1-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 5
Description: Increase magical attack by 3 points. Stacks up to 4
times.

---------------

Name: Samakaja (ƒTƒ}ƒJƒWƒƒ)
Rank Acq.: 1-5
Affinity: Assist
Skill Type: Recovery
Cost: MP 3
Description: Increase magical defense by 2 points. Stacks up to 4
times.

---------------

Name: Tarukaja (ƒ^ƒ‹ƒJƒWƒƒ)
Rank Acq.: 2-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 5
Description: Increase physical attack by 2 points. Stacks up to 4
times.

---------------

Name: Intelligence Up (’m—ƒAƒbƒv)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Intelligence by 1 point. Passive.

---------------

Name: Tetraja (ƒeƒgƒ‰ƒWƒƒ)
Rank Acq.: 3-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 10
Description: Nullify a single curse spell for a limited time.

Special Note: You must choose between Tetraja or Estoma.

---------------

Name: Estoma (ƒGƒXƒgƒ})
Rank Acq.: 3-0
Affinity: Unique
Skill Type: Recovery
Cost: MP 6
Description: Cancels an enemy's action. Affects all nearby enemies.

Special Note: You must choose between Tetraja or Estoma.

---------------

Name: Masukukaja (ƒ}ƒnƒXƒNƒJƒWƒƒ)
Rank Acq.: 5-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 6
Description: Increase the critical resistance of everyone near the
user by 1 point. Stacks up to 4 times.

---------------

Name: Dekunda (ƒfƒNƒ“ƒ_)
Rank Acq.: 4-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 10
Description: Remove any status-lowering effects.

---------------

Name: Intelligence Up (’m—ƒAƒbƒv)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Intelligence by 1 point. Passive.

---------------

Name: Marakukaja (ƒ}ƒnƒ‰ƒNƒJƒWƒƒ)
Rank Acq.: 5-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 6
Description: Increase the physical defense of everyone near the
user by 1 point. Stacks up to 4 times.

Special Note: You must choose between Marakukaja or Masamakaja.

---------------

Name: Masamakaja (ƒ}ƒnƒTƒ}ƒJƒWƒƒ)
Rank Acq.: 5-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 6
Description: Increase the magical defense of everyone near the
user by 2 points. Stacks up to 4 times.

Special Note: You must choose between Marakukaja or Masamakaja.



2.4 Curse Magic (Žf–‚–@)


Name: Sukunda (ƒXƒNƒ“ƒ_)
Rank Acq.: 0-1
Affinity: Assist
Skill Type: Shot
Cost: MP 3
Description: Lower an enemy's resistance to criticals. Stacks up
to 4 times.

--------------

Name: Tarunda (ƒ^ƒ‹ƒ“ƒ_)
Rank Acq.: 0-4
Affinity: Assist
Skill Type: Shot
Cost: MP 3
Description: Lower an enemy's physical attack. Stacks up
to 4 times.

Special Note: You must choose between Tarunda or Makanda.

--------------

Name: Makanda (ƒ}ƒJƒ“ƒ_)
Rank Acq.: 0-4
Affinity: Assist
Skill Type: Shot
Cost: MP 3
Description: Lower an enemy's magical attack. Stacks up
to 4 times.

Special Note: You must choose between Makanda or Tarunda.

--------------

Name: Magic Up 1 (–‚—ƒAƒbƒv‚P)
Rank Acq.: 0-7
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Magic by 1 point. Passive.

--------------

Name: Pulinpa (ƒvƒŠƒ“ƒp)
Rank Acq.: 1-0
Affinity: Mind
Skill Type: Shot
Cost: MP 3
Description: Confuse a single enemy.

--------------

Name: Shibaboo (ƒVƒoƒu[)
Rank Acq.: 1-4
Affinity: Nerve
Skill Type: Shot
Cost: MP 3
Description: Bind a single enemy.

--------------

Name: Makajam (ƒ}ƒJƒWƒƒƒ})
Rank Acq.: 1-7
Affinity: Magic
Skill Type: Shot
Cost: MP 4
Description: Seal a single enemy.

--------------

Name: Rakunda (ƒ‰ƒNƒ“ƒ_)
Rank Acq.: 2-0
Affinity: Assist
Skill Type: Shot
Cost: MP 2
Description: Lower an enemy's physical defense. Stacks up
to 4 times.

Special Note: You must choose between Rakunda or Samanda.

--------------

Name: Samanda (ƒTƒ}ƒ“ƒ_)
Rank Acq.: 2-0
Affinity: Assist
Skill Type: Shot
Cost: MP 2
Description: Lower an enemy's magical defense. Stacks up
to 4 times.

Special Note: You must choose between Samanda or Rakunda.

--------------

Name: Magic Up 2 (–‚—ƒAƒbƒv‚Q)
Rank Acq.: 2-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Magic by 1 point. Passive.

--------------

Name: Dormina (ƒhƒ‹ƒ~ƒi[)
Rank Acq.: 3-0
Affinity: Mind
Skill Type: Shot
Cost: MP 4
Description: Put a single enemy to sleep.

Special Note: You must choose between Dormina or Marin Karin.

--------------

Name: Marin Karin (ƒ}ƒŠƒ“ƒJƒŠƒ“)
Rank Acq.: 3-0
Affinity: Mind
Skill Type: Shot
Cost: MP 3
Description: Charm a single enemy.

Special Note: You must choose between Marin Karin or Dormina.

--------------

Name: Riberama (ƒŠƒxƒ‰ƒ})
Rank Acq.: 4-0
Affinity: Unique
Skill Type: Shot
Cost: MP 4
Description: Provoke a single enemy.

--------------

Name: Magic Up 3 (–‚—ƒAƒbƒv‚R)
Rank Acq.: 4-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increases Magic by 1 point. Passive.

--------------

Name: Marakunda (ƒ}ƒnƒ‰ƒNƒ“ƒ_)
Rank Acq.: 5-0
Affinity: Assist
Skill Type: Shot
Cost: MP 4
Description: Lower the physical defense of a group of enemies.
Stacks up to 4 times.

Special Note: You must choose between Marakunda or Masamanda.

--------------

Name: Masamanda (ƒ}ƒnƒTƒ}ƒ“ƒ_)
Rank Acq.: 5-0
Affinity: Assist
Skill Type: Shot
Cost: MP 4
Description: Lower the magical defense of a group of enemies.
Stacks up to 4 times.

Special Note: You must choose between Masamanda or Marakunda.

NoeJeko 09-12-2008 09:54 PM

=================================
3.0 Conversational Skills
=================================



3.1 Conversation (‘˜b)


Name: Greeting (ˆŽA)
Rank Acq.: -
Affinity: Mind
Cost: MP 3
Description: Greet an enemy.

--------------

Name: 1000 Macca Contract (Œ_–‹1,000ƒ}ƒbƒJ)
Rank Acq.: 0-3
Affinity: Mind
Cost: 1000 Macca
Description: Give 1000 Macca to an enemy in an attempt to further
negotiation.

--------------

Name: 1000 Magnetite Bribe (ƒƒCƒ1,000ƒ}ƒOƒlƒ^ƒCƒg)
Rank Acq.: 0-7
Affinity: Mind
Cost: 1000 Magnetite
Description: Give 1000 Magnetite to an enemy in an attempt to further
negotiation.

--------------

Name: Magic Stone Present (–‚1ŒƒvƒŒƒ[ƒ“ƒg)
Rank Acq.: 1-0
Affinity: Mind
Cost: 1 Magic Stone
Description: Give 1 Magic Stone to an enemy in an attempt to further
negotiation.

--------------

Name: Orb Present (•‹1ŒƒvƒŒƒ[ƒ“ƒg)
Rank Acq.: 1-5
Affinity: Mind
Cost: 1 Orb
Description: Give 1 Orb to an enemy in an attempt to further
negotiation.

--------------

Name: Jewel Present (•ƒvƒŒƒ[ƒ“ƒg)
Rank Acq.: 2-0
Affinity: Mind
Cost: 1 Jewel
Description: Give 1 Jewel to an enemy in an attempt to further
negotiation. Each race has a favorite jewel.

--------------

Name: 5000 Macca Contract (Œ_–‹5,000ƒ}ƒbƒJ)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Invitation (Š—U)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Persuasion (“)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Temptation (—U˜f)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Crying (‹ƒ‚—Ž‚‚)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Headhunting (ƒwƒbƒhƒnƒ“ƒeƒBƒ“ƒO)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Handshake of Friendship (—F‚ˆŽ)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Truth Talk (–{‰ƒg[ƒN)
Rank Acq.: -
Affinity: -
Cost: -
Description: -

--------------

Name: Devil Sacrifice (–‚gŒ‹Ÿ)
Rank Acq.: -
Affinity: -
Cost: -
Description: -



3.2 Overpowering (ˆˆ)


Name: Overpowering (ˆˆ)
Rank Acq.: -
Affinity: Mind
Cost: MP 3
Description: Intimidate an enemy with a threatening attitude.

--------------

Name: Roar (ˆŠ…)
Rank Acq.: 1-0
Affinity: Mind
Cost: MP 3
Description: Draw out your spirit to scold an enemy. Rarely binds
an enemy.



3.3 Provocation (’”*)


Name: Provocation (’”*)
Rank Acq.: -
Affinity: Mind
Cost: MP 3
Description: Provoke an enemy.

--------------

Name: Mischief (ˆ‹Y)
Rank Acq.: 1-0
Affinity: Mind
Cost: MP 3
Description: Play a prank on enemy without them noticing you. Rarely
confuses an enemy.

NoeJeko 09-12-2008 09:54 PM

=================================
4.0 Special Skills
=================================



4.1 Summoning (Š)


Name: Summon Expert (’BlƒTƒ‚ƒ“)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Technology that increases summoning speed. Passive.

--------------

Name: Summon Overdrive (ŠƒI[ƒo[ƒhƒ‰ƒCƒu)
Rank Acq.: 1-0
Affinity: Assist
Skill Type: Recovery
Cost: MP 10
Description: COMP goes into overdrive. Removes the cooldown time
for resummoning. Lasts 10 minutes.



4.2 Combine (‡‘)

- Not currently available.


Name: Spirit Oath (—‚‚––)
Rank Acq.: 0-1
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Increases the success rate when fusing a spirit. Passive.

--------------

Name: Fire Synchro (‰‰ŠƒVƒ“ƒNƒ)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: When fusing devils, inherited flame-affinity skills need
less "experience" to awaken. Passive.

--------------

Name: Ice Synchro (•XŒ‹ƒVƒ“ƒNƒ)
Rank Acq.: 0-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: When fusing devils, inherited ice-affinity skills
need less "experience" to awaken. Passive.

--------------

Name: Saintly Beast Oath (b‚‚––)
Rank Acq.: 1-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Increases the success rate when fusing a saintly animal.
Passive.

--------------

Name: Night Demon Oath (––‚‚‚––)
Rank Acq.: 1-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Increases the success rate when fusing a night demon.
Passive.

--------------

Name: Lightning Synchro (“dŒ‚ƒVƒ“ƒNƒ)
Rank Acq.: 1-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: When fusing devils, inherited lightning-affinity skills
need less "experience" to awaken. Passive.

--------------

Name: Shock Synchro (Œ‚ƒVƒ“ƒNƒ)
Rank Acq.: 1-5
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: When fusing devils, inherited shock-affinity skills
need less "experience" to awaken. Passive.



4.3 Demoniac Knowledge (ˆ–‚Šw)

- Increases negotiation success rate.
- Increases devil partner's experience.


Name: Jirae Sympathy (’n—ƒVƒ“ƒpƒV[)
Rank Acq.: 0-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Jirae race.

Special Note: You must choose between Jirae or Foul Sympathy.

--------------

Name: Foul Sympathy (ŠO“ƒVƒ“ƒpƒV[)
Rank Acq.: 0-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Foul race.

Special Note: You must choose between Foul or Jirae Sympathy.

--------------

Name: Yoma Sympathy (—d–‚ƒVƒ“ƒpƒV[)
Rank Acq.: 1-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Yoma race.

Special Note: You must choose between Yoma or Brute Sympathy.

--------------

Name: Brute Sympathy (—d‹SƒVƒ“ƒpƒV[)
Rank Acq.: 1-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Brute race.

Special Note: You must choose between Brute or Yoma Sympathy.

--------------

Name: Youchou Sympathy (—d’ƒVƒ“ƒpƒV[)
Rank Acq.: 1-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Youchou race.

Special Note: You must choose between Youchou or Haunt Sympathy.

--------------

Name: Haunt Sympathy (—H‹SƒVƒ“ƒpƒV[)
Rank Acq.: 1-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Haunt race.

Special Note: You must choose between Haunt or Youchou Sympathy.

--------------

Name: Fairy Sympathy (—dƒVƒ“ƒpƒV[)
Rank Acq.: 2-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Fairy race.

Special Note: You must choose between Fairy or Wilder Sympathy.

--------------

Name: Wilder Sympathy (—dbƒVƒ“ƒpƒV[)
Rank Acq.: 2-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Wilder race.

Special Note: You must choose between Wilder or Fairy Sympathy.

--------------

Name: Beast Sympathy (–‚bƒVƒ“ƒpƒV[)
Rank Acq.: 2-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Beast race.

Special Note: You must choose between Beast or Snake Sympathy.

--------------

Name: Snake Sympathy (—‰ƒVƒ“ƒpƒV[)
Rank Acq.: 2-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Snake race.

Special Note: You must choose between Snake or Beast Sympathy.

--------------

Name: Divine Sympathy (“VŽgƒVƒ“ƒpƒV[)
Rank Acq.: 3-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Divine race.

Special Note: You must choose between Divine or Fallen Sympathy.

--------------

Name: Fallen Sympathy (‘“VŽgƒVƒ“ƒpƒV[)
Rank Acq.: 3-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Fallen race.

Special Note: You must choose between Fallen or Divine Sympathy.

--------------

Name: Raptor Sympathy (‹’ƒVƒ“ƒpƒV[)
Rank Acq.: 3-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Raptor race.

Special Note: You must choose between Raptor or Femme Sympathy.

--------------

Name: Femme Sympathy (‹S—ƒVƒ“ƒpƒV[)
Rank Acq.: 3-5
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Femme race.

Special Note: You must choose between Femme or Raptor Sympathy.

--------------

Name: Holy Sympathy (bƒVƒ“ƒpƒV[)
Rank Acq.: 4-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Holy race.

Special Note: You must choose between Holy or Night Sympathy.

--------------

Name: Night Sympathy (––‚ƒVƒ“ƒpƒV[)
Rank Acq.: 4-0
Affinity: -
Skill Type: -
Cost: -
Description: Increases experience gained for devils of the Night race.

Special Note: You must choose between Night or Holy Sympathy.



4.4 Weapon Knowledge (•Š’mŽ)

- Currently no skills.
- Maxes at 6-0


- Increases critical rate.
- Reduces the rate at which weapons lose durability.
- Prerequisite for Fusion skill.



4.5 Existing Technology (‘‹Zp)

- Currently no skills.


- Increases critical resistance.



4.6 Psychology (S—Šw)

- Currently not available.



4.7 Medicine (ˆŠw)

- Currently no skills.
- Maxes out at 6-0


- Increases the effect of healing items.
- Increases natural recovery rate when sitting.



4.8 Trading ()

- Currently not available.



4.9 Leadership (’‰Šw)

- Currently not available.



4.10 Occultism (_”Šw)

- Passive
- Maxes out at 6-0

- Prerequisite for Fusion Chain Expert Skill

Name: Intelligence Up (’m—ƒAƒbƒv)
Rank Acq.: 1-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Permanently increase Intelligence by 1 point. Passive.



4.11 Mineralogy (z•Šw)

- Currently not implemented
- Increases the amount of minerals found

- Prerequisite for Fusion



4.12 Biology (•Šw)

- Currently not available.



4.13 Botany (A•Šw)

- Currently not available.



4.14 Mechanical Engineering (‹@ŠBHŠw)

- Currently not available.



4.15 Computer Science (•HŠw)

- Currently not available.



4.16 Cutlery (n•)

- Currently not available.



4.17 Design (ƒfƒTƒCƒ“)

- Currently not available.



4.18 Molding (‘Œ`)

- Currently not available.



4.19 Construction (H)

- Currently not available.



4.20 Firearms Knowledge (‰Š’mŽ)

- Currently not available.



4.21 Small Arms Knowledge (eŠ’mŽ)

- Currently not available.



4.22 Chain Attack (˜AŒ‚)

- Currently not available.



4.23 Magic Control (‘€–‚)

- Maxes out at 6-0

- Decreases MP cost for spells
- Decreases cooldown for spells



4.24 Blessing (j•Ÿ)

- Currently not available.

NoeJeko 09-12-2008 09:54 PM

=================================
5.0 Chain Expert Skills
=================================



5.1 Fusion (—Z‡)

* To awaken this Chain skill, raise Occultism to Class 1

This skill depends on the following skills to grow:
- Demoniac Knowledge (influence x0.4)
- Occultism (influence x0.4)
- Weapon Knowledge (influence x0.1)
- Mineralogy (influence x0.1)

- Allows the player to combine devils with gems to create
Magic Crystals. Each devil has it's own specific crystal and
bestows unique abilities to equipment.

- Allows the player to enchant equipment with Magic Crystals.


Name: Magical Equipment Technique (–‚‘•p)
Rank Acq.: 0-4
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Allows the player to enchant items. Limited to the item's
first slot.

--------------

Name: Crystal Conversion (–‚•‰)
Rank Acq.: 1-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Allows the player to convert devils into crystals.

--------------

Name: Soul Fusion Technique (‡p)
Rank Acq.: 2-0
Affinity: Unique
Skill Type: Recovery
Cost: -
Description: Allows the player to enchant items with the souls of
devils. Can place crystals in an item's second slot.



5.2 Devil Killing Fist (–‚•Œ)

* To awaken this Chain skill, raise Rush, Destruction Magic and
Magic Control to Class 1

This skill depends on the follow skills to grow:
- Rush
- Destruction Magic
- Magic Control

- Allows the player to perform elemental rush attacks.
- Damage is based on your Magical Attack stat.


Name: Kamaitachi (ƒJƒ}ƒCƒ^ƒ`)
Rank Acq.: 1-0
Affinity: Wind
Skill Type: Rush
Cost: HP 7% MP 6
Description: Wind-affinity rush attack.

--------------

Name: Freezing Lance (ƒtƒŠ[ƒWƒ“ƒOƒ‰ƒ“ƒX)
Rank Acq.: 2-0
Affinity: Ice
Skill Type: Rush
Cost: HP 9% MP 5
Description: Ice-affinity rush attack.

--------------

Name: Sonic Through (ƒ\ƒjƒbƒNƒXƒ‹[)
Rank Acq.: 3-0
Affinity: Electric
Skill Type: Rush
Cost: HP 5% MP 3
Description: Electric-affinity rush attack.

--------------

Name: De Lorean (ƒfƒƒŠƒAƒ“)
Rank Acq.: 4-0
Affinity: Fire
Skill Type: Rush
Cost: HP 11% MP 8
Description: Fire-affinity rush attack. No, you can't change time
periods with this skill.



=================================
6.0 Thanks
=================================

I would like to thank the following for assisting me with
the translation of skills and skill descriptions:

- BlueJr
- Finella
- Anna
- Lawrence

I would like to thank the following for pointing out errors:

- Exustio
- Michael

I would also like to thank every player in IMAGINE for contributing to
the wiki located at:

žIMAGINE άwiki -ž饤 IMAGINE ά-

If it weren't for these people and this wiki, this FAQ would have not been
possible.



=================================
7.0 Legal
=================================


Copyright 2007 Jamie Gomes. All rights reserved.

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

DemiGodDanzig 11-12-2008 05:51 AM

i totally forgot about this
its time to start planning for CB :shock:


All times are GMT -7. The time now is 08:51 AM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.