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06-03-2012   #21 (permalink)
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Quote:
Originally Posted by Raion's Space
Water/elec users can skip this and is optional when they have spare TM to play around with.

No, it should not be optional. There's no point learning this skill if you're Water/Electricity, unless you literally have a friend tagging along with you 24/7 who's Fire/whatever.

I think you forgot to state that no matter which Elemental combination you are, you should only get one Space skill, not both (seems like you hinted at it, but didn't make it clear).
  • Undine's Garden for Water/Electricty
  • Raion's Space for Fire/Electricty
  • Salamander's Territory for Fire/Earth
  • Gnome's Domain for Earth/Wind
  • Sylph's Playground for Wind/Water



Mistakes:

Spoiler!


I haven't read everything yet, but this is what I've found so far. I'll go back and look some more later.
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06-03-2012   #22 (permalink)
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Oh my gosh, an up-to-date guide ;o;
Love how you break down the element combos so easily. Thank you for this amazing guild ;o
 
06-03-2012   #23 (permalink)
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Quote:
Originally Posted by Care

No, it should not be optional. There's no point learning this skill if you're Water/Electricity, unless you literally have a friend tagging along with you 24/7 who's Fire/whatever.

I think you forgot to state that no matter which Elemental combination you are, you should only get one Space skill, not both (seems like you hinted at it, but didn't make it clear).
  • Undine's Garden for Water/Electricty
  • Raion's Space for Fire/Electricty
  • Salamander's Territory for Fire/Earth
  • Gnome's Domain for Earth/Wind
  • Sylph's Playground for Wind/Water



Mistakes:

Spoiler!


I haven't read everything yet, but this is what I've found so far. I'll go back and look some more later.
Thanks a bunch Josh! If you find any more please post again.

@Wynning: You're welcome :]
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Last edited by Almora; 06-03-2012 at 02:42 AM.
 
06-03-2012   #24 (permalink)
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Christy show them cleaving at CT 44. Oh the targets it hits.




I can certainly attest, wind/earth is am AMAZING bossing combo. Even before I got a guardian I could do 5 bosses (the fifth might have been at least after I got my space skills)
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Last edited by Queen; 06-03-2012 at 03:42 AM.
 
06-03-2012   #25 (permalink)
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Good Guidee Loved It!!!
 
06-03-2012   #26 (permalink)
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Quote:
Originally Posted by Chelie
Christy show them cleaving at CT 44. Oh the targets it hits.




I can certainly attest, wind/earth is am AMAZING bossing combo. Even before I got a guardian I could do 5 bosses (the fifth might have been at least after I got my space skills)
LOL, cleaving is awesome yes? I'll also have a fiesta, bossing and CT video up to show this combo awesomeness

Mhmm, I hope I can persuade more people to choose the underdog elements because most of them have been interpreted in a negative light too often without good visual backing. On the other hand, if I manage to scrape up enough money for time capsule tickets, I might as well record all of them xD

@xXWitch: Thanks!
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06-03-2012   #27 (permalink)
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Beautifully done guide I had a water/elec sheepie then switched her over to fire/elec for some more power, but looking at your guide now I'm starting to regret it xD Looks like I know what my next character will be c:

Looking forward to videos!
 
06-03-2012   #28 (permalink)
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Quote:
Originally Posted by Almora
=)

Yeah, water/elec has an easier time in bossing because of the extra debuff from shard.

It is a little bit smaller than cleaving, but nonetheless it has superb damage! It looks and works similar to a hybrid power's earthquake blade, just not elemental ;-; Earthquake has a spell circle like mana storm and when it hits, the monsters have red under their feet. Just wanted to give input on how it looks like, since some elements are so rare, that hardly any one has seen the actual skills(summon boulder anyone? :<). I just find it intriguing to learn about other classes' skill graphics and sounds xP

@Life: Lol and thanks!
I see. Thanks for explaining Earthquake more thoroughly. When you put it in terms of Power type's Earthquake Blade it's a lot easier for me to understand since my main is a Duelist.
And yes I totally agree that some Sheep skills remain a mystery. I actually don't think I have seen Razor Gale either and my old Wind sheep never got it...
I wish people wouldn't do the cookie cutter elements as much so there would be more variety. I kinda want to work on a Fire/Earth Sheep now hahaha.

Thanks for all the tips!
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06-03-2012   #29 (permalink)
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Ahh I love this guide! Really does make me rethink my elemental combo for my future SM-to-be. (and I feel the love of being a earth/wind sheepie even though i'm a light witch </3 )

Looks like I'll be having fun with another wind/earth sheep
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06-03-2012   #30 (permalink)
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Almora I'm so glad you made a soul master guide and made wind/earth sheep sound amazing. My first sheep was a wind/earth soul master and it was fun. Who needs a 1 hit KOing skill when you can spam WB and RS all day. Those two skill make up for the lost damage compare to fire skill. So this guide really is nice and I hope there be more wind sheeps out there.

P.S I learned Sylph playground for the fun of it and it so dramatic/cool

Almora do you play on Jewelia. I have an amazing magic trick I learn from using wind. I love to show you

Last edited by Draft; 06-03-2012 at 10:47 PM.
 
06-03-2012   #31 (permalink)
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Quote:
Originally Posted by xVanx01
Almora I'm so glad you made a soul master guide and made wind/earth sheep sound amazing. My first sheep was a wind/earth soul master and it was fun. Who needs a 1 hit KOing skill when you can spam WB and RS all day. Those two skill make up for the lost damage compare to fire skill. So this guide really is nice and I hope there be more wind sheeps out there.

P.S I learned Sylph playground for the fun of it and it so dramatic/cool

Almora do you play on Jewelia. I have an amazing magic trick I learn from using wind. I love to show you
Yes, I'm from Jewelia. My SM's name is Erielle and I'm on usually at 2-6PM TO time. If you're on then, you can whisper me to show me this trick
I've been playing wind for a really long time so I probably know all the perks, but I might learn something new xP

I like Sylph a lot, maybe a little more variety in sound would be nice :< Other than that, it's uber pretty.

@Lady: If you've seen spinel's default rune attack, then that's how razor gale looks like :]
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Last edited by Almora; 06-03-2012 at 10:57 PM.
 
06-03-2012   #32 (permalink)
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I developed this trick through spamming Sylph and tornado blast and a bit of lag xD
I can try get on tomorrow. Not many people seen it before but i hope to surprise your day ^^
 
06-03-2012   #33 (permalink)
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Read everything now. I probably missed some, but this is all I've found.

Mistakes:
Spoiler!
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06-04-2012   #34 (permalink)
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Quote:
Originally Posted by Care
Read everything now. I probably missed some, but this is all I've found.

Mistakes:
Spoiler!
Thanks again Josh!

Gosh, I so didn't know that "an" was allowed in front of NPC. Learned something new today!
Spoiler!
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06-04-2012   #35 (permalink)
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*u* awesome guide, been wanting to make a soul master after seeing staff of thunder :P now I'm leaning more towards wind/earth. Love how this covers all the elements
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06-05-2012   #36 (permalink)
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Quote:
Originally Posted by Almora
Thanks again Josh!

Gosh, I so didn't know that "an" was allowed in front of NPC. Learned something new today!
Spoiler!


Also, I just realized that you typed "real live moving GM". Bolded should be "life". I might have to go and read everything again if I missed that when it was in plain sight.
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06-06-2012   #37 (permalink)
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Hey everyone! I added a video on the front page with my SM bossing in CT =D
If it's too small, you can click the watch on youtube option in the player ^_~.


Quote:
Note: I usually hit the last boss before casting my space because I'm trying to re-position in. Spaces will sometimes stop working if it's not in the right -actual- place in the game, something called position lag =.= Also, the space will sometimes randomly stop working if any outside interference is attacking the same mob as you too, meaning sometimes a guardian's attacks will trigger this glitch or a party member you are with on the same floor.
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06-06-2012   #38 (permalink)
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Almora I found the problem a year ago. For one thing a space count as a debuff like Rust or luck breaker. Just like how we can only hold 5 scroll enchantment, monsters holds only 5 debuffs. If that seem to be the problem. Cause my space never "stopped" working before. I brought friends with me to boss hunt and space still never failed. It might be a glitch or something. No one ever reported space failure before o.o
 
06-06-2012   #39 (permalink)
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Quote:
Originally Posted by xVanx01
Almora I found the problem a year ago. For one thing a space count as a debuff like Rust or luck breaker. Just like how we can only hold 5 scroll enchantment, monsters holds only 5 debuffs. If that seem to be the problem. Cause my space never "stopped" working before. I brought friends with me to boss hunt and space still never failed. It might be a glitch or something. No one ever reported space failure before o.o

Oh, that makes sense lol. Duh, space is a debuff. Guess I'll try to remove one debuff from spinel to see if that works. Thanks! =)
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06-06-2012   #40 (permalink)
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Heres a way to test it. Get spinel to have 5 debuffs.
1.Go find a random monster
2.Use a space on him. Keep an eye on the mark thing from your space.
3.Now tell spinel to use the 5 debuff on the target.
When she applies the 5th debuff you will notice the mark will disappear even though your space hasn't timed out yet. It's sad too cause I had to limit my guardian debuff to prevent it from interfering with my space
Note that glacier, deadly fen, electro attack is a debuff too. Maybe that's your problem even if your spinel has 4 debuff.

Last edited by Draft; 06-06-2012 at 08:55 PM.
 

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