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10-21-2008   #1 (permalink)
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Default Make your own Skill

If you could make your own skill in mabi what would it be?
There should be a berry gathering skill i hate punching trees....auto herb picking too.KK auto pick everything they need a command lol.
More kicking...
 
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10-22-2008   #2 (permalink)
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We need a trapper skill, to /trap enemies and sell them off or something...
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10-22-2008   #3 (permalink)
gah lol
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mhmss i want...pet breeding skill o3o
so i can mate my panda with my fox and get a new "free" pet....
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10-24-2008   #4 (permalink)
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Capturing skill - Enable you to ensnare monster in Portable Shock/ Pitfall trap, then force the monster to sleep by using tranquilizer bombs or arrows.
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10-25-2008   #5 (permalink)
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Pewpew Food
Throw food at someone.
If thrown at a player, the player will receive a certain % of food effects dependent on rank of skill.
If thrown at a monster, the monster will take damage dependent on rank of skill. This skill cannot miss, and the damage is absolute meaning you'll always do 1 damage with novice rank regardless of your own stats.

Novice: 5% effects, 1 damage.
Rank F: 20% effects, 2 damage.
Rank E: 22% effects, 3 damage.
Rank D: 24% effects, 4 damage.
Rank C: 26% effects, 5 damage.
Rank B: 28% effects, 6 damage.
Rank A: 30% effects, 7 damage.
Rank 9: 40% effects, 10 damage.
Rank 8: 45% effects, 12 damage.
Rank 7: 50% effects, 14 damage.
Rank 6: 55% effects, 16 damage.
Rank 5: 75% effects, 20 damage.
Rank 4: 80% effects, 22 damage.
Rank 3: 85% effects, 24 damage.
Rank 2: 90% effects, 26 damage.
Rank 1: 100% effects, 40 damage.
 
10-25-2008   #6 (permalink)
Ish bored D:
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Call aliens
Call aliens to destroy every monsters of a dungeon.
At a fixed percent rate, you can call aliens to kill every monsters in a dungeon. Usable one time per 24 real hours.

Novice: 1% chances.
Rank F: 2% chances.
Rank E: 3% chances.
Rank D: 4% chances.
Rank C: 5% chances.
Rank B: 6% chances.
Rank A: 7% chances.
Rank 9: 8% chances.
Rank 8: 9% chances.
Rank 7: 10% chances.
Rank 6: 11% chances.
Rank 5: 12% chances.
Rank 4: 13% chances.
Rank 3: 14% chances.
Rank 2: 15% chances.
Rank 1: 20% chances.

Master Title: RaŽl
-20 Int, -20 Max MP, +10 Luck
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11-10-2008   #7 (permalink)
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I want a dancing life skill. It can add dex, and at later ranks (r5+) have a chance at changing the weather in a region for ~10 minutes or so.

So.. Needing rain on production day, but it won't be for hours? Dance for it! xD
 
11-10-2008   #8 (permalink)
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Tali, that skill would be especially hot if the dance that was done was the THRILLER.
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11-10-2008   #9 (permalink)
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Ok

Guys

We need a plan...

We have to infiltrate nexon and place Tali in their advisory board so we can all get down to someone spamming the pirates theme again

I want a tanning skill, so i can turn corpses into leather...
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11-10-2008   #10 (permalink)
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Corpses into leather gave me this really weird tingling feeling.
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11-10-2008   #11 (permalink)
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:3

better than not using them~

I think a pumped up production mastery would be nice, where it increased gathering speed and gave a larger boost to gathering success.
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11-11-2008   #12 (permalink)
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That actually would be nice Juno. :O
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11-19-2008   #13 (permalink)
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Heh, an actual dancing skill would probably be a lot of work to implement (and they'd need to create a new mini-game for it ) There should be at least a few different dance animations, other than Simon's animation. :< Fails would be fun, though... *imagines huge fails, with the character tripping and falling on his/her face with a loud "thump" sound*

Tanning skill would be nice.. Lots of games either have a tanning skill, or let you loot corpses, so it's not like there's no precedent. Shame tanning in Mabi is considered barbaric. XD

It would have to be either really hard to level at earlier ranks, or give fine/finest leathers rarely at later ranks. Or maybe it could gather a different sort of leather, or be very selective? No tanning kobolds, only animals like bears, that sort of thing..

A buffed production mastery would be nice, although there's an item in the current Korean version that speeds up gathering rate for ~5 minutes, if I remember right. Not the same as a skill, though..
 
11-24-2008   #14 (permalink)
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With horses now, I wish we can joust. >:
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04-29-2009   #15 (permalink)
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Default You can

Btw for you who didnt know there is in fact a skill that can make it rain its in the new life skill called alchemy you create a small thunderstorm/rainstorm for production, the next thing is jousting this is already going to be implemented in prob the next town update

as for my own skill i cant think of a life skill atm but i can think of different types of magic, like different elements (yes i understand its cliche) but instead of base elements use different kinds like maybe a ensnare move? (i think one is already on its way via alchemy but not sure) uh maybe gravity? idk i got no creativity atm T_T
 

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