How to hax locales?
So today I tried to edit my locales, except it didn't work. When I put my new locales in it showed like "Patch.Label.Gamestart" or "Patch.Label.Filecheck" instead of actual words.
I do not want a locale merger, I want to make my own custom locales.
I edited a couple of words in the Items.xml file, made sure I made it read-only again, then zipped the thing with Winrar at normal compression rate and gave it the same password as allm's files.
But the game doesn't want to read it. I also tried using 7zip and a zero compression rate, but neither of those worked.
This was attempted on TLunia and JLunia.
What is the trick to making the game like it?
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