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02-22-2010   #21 (permalink)
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Originally Posted by Finkster
It's still 12 k hp..
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02-22-2010   #22 (permalink)
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Originally Posted by Gladiat
FTK = Flying Throwing Knives.

1st is Sylph, 2nd is BS, 3rd should be Shock Trap, but I don't understand what's the additional number above the MP cost is for all the skills.

Lol I can imagine tourneys... Tia auto wins. AAAA blind fang dash under turn BS ohko.

Inb4 major damage nerf.
those are ranges

y would there be a nerf after a balance patch.. tia is supposed to be a boss slayer... the high dmg is supposed to be there
hmm.. we'll be seeing 100k dmg at myth now

Last edited by Lunar; 02-22-2010 at 03:27 PM.
 
02-22-2010   #23 (permalink)
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Originally Posted by Lunar
those are ranges

y would there be a nerf after a balance patch.. tia is supposed to be a boss slayer... the high dmg is supposed to be there
hmm.. we'll be seeing 100k dmg at myth now
I'm talking about PvP '-'/

Tia would be doing OHKOs in PvP. 2 skills and you're dead ._.
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02-22-2010   #24 (permalink)
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Originally Posted by Gladiat
I'm talking about PvP '-'/

Tia would be doing OHKOs in PvP. 2 skills and you're dead ._.
i said on 3rd post.. they're gonna "balance pvp" after all the balancing
aka.. balance mode calculations will be changed (probably, since they also said removal of lvl 80 nerf)
 
02-22-2010   #25 (permalink)
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Originally Posted by Lunar
i said on 3rd post.. they're gonna "balance pvp" after all the balancing
aka.. balance mode calculations will be changed (probably, since they also said removal of lvl 80 nerf)

My bad. I'm blind ._.

But ya... I wonder how PvP is gonna turn out (Inb4Krieg pwns all)
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02-22-2010   #26 (permalink)
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he might very well do that..
after balance patch his dmg seems omg hax..
but if u compare to tia, its like nothing lol
 
02-23-2010   #27 (permalink)
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wait so are they really spending a month per character? 13 characters... 14 if u include dark eir... so thats 13-14 months to start their work on pvp?
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02-23-2010   #28 (permalink)
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it seems so... maybe it'll go faster, after a few more chars since most of the balancing is the same
but.. if u take it so..
there's 13 chars.
dark eir was december last year
so it'll be december by the time they work on it
but they might balance pvp while balancing chars.. u never know... they can change their plans
let's hope the koreans are gonna be complaining enough about tia hax, that it'll be fixed before the rest of the balancing

they probably still have to design myth 5, and wutever else is planned

Last edited by Lunar; 02-23-2010 at 12:05 AM.
 

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