Eir's sleepbind and oppression!!!
Excuse me but i really want to complain and i also want other people's opinions
Although i haven't used it for nearly a year, i'm starting to wanna max sleep again
I think it's fair for eirs to sleepbind because when other chars combo, their combos can clear out half your hp. Other chars can afford to use their mp on big skills at max decay cause those big skills dish out big dmg even at max decay.
When an Eir combos for the same amount of time, it will clear out maybe half of that if you add in resets
I mean i get why eirs aren't that strong; they're HEALERS maaaan. But then they had to nerf heals in balanced. whaaaaaaaaaat?
Healing the number it says on the skill description in balanced is already a relative nerf. Might as well have all chars do the damage it says in their skill's description. I mean everyone's hp and almost everyone's dmg is boosted in balance you know. If anything, heal shoulda been boosted in balanced. yea.. it can be abused, but so what if i can be abused? Every char has their own nukes they are able to abuse and/or do abuse
So what do you guys think?
I also want to talk about a problem i have when i stay under lvl 74 with 501str for a good damage boost.
People will complain cause i have "hax dmg." Well, yes, it is "hax dmg" compared to an eir who doesn't have as much skill points as i do (to max all those skills) and who has under 501 stats, BUT when compared to other chars, it's only matching their damage. people come into a room expecting to own the weak eir *rolls eyes*
I would switch chars, but i like playing eir too much. It's so great in stage when it comes to maxing damage multiplier, which is pretty bad for pvp lol
Finally, i heard eirs will get a damage boost like seig?? is that true?? Thanks
Last edited by rainbows; 10-02-2009 at 04:58 PM.