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12-25-2007   #1 (permalink)
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Default Can anybody Help me PVPing?

ok im good with the dashing stuff....but i need to work on my combos can anybody help me?
I REALLY NEED HELP!
my PVP lvl is 5 LOL cause i was just mixing with ppl's teams LOL as i mean joining random teams of PVP...
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12-25-2007   #2 (permalink)
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There's no real way for anyone to help. PvP ability comes largely from combat experience, and that's something cannot be conferred. All I can recommend is: spend more time in the practice field, pvp more often, and do 1v1s as opposed to 4v4s.
 
12-26-2007   #3 (permalink)
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At first when I started PvPing as my Sieg, I thought it'd be a breeze fighting Eirs and Dainns... just use the same tactics as I see in the Korean vids with Sieg vs. Sieg right? WRONG.

Not the case haha. I think the most important thing like Godbot has said is getting your butt beat into the ground by pros, be they any class.

Once you fight them enough (still in the process) you eventually see what they're doing and how they're doing it. Hopefully the pro beating you up and taking your lunch money is the same class are you.

Not to say it'll have any immediate effect to your performance in catching onto their movements, but over time it'll give you a base for which you can emulate their movements and then become fluent in it.

Not to mention that PvP has REALLY helped me in Stages, just as one of my ingame friends has mentioned. You know who you are :P
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12-26-2007   #4 (permalink)
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pvp=/=stage. in pvp you try land 1st hit so you can combo etc. in stage you dont need to do it. they come to you. in pvp provoke gets them closer. in stage to get attention.
pvp can indeed help you in comboes. another thing in pvp you try do short deadly comboes or reset em to get highest dmg. in stage you want them to never reset again ~~
 
12-26-2007   #5 (permalink)
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Quote:
Originally Posted by samicool10
pvp=/=stage. in pvp you try land 1st hit so you can combo etc. in stage you dont need to do it. they come to you. in pvp provoke gets them closer. in stage to get attention.
pvp can indeed help you in comboes. another thing in pvp you try do short deadly comboes or reset em to get highest dmg. in stage you want them to never reset again ~~
Mobility wise, its helped me a lot.
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12-26-2007   #6 (permalink)
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Aye. The concept of evading attacks doesn't come up as often in stages as it does in pvp. And everyone would benefit from knowing how to NOT run head first into a scorpion king's triple spin of doom.
 
12-26-2007   #7 (permalink)
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one thing about pvp is to take advantage of predictability and not be predictable

like, when u knock some1 down, if they stage a lot, they will often press a involuntarily almost, and u can do something... dfist, whirling sword, etc.
also, some ppl (like me) stay down, but then get owned by dainn's ice pillar, so thats bad also
another thing is when siegs pause, they might measuring their distance from u, which means dfist or blow, so u can like move, turn around after the attack, and throw a quick whirling sword or another atk if ur not a sieg
if some1 seems to be waiting for u to get up, dont dash towards or away from them, dash in one of the other two directions
if ur bored u can always pvp me =)
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12-26-2007   #8 (permalink)
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lol....i'll help..just pvp me..
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12-26-2007   #9 (permalink)
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do u wanna noe combos? O_o
heres one
s a a a a kicking s shift a a a a cross cut 1 cancel 1 stab a a a a tornado going foward thingy cancel stab a a a a whirling cancel ( i can not do but im pretty sure it works) >> as >>a wind kick xD
NOTE I CAN ONLY DO UP TO WHIRLING CACEL
 
12-26-2007   #10 (permalink)
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lol what if he doesn't have tornado....his lvl 30
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12-26-2007   #11 (permalink)
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lol... by "tornado going foward thingy" he means whirlpool sword
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12-26-2007   #12 (permalink)
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Quote:
Originally Posted by Luniaisfun
do u wanna noe combos? O_o
heres one
s a a a a kicking s shift a a a a cross cut 1 cancel 1 stab a a a a tornado going foward thingy cancel stab a a a a whirling cancel ( i can not do but im pretty sure it works) >> as >>a wind kick xD
NOTE I CAN ONLY DO UP TO WHIRLING CACEL
Erm, that's not so good in pvp unless you're like lvl 65 or something. Air divider sucks so bad.

As on the topic, I suggest just go to the Practice field for your combos, and then play with some friends in the Campfire, and then start playing with random people. It'll take a while, or that'll just be me. T.T
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12-26-2007   #13 (permalink)
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usually u should start with AAS whirling sword cuz it'd do the most dmg in pvp. and using it at end of combo would only do like 50 dmg which isnt alot of dmg.
 
12-26-2007   #14 (permalink)
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ok, ummmmm as i mean combos, as you all known, ima bad and slow learner, i usually run and i usually dont use "S" at all most of the time b/c i cant hit the person and also if i tried to even hit a person like doing >>A&S theyll do it first and do thier combo and Later 2day, i got owned REALLY BADLY i was runing for my life b.c ppl almost, you know...killed me and chased after me sooo yah..ALSO it's hard getting to do 1 vs 1 when you're lvl 11 LOL
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12-27-2007   #15 (permalink)
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lol.
What leve was yoru opponent o.lo;?
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12-27-2007   #16 (permalink)
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Quote:
Originally Posted by taeo
ok, ummmmm as i mean combos, as you all known, ima bad and slow learner, i usually run and i usually dont use "S" at all most of the time b/c i cant hit the person and also if i tried to even hit a person like doing >>A&S theyll do it first and do thier combo and Later 2day, i got owned REALLY BADLY i was runing for my life b.c ppl almost, you know...killed me and chased after me sooo yah..ALSO it's hard getting to do 1 vs 1 when you're lvl 11 LOL
I don't know about Seigs, but you shouldn't do >>AS as an Eir or Dainn unless you're certain that you're going to hit. This is because >>AS has a large delay before you can move again. Instead of >>AS you should >> or >>< (half dash) and use normal attacks instead of a running attack. For Dainn your normal attack should ALWAYS either be AA>>AS or AAS. (if the person is slightly out of reach use AAS, all other times use AA>>AS) Eirs have slightly more variation in the way they start their combo but they generally either start with AS or AA(S or Dodge).
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12-27-2007   #17 (permalink)
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Healers can cancel the delay after dash AS with S, although it's of limited usefulness since Tears is the only thing you can use to launch after it if you're in the open. Wizards can also cancel the delay after their dash AS with a skill, although it's probably not a good thing to rely on since most/all of the skills usable for that have either a high MP cost or longish cooldown.

Also, both knights and wizards can correct both distance and centering with AA dash AS as a launcher.
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12-27-2007   #18 (permalink)
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Aethelia's Dash AS S Sp Dash AS S Sp... nearly pwned Zet in a melee only match >_>

As for Dainns, I always use AA Dash AS. AAS can only be canceled with a skill or a dash going the direction you're facing, so if you miss that S, you'll be eating a combo.
 
12-27-2007   #19 (permalink)
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ummmm ok...uh Dainns? is this Changing the subject(although i have one that's a lvl 21)
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12-27-2007   #20 (permalink)
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O_o dainns some hit and run ( me)
some combo
very common one not that good in pvp i dont think so cuz air divider ><
a a >> a s pillar of abyss icicle rain >>>>> dragon rock or >> a s yadadadadada
 

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