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06-02-2007   #21 (permalink)
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I think Seig looks nice as a theif too xP
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06-02-2007   #22 (permalink)
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Yeah, Seig is a stud, for real.
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06-02-2007   #23 (permalink)
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I will probably be Eir in OB all the way till I unlock Lime.
Even after that though, Eir will me my main and Lime as side-project. o_o
 
06-02-2007   #24 (permalink)
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Same~ I'll be Eir(Main) and Dacy(an alternative)
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06-02-2007   #25 (permalink)
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As soon as I unlock Lime, I'm going to try it. The transformations sound interesting, then move to Dacy as soon as I get here ^^
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06-02-2007   #26 (permalink)
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I really can't wait for Open beta to come out T~T
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06-02-2007   #27 (permalink)
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Me either I want the OB to come around faster =s...I played Eir in CB and I wanted to get her to 30 to test out that moon chain skill but I got bored doing drake runs to lvl and stopped at 24 lol
 
06-02-2007   #28 (permalink)
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My Eir was only level 3 because when I heard of the wipe thing~ I just gave up.
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06-03-2007   #29 (permalink)
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Dainn seems to me an interesting enough char. then again I have absolutely no scope on the game whatsoever >.< just going out on the posts mostly.

Also whats up with the 'unlockable' classes? I mean it seems like their a part of the game but sounds like a bonus or some such?
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06-03-2007   #30 (permalink)
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Quote:
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Also whats up with the 'unlockable' classes? I mean it seems like their a part of the game but sounds like a bonus or some such?
They play a role in the story line after Act 2...somewhere, probably Act3-1 since I believe that's when Lime is introduced into the story. So they're not just bonus characters =]
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06-03-2007   #31 (permalink)
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Well, it was kind of assumed, so its pretty much like a late-game addition then?
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06-03-2007   #32 (permalink)
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That's confusing... so does that mean Dacy is accessible after you unlock everything or can you make her from the start? @_@
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06-03-2007   #33 (permalink)
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I'm relatively certain that the 'unlockables' become 'availables' right after the 2nd act? I mean it sounds like its just progressive character development... almost like story telling rather than rpg'ing, hence the 'act-scene' format? the only difference being that the player controls all the in-between details like battles, trading, communicating, necessary things like that. Of course im going way out on a limb here and just piecing together what I can roughly make of the game.
According to some forums
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06-03-2007   #34 (permalink)
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That's kind of weird~ Hopefully it's not like that...
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06-03-2007   #35 (permalink)
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Well as I said I can't really give an accurate description of what the heck the games about (having never played it) but I can say that from the sound of the 'unlockables' you wont necessarily be able to access them right off the bat

Sorry...
~la
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06-03-2007   #36 (permalink)
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From the Korean site, it does seem that characters appear at a certain act. Though it may be because I can't read Korean yet that I assumed what I saw was that Dacy came with Act 5 and Tia with Act 4 and Lime at Act 3, maybe they just finished creating Dacy/programming her in.
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06-03-2007   #37 (permalink)
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Thats sort of what I was saying, characters just become gradually introduced as the game builds up... almost like a platform rpg actually...

But my Korean linguistic skills arent what they used to be since I stopped playing starcraft...

kekeke
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06-03-2007   #38 (permalink)
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Quote:
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But my Korean linguistic skills arent what they used to be since I stopped playing starcraft...
You learned Korean though starcraft =O? Give me your starcraft! I'm becoming a linguistic and anything that makes that path easier, I want xD
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06-03-2007   #39 (permalink)
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I rather learn Japanese than korean~ IMO Japanese is easier to learn.
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06-03-2007   #40 (permalink)
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Well I need to learn that too, lol, and chinese...spanish, french, russian, etc. At least if I want to do a good job...I'm really good at going off topic...
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