this is HolyHawk's >> http://www.mylunia.net/forum/showthread.php?t=16087
For Lunia V1.5x, a few things have been added/changed in Tarask's room. All the below mentioned will be at L difficulty. H mode is just a little easier and a little less painful.
Now there's this device at all corners of his room and one at the "entrance" of the arena. These devices are the ones which shoot Eir's Moonlight Chain spell. At L mode, each hits for 1xx for 3 hits (thks oomomfg)
and it KDs. The device is capable of 5 shots though.
The big problem about this device is, it sets you up for an air combo from tarask's (new)breath. And once broken, it'll respawn in about 1~2min. Eir's Moon Barrier can block this device's attack. It takes one lv5x dainn a Cold Dragon + Firebolt to destroy it. But, if you have a Dacy in the team who knows how to glitch pets... XD
Next is Tarask's breathe. Now Tarask's breathe is no longer "stationary". Basically, Tarask will now sway its head left and right so that his breathe covers a larger area. All 5 heads can sway. Each head does the same swaying pattern : Breathe first > sway to ITS left > sway to ITS right (ie. back to starting position). The degree of his sway can different from large swaying to stationary breathe.
Because of this change, the "safe" spot is now NOT at the top (as featured in HolyHawk's guide). It is now at the opposite side (ie. the other end). This is because the ice head's swaying breathe will catch you if you are at the old safe spot.
Also, in Legend mode, each of Tarask's head (excluding black) has 5004 hp when its played with a team of 4 xD
:: In addition ::
Originally Posted by oomgomfg
Brown head now has the mud attack (same as the Mud Monster's from 4-6), "locks"(can move since the effect is only for an instant, but really slowly) and damages. Once you're hit, you'll basically drop down to 0 hp, no exceptions. But it doesn't have the flinch effect, though.
:: pictures (credits goes to respective post-ers) ::
All breaths does knockdown. You probably meant the green wave thingy that hits you.
And i think the devices have HP rather than hits.
And one CBD kills a device in H4-10 for me. (Somehow some attacks require more hits, my first CBD kills it, but my 2 hits fire bomb can't)
And yes the range of breath (by range i mean sideway range) is definitely increased.
And the ice dragon head have a wide range icicle pillar attack rather than the old one line icicle pillar.
The poison head does a wide area poison wave as well, but i don't think it follows you anymore.
The breaths are also made more visible.
This is the save spot for History Only
Note you have to stand right towards the edge, literally at the end of the corner. (Eirs should stand there)
Thats basically it, I suppose. Please do point out any thing that I've missed out.