General:cast time seems to have been reduced for most skills
RRT: slight movement foward
RbRRT: Different lime and pushes farther, as well as quicker
Wiggly Jelly: a large poo infront now, no longer like Eir's dodge
Shiny Shung: larger particle, no longer lowers cd with the level.
Rb Shiny Shung: Just pushes, no longer curves, physical skill
Transformations: Wabang/Cool pangpang duration at 35, they both give hp boost and increases max damage, and some other skill which i would guess would be increasing minimum damage.
Cool pangpang: (as seen on the video)
75: range changes or something
Kowabunga:max 7 caps at 50%
Pots now look different (unless this is old i dont know)
Vit/str is like (set number)+(percent) but i dont know the exact numbers, require reagents from level one.
hp/mp pots still the same
Orange pot is a rage explosion for lime +35% leveling only increases duration max 7sp, 60secs.
hp buff the same
Passive, only thing that has changed is the speed passive 2sp to max and it's 10% per level (or 20 forgot).
I think as far as transforms go, they currently act like actual skills, meaning they have a set damage based on skill level, and are multiplied by your strength bonus. Since his most recent balance (OUR recent one), damage does nothing for the transforms (besides the meager skill damage bonus from it). That seemed to be the general direction they were going, but I'm unsure about how more current xforms like Kali and Krieg are calculated.
Aurum211: Myth Healer 7th RB (350% exp rate RAWR)
Gummygumdrop: Myth Lime 4th RB (on leave for now...)
From what i can get from google translate, they only seem to be changing the phy/mag passives. Max they go to 32%(40%+2), and i think they are changing the mp to the 75/ult to balance with the passive nerfs. I could be wrong.