Looking for a new MMO?
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06-30-2009
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#41 (permalink)
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ggFTW Stalker
Join Date: Aug 2007
Posts: 542
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-End the myth arc and continue on with another episode
-Include Arien,Ryan,Kali, and Asuka into the offiicial story
-More interesting and longer stages
-Increase the Experience curve for rebirth players
-If your going to add more characters, ffs add the initial side characters that were initially were introduced in the story
-More raids
-More raids
-More raids
oh and more raids >.>;;
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Quote:
Originally Posted by Gota
cit is badass as always :P
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07-01-2009
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#42 (permalink)
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I like scenery *.*
Games
Join Date: Oct 2008
Posts: 1,677
iTrader: ( 0)
IGN: TangoDown
Class: Ryan
Level: 8x
Guild: Fusion
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I want a stage that REQUIRES teamwork beyond any of the level of past stages. This would really help bring players together. Too bad that won't happen xD.
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07-01-2009
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#43 (permalink)
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ggFTW Stalker
Games
Join Date: Oct 2008
Location: Practice field
Posts: 811
iTrader: ( 0)
IGN: Dithyrambic
Class: Healer
Level: 85
Guild: Poverty
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New PvP maps o=
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07-01-2009
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#44 (permalink)
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ggFTW Stalker
Join Date: Oct 2008
Location: 自分の幻想
Posts: 1,426
iTrader: ( 0)
Class: MME
Level: -2147483647
Guild: YetAnotherUC
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Quote:
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hmm why not make a hard mode for 2x exp or something >.<
as in the ability to choose difficulty mode.
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oo. That'd be fun. Though with the way most stages are setup, that'd just mean a lot more stuff that hit for a lot more. Like mything without myth gear.
__________________
Human history is the story of complaisance. While disaster is fresh in our memory, we take precautions. But as the memory of disaster recedes, we start to take risks.
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07-01-2009
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#45 (permalink)
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ggFTW Stalker
Join Date: Aug 2008
Posts: 526
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Fix the level curve for the stages so that when I try to legend, I actually get my exp worth instead of having to interrupt the story by going to ep 4.
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07-01-2009
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#46 (permalink)
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/gg FTW! Stalker
Join Date: Sep 2007
Location: aLERbamUH
Posts: 481
iTrader: ( 0)
IGN: Hypocrisy
Class: Knight
Level: 70+70+6x
Guild: Ti$$tans
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What would really be fun would be a [lol iknow]Party Quest like in Saple Mtory. Like a side stage quest where every member has a specific and equally as important job to do.
Admit it, pqing was fun. . .
__________________
Damn you AP EnglishCalculusAP English teacherAP Gov Essays I AM FREEEEEEEE
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07-01-2009
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#47 (permalink)
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~NessXLucas/ClausXNinten~
Games
Join Date: Oct 2008
Location: Shotaland
Posts: 3,036
iTrader: ( 0)
Guild: Titans/ggFTW
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Quote:
Originally Posted by Hypocrisy
What would really be fun would be a [lol iknow]Party Quest like in Saple Mtory. Like a side stage quest where every member has a specific and equally as important job to do.
Admit it, pqing was fun. . .
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That made my day. xD
Well um, are you specifically talking like, a raid, but you have to have certain classes to pass through the stage?
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07-01-2009
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#48 (permalink)
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fat fat fat fat fat PIG
Games
Join Date: Sep 2008
Posts: 4,462
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Quote:
Originally Posted by PrincessLenne
That made my day. xD
Well um, are you specifically talking like, a raid, but you have to have certain classes to pass through the stage?
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I'm guessing it'll be kinda like, every person in the party has to do something and if one person fails, everyone fails. In other words, no soloing.
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07-01-2009
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#49 (permalink)
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/gg FTW! Stalker
Join Date: Sep 2007
Location: aLERbamUH
Posts: 481
iTrader: ( 0)
IGN: Hypocrisy
Class: Knight
Level: 70+70+6x
Guild: Ti$$tans
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Quote:
Originally Posted by PrincessLenne
Well um, are you specifically talking like, a raid, but you have to have certain classes to pass through the stage?
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not anything specific.
Like they're be levels that need a certain kind of attack. Every class can do it, but some classes specialize in it. Like if a stage needs something with a good amount of hp hit from a distance, dainn would specialize in it but any class can do it. Also, special monsters that are immune to certain attacks. So no 8 yuki party lol
Quote:
Originally Posted by buta
I'm guessing it'll be kinda like, every person in the party has to do something and if one person fails, everyone fails. In other words, no soloing.
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yea something like^^
__________________
Damn you AP EnglishCalculusAP English teacherAP Gov Essays I AM FREEEEEEEE
Last edited by Hypocrisy; 07-01-2009 at 06:59 PM.
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07-01-2009
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#50 (permalink)
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ggFTW Stalker
Games
Join Date: Mar 2008
Posts: 556
iTrader: ( 0)
IGN: Gummygumdrop/Aurum211
Class: Lime/Eir
Guild: Gantz(Lunia)/Aesir(Mabinogi)
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Quote:
Originally Posted by PrincessLenne
That made my day. xD
Well um, are you specifically talking like, a raid, but you have to have certain classes to pass through the stage?
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I wouldn't think they would make it necessary, because there will be days when one class doesn't feel like loggin on >.>
They should probably have a raid where you have multiple ways of clearing certain parts, depending on your class. Say, have eight rooms to choose from, each class having the ability to clear one, or two at best. You only need to clear 3 or 4 to continue, so that you can just avoid rooms that you'll have problems with because you lack certain members.
And yes... I did enjoy Pqing in Saple Mtory
__________________
Aurum211: Myth Healer 7th RB (350% exp rate RAWR)
Gummygumdrop: Myth Lime 4th RB (on leave for now...)
Mabinogi IGN: Zinc210: total lvl 7xx
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07-01-2009
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#51 (permalink)
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ggFTW Stalker
Join Date: Oct 2007
Location: Lunia
Posts: 6,399
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Quote:
Originally Posted by imported_Citrine
-End the myth arc and continue on with another episode
-Include Arien,Ryan,Kali, and Asuka into the offiicial story
-More interesting and longer stages
-Increase the Experience curve for rebirth players
-If your going to add more characters, ffs add the initial side characters that were initially were introduced in the story
-More raids
-More raids
-More raids
oh and more raids >.>;;
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ppl are gonna start off rebirthed most of the time no use for exp curve
raids.. i think they're inputting.. looks like there's 2 new raids for lvl 70's in the normal stages (no myth gear probably)
Quote:
Originally Posted by CursedScar
I want a stage that REQUIRES teamwork beyond any of the level of past stages. This would really help bring players together. Too bad that won't happen xD.
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citadel is pretty hard atm.. without endu pots blah blah res stones blah blah. i dunno how to beat hell knights of death without siegs
and probably no one does it cause it's so hard, or they do it with guildies which accomplishes nothing
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07-01-2009
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#52 (permalink)
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ggFTW Stalker
Join Date: Oct 2007
Location: Lunia
Posts: 6,399
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Quote:
Originally Posted by boobeemagic
The real reason for avoidance with public is they spam endless all day long and there no pt beating it even if one person in on endless mode.
And if you dont have voke/wall there is still something you can applied as a team and you dont need to use anything to accomplish that. Just that, most people tends to work on their own, doesnt matter if you have leet dodging skills, if you dont move as a team, you are making things 10x more complicated.
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that's news to me.. i haven't seen an endless since.. forever.. *except guildies*
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07-01-2009
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#53 (permalink)
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STEP
Awards
   
Join Date: Jun 2008
Location: San Diego, California
Posts: 4,386
iTrader: ( 0)
IGN: Phuc Tran
Class: Visual Arts Major
Level: 23
Guild: University of California, San Diego
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Quote:
Originally Posted by Lunar
citadel is pretty hard atm.. without endu pots blah blah res stones blah blah. i dunno how to beat hell knights of death without siegs
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i never got past hell knights when soloing
when they spam nadoes, i'm dead
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07-01-2009
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#54 (permalink)
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But not a snitch.
Join Date: Oct 2008
Posts: 1,024
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Quote:
Originally Posted by Lunar
that's news to me.. i haven't seen an endless since.. forever.. *except guildies*
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Well, I did use endless for my first run after repeatedly dying to hell knight and helios.
As for boss characteristics
1) The ohko dont ohko you instantly
2) Some of the deadly moves are tracking attacks
More than enough for anyone to exploit.
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07-07-2009
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#55 (permalink)
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/gg FTW! Regular
Join Date: Jun 2009
Location: London, England
Posts: 83
iTrader: ( 0)
IGN: (Cup)Cake(s)
Class: Dacy
Level: 70
Guild: Kasai
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Quote:
Originally Posted by Hypocrisy
What would really be fun would be a [lol iknow]Party Quest like in Saple Mtory. Like a side stage quest where every member has a specific and equally as important job to do.
Admit it, pqing was fun. . .
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only ludi pq was, i think i even remember the code for the boxes...113..1..err *shrug*. the prizes were cool, then pass glitchers came and ruined it =.=
speaking of ms...i would like a super hard boss, like zakum =.= (i think thats what its called, thingy with 8 arms)
some new pvp maps and new modes, some interesting ones...not kill ppl 3 times. Survival project had a nice one where you kill grey npc's and each other in a big arena and a mini war one where each side had an army of npc monsters.
some monsters that can combo, not just 1hko attacks. Some interesting new attacks for monsters.
every stage to be glitchless D:
a better chat box, that black box doesn't do it for me! again...ms had it right =.=
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07-07-2009
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#56 (permalink)
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/gg FTW! Stalker
Join Date: Sep 2007
Location: aLERbamUH
Posts: 481
iTrader: ( 0)
IGN: Hypocrisy
Class: Knight
Level: 70+70+6x
Guild: Ti$$tans
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Quote:
Originally Posted by RunFromTheBall
only ludi pq was, i think i even remember the code for the boxes...113..1..err *shrug*. the prizes were cool, then pass glitchers came and ruined it =.=
speaking of ms...i would like a super hard boss, like zakum =.= (i think thats what its called, thingy with 8 arms)
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I believe it was 111, 112, 113, . . . 121, 122, 123, and so on.
A boss like Zakum would be a little much ;x When it first came out[before those godly apples came out] it took 30 people like 2 hours to kill it. Imagine that with 8 party members and limited spam.
__________________
Damn you AP EnglishCalculusAP English teacherAP Gov Essays I AM FREEEEEEEE
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07-07-2009
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#57 (permalink)
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ggFTW Lurker
Join Date: Jul 2009
Posts: 11
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In its origins, Bonus was known as the "Apocrypha" which in biblical terms was the secret, sort of left out areas that were unknown and fairly unpopular. I think that name would be best for it. Myth should stay the same name because its so secret and hidden.
As for the stages i think 1-10 would have been better instead of abruptly stopping at 6.
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07-08-2009
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#58 (permalink)
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/gg FTW! Regular
Join Date: Jun 2009
Location: London, England
Posts: 83
iTrader: ( 0)
IGN: (Cup)Cake(s)
Class: Dacy
Level: 70
Guild: Kasai
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Quote:
Originally Posted by Hypocrisy
I believe it was 111, 112, 113, . . . 121, 122, 123, and so on.
A boss like Zakum would be a little much ;x When it first came out[before those godly apples came out] it took 30 people like 2 hours to kill it. Imagine that with 8 party members and limited spam.
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*drop 1 mil, meso explosion*
that was fun, especially since i got to blow up money and it wasn't mine  but still hoarded the equips and made profit from it ^^
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07-08-2009
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#59 (permalink)
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I set fire to the rain
Games
Join Date: Oct 2008
Location: Malaysia
Posts: 4,062
iTrader: ( 0)
IGN: Erliana
Class: Spirit Dancer
Level: 60
Guild: Excallibur
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Quote:
Originally Posted by imported_Citrine
-End the myth arc and continue on with another episode
-Include Arien,Ryan,Kali, and Asuka into the offiicial story
-More interesting and longer stages
-Increase the Experience curve for rebirth players
-If your going to add more characters, ffs add the initial side characters that were initially were introduced in the story
-More raids
-More raids
-More raids
oh and more raids >.>;;
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I love you o_o
why can't AllM make this happen. Jebus.
off-topic: Its funny to see pro mythers always failed in B1~2
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