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03-14-2008   #1 (permalink)
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Default What new skills to you want for seig/eir/dainn/tia?

Post your suggestions here. Please don't post something general like tsunami magic. Try to be specific.

Here are my suggestions:

----For Eir----
Skill name: Reverse
Description: Cast a spell to inflict this status effect to you,party members and enemies: all damage becomes heals and all heal spells deal damage.
Range: same as Sunlight of Healing
MP cost: 100
Duration: 30 seconds.
Cooldown: 100 seconds
Level required: 30
Max skill level: 4
*Duration increase by 10 seconds and cooldown decrease by 10 seconds as you put more skill points into this skill.

Skill name: Merciful Heal
Description: Cast a spell to inflict this status effect to enemies: when you cast heal spells like Sunlight of Healing, enemies within range gets healed too.
Range: entire screen
MP cost: 50
Duration: 20 seconds
Cooldown: 60 seconds
Level required: 25
Max skill level: 4
*Duration increase by 10 seconds with every skill level increase.

Skill name: Change of Heart
Description: AOE; all enemy within range will start attacking other enemies. Bosses are immune.
Range: same as Prayer of Healing
MP cost: 150
Duration: 10 seconds
Cooldown: 200 seconds
Level required: 50
Max skill level: 4
*Duration and range increase as you put more skill points into this skill.

Reverse + Merciful Heal + Sunlight of Healing = new AOE for healer!!!

----For Dainn----
Skill name: Demi
Description: AOE; decrease all enemies' current HP by 10%.
Range: same as Fury of Land
MP cost: 250
Cooldown: 70 seconds
Level required: 35
Max skill level: 5
*Range increase by 10 feet and % increase by 5 as you put more skill points into this skill.

Skill name: Teleportation
Description: Disappears for 1 second then reappears in front/behind a(n) nearest enemy or furthest party member. (Press nothing to appear in front of enemy, A to appear behind enemy, S to appear in front of party member, Space to appear behind party member. )
MP cost: 50
Cooldown: 60 seconds
Level required: 25
Max skill level: 6
*Cooldown decrease by 10 seconds with every skill level increase.
 
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03-14-2008   #2 (permalink)
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the level requirements are too low...
tia:
suicide
tia does a AOE suicidal atk
damage: 560-635 hard knockdown
hp cost: 750
mp cost:750
cooldown: 65
level: 61
max skill level: 2
range: 150
range increase by 20 when level up
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03-14-2008   #3 (permalink)
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Skill name: Merciful Heal
Description: Cast a spell to inflict this status effect to enemies: when you cast heal spells like Sunlight of Healing, enemies within range gets healed too.
Range: entire screen
MP cost: 50
Duration: 20 seconds
Cooldown: 60 seconds
Level required: 25
Max skill level: 4
*Duration increase by 10 seconds with every skill level increase.

i dont get that...
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03-14-2008   #4 (permalink)
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Quote:
Originally Posted by iLOVEYOU
Skill name: Merciful Heal
Description: Cast a spell to inflict this status effect to enemies: when you cast heal spells like Sunlight of Healing, enemies within range gets healed too.
Range: entire screen
MP cost: 50
Duration: 20 seconds
Cooldown: 60 seconds
Level required: 25
Max skill level: 4
*Duration increase by 10 seconds with every skill level increase.

i dont get that...
Quote:
Reverse + Merciful Heal + Sunlight of Healing = new AOE for healer!!!
he wants to use it along with reverse so that sunlight will be an AOE for healers.
(Although with the description of reverse, it sounded like it would have deal damage anyways without merciful heal.)
Quote:
all damage becomes heals and all heal spells deal damage.
I suppose it doesn't then.

That's an interesting AOE, but it'll also hurt your teammates. On a side note, it'll make everything too unbalanced and easy since not alot of monsters heal, basically it'll give everyone on your team invincibility.
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03-14-2008   #5 (permalink)
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can't think of any new skills atm. those eir skills are interesting, but i can only think of a few instances where you'd want to use merciful heal. perhaps prolong a pvp match? or keep certain monsters alive that summon mobs?
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03-14-2008   #6 (permalink)
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~~~~~~~Dainn~~~~~~~~~~
Skill name: Ice Ambush
Description: GIANT AOE, summones CBD around your that suddenly freeze, and ice dragons in a giant "o" formation. They shoot little iceballs that look like BCB
Range: 100, same as Eir's E-heal
MP cost: 745
Cooldown: 900 seconds
Level required: 100 (woohoo hax ftw)
Max skill level: 1
DMG: IF your close(near the CBDs) 500 dmg per hit, if u get hit by the BCB then 300 xD

*if you get hit by this skill, you will be completely frozen for a long 5 sec(enabling another BCB to hit you)

Total Dmg if close: around 5000
Total Dmg if far: around 3000
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03-14-2008   #7 (permalink)
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u didnt tell how much damage it does.
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03-14-2008   #8 (permalink)
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Okay this is an Eir skill:

-----------------------------------------------
Name: Star Shower

Description: Eir is doused in light energy as a really cool cutscene occurs, and she rotates to the heavens, and stars ram down onto the battlefield killing everything on-sight.

Range: Whole screen

Mp Cost:1200

Cooldown: Can only be used once per stage.

Levels Required: 10, 20, 30 and 40 ( If you start it at 10, it's going to be weak, 40 for strongest)

Max skill level: 3 (40, 50, and 60) [Each level up, the stars get larger, and it deals more damage]

Damage: Ko's all on battlefield (using a lvl 10 Star shower on a 4-10 boss only deals the same amount of damage as if you hit him with a sword.)
 
03-15-2008   #9 (permalink)
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Just wondering, but does a level 10 have 1200 mana? Is this really fair in pvp?
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03-15-2008   #10 (permalink)
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Its just somebody who thought coming up with an "I win" button is cool
 
03-15-2008   #11 (permalink)
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Quote:
Originally Posted by overloada
Okay this is an Eir skill:

-----------------------------------------------
Name: Star Shower

Description: Eir is doused in light energy as a really cool cutscene occurs, and she rotates to the heavens, and stars ram down onto the battlefield killing everything on-sight.

Range: Whole screen

Mp Cost:1200

Cooldown: Can only be used once per stage.

Levels Required: 10, 20, 30 and 40 ( If you start it at 10, it's going to be weak, 40 for strongest)

Max skill level: 3 (40, 50, and 60) [Each level up, the stars get larger, and it deals more damage]

Damage: Ko's all on battlefield (using a lvl 10 Star shower on a 4-10 boss only deals the same amount of damage as if you hit him with a sword.)
Judgment of God, level 60 Eir skill.

<_<
 
03-15-2008   #12 (permalink)
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---Eir---
Skill name: Less Whining
Description: Temporarily turns all party members into healers
Range: Party
MP cost: 500
Duration: 10 seconds
Cooldown: 180 seconds
Level required: 50
Max skill level: 6
Reagents: Mountain Ginseng(5), Black Pearl(5)
 
03-15-2008   #13 (permalink)
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Tia
Skill name: Trick of Air
Description: Uses thunder trick disappear effect except with black smoke,can move all 8 directions instead of the 4 in TT. When reappear, attacks and knocks down whoever you moved to. Can backflip off after it
Range: same as sunlight (dunno what it is)
MP cost: 50
Duration: same as TT
Cooldown: 60 seconds
Level required: 43
Max skill level: 8
*Damage increases per level

*based off of Kain (from infinity online). His right click- right click- right clic- both mouse buttons attack. (i think, havnt played in a long time)

edit- wait no, i think its right-right-right-both
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03-15-2008   #14 (permalink)
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Quote:
Originally Posted by JCDenton
---Eir---
Skill name: Less Whining
lol nice skill name XD
 
03-15-2008   #15 (permalink)
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---Eir---
Skill Name: Absorb
Description: Absorbs a set percentage of an enemy's HP that heals you and your party members. The more enemies in the area, the more HP healed; the higher the skill the higher rate of absorption. Does not work on bosses.
Absorption: 5% at level 1; increases by 1% every level.
Range: 120
MP: 200
Duration: 30 secs
Cooldown: 180 secs
Level required: 30
Max level: 6
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03-15-2008   #16 (permalink)
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i think this was or something like this was made before... anyways...

dainn:
lvl 45
spikes of gaia
Description: summons spikes that travels in a straight line, knocking units into the air (Does a little less damage than icicle rain, but raises air time nd stuff)
mp cost: 100
damage: i dunno
max lvl: 5

second one, for dainn:
Final Assault
Description: Can only be used if dainn has less than 10% hp (of his last life if this is too strong). Dainn gains % extra attack power (melee), unlimited mana, resets cooldown of all his skills, and gives a % critical chance. However, dainn is consumed by an inferno and loses 1% of his max hp every few seconds. He cannot be healed.

Required levels: 45, 53, 61
lvl 1: 75% extra melee damage, 15% critical chance, loses 1% every 3 seconds
2: 150%, 30%, every 5 seconds
3: 200%, 45%, every 7 seconds
NOte: dainn can still get hit
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03-16-2008   #17 (permalink)
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Quote:
Originally Posted by Laughatyou21
---Eir---
Skill Name: Absorb
Description: Absorbs a set percentage of an enemy's HP that heals you and your party members. The more enemies in the area, the more HP healed; the higher the skill the higher rate of absorption. Does not work on bosses.
Absorption: 5% at level 1; increases by 1% every level.
Range: 120
MP: 200
Duration: 30 secs
Cooldown: 180 secs
Level required: 30
Max level: 6
outta ever single mmo skill suggestion thread...
ive never seen a skill thats actually ... good...
great idea man...
 
03-17-2008   #18 (permalink)
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I made a topic like this before.
<_<
Then Kotarou closed it.


Character: Eir
Level: 35

Name of Skill: Ritual Sacrifice



MP: +300
HP: -200

Duration: 3 Sec
Time: 0.5 Sec
Reuse: 60 Sec

Description:
For the cost of 200 HP from every party member, everyone gets 300 MP.

------------

Character: Dainn
Level: 20

Name of Skill: Drain



MP: -50
HP: +100

Range: 50

Duration: 1 Sec
Time: 0.5 Sec
Reuse: 200 Sec

Description: Damage and drains the life of the nearest opponent and use it to heal Dainn.
 
03-17-2008   #19 (permalink)
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Character: Lime
Level: 65
Skill: Total Annihilation
MP: -500
Damage: 99999999999-999999999999
Range: Entire level
Duration: 1 Second
Time: 1 Second
Reuse: 1 Second
Description: All enemies die. Kneel before Lime, Ruler of Rodesia continent!

.....It's more likely to happen than you think!

Seriously.....

Character: Eir
Level: 35, 40, 46, 51, 57, 64
Skill: Mana Drain
Passive
Description: Gives Eir's attacks a 5% (1% per additional level) chance to recover Mana. A/S attacks recover mana equal to the damage done, while Mana recovered from skills is half of the damage done from the attack. In PVP, other players lose the amount of Mana recovered.
 
03-17-2008   #20 (permalink)
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--Dainn--
Skill name:Amaterasu(not applicable in pvp)
Description: Random lightning strike on enemy target.
Range: Random( in your view)
MP:150-175-200-250-300
Damage: 100-125-150-175-200
Duration:30 sec
cooldown: 90 sec
LVL required:30
reagent needed : ( crystal reagent will do)

--Sieg--
Skill name:Fortified Ground(not applicable for pvp)
Description: The character wont be able to fall back during the time period
Range:self target
Duration:20 sec(1 sec increase per lv)
Cooldown: 60 sec
MP: 40-80-120-160-200
lv requirement: 20-25-30-35-40

--Tia--
skill Name: Allies quicken
Description: Every party member receive fast moving speed for a period of time
Duration:120-150-180-210-240-270-300
Cooldown: 120 sec
MP:75-85-95-105-115-125-135
Lv requirement:22

--Eir--
Skill Name:Final GoodBye(not applicable in pvp)
Description: Whenever Eir was killed , all party member will be restored to its fullest health(not aplicable to the dead member)
Target:self(passive)
MP:100
lv required: 65(max)
 

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