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02-25-2013   #21 (permalink)
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Quote:
Originally Posted by rainbows
Idk if you can consider this worse than Myth but a lot of people found a relatively easy exploit to reach level 99, which is much less of a grind than what they would have had to grind. As a result, many of the level 99s had nothing else to aim for and quit.

It makes me wonder A game where leveling up is easy will make its players get bored and quit. Meanwhile, a game where catching up is difficult will turn new players away. What's the best solution? A game where leveling is hard and catching up is easy?

That actually reminds me of how players used to peak at level mid-high 50s. But then there wasn't much incentive after level 60 for the level 60 skill, which was achieved through mindless snow flowers and wolf meat farming.
Personally I like a good challenge in my games, where effort and patience are rewarded and not handed to you on a silver platter as it was.

Reaching level 40, 50, 60 were major milestones for me and unlocking a new area was a real treat.
Same goes for working on your gear, having a +6 was awesome, having a +7 was amazing but risky.

Every tiny stat, every little thing you did meant something and it was the most satisfying feeling.
If you failed stages all the time, you thought out how to overcome that problem and work hard on attempting to beat it. If something went terribly wrong like an item breaking or awful grade, you felt bad about it and would be more careful to take the risk next time while working on restoring the item.

Unlike the situation now where being overpowered is the norm and everything you do has no value in the short or long term because you wipe everything out in a single hit and there are no consequences.

The only way you can die is not because you weren't being strategic, not using combos properly or unprepared for battle, it's only because of the cheap 1 hit kill deaths that ruins any sense of personal worth and progression.

Many kids these days will argue that being overpowered is fun (It's just an excuse to be lazy), and they don't realize that the appeal of many games is working hard and having to overcome problems by thinking things out and using your brain (gasp!), which was the appeal of many old games; if you're older than 22 then you know exactly what it was like and how it felt to beat a hard NES game like Castlevania and Legend of Zelda as a child.

tl;dr - Lunia honestly feels more like a private server with all the godly power a player is given plus the free funds to further amplify your omnipotence. There is no worth to the little things or sense of accomplishment to anything you do.

Quote:
Originally Posted by Zloty
Well. Lunia was the game i enjoyed the most. Unique. I'm wondering whether there's still gonna be ggftw lunia forum hold.
The Lunia forum will always be here, there are far more dead forum boards still up after over a year of inactivity.

The only reasons why they're worth keeping would be for SEO improved ratings so you'll see this website somewhere in google's top 10 pages as opposed to top 50 when you look up the game name.
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02-25-2013   #22 (permalink)
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Like a week ago i downloaded lunia. I had lost my accounts. Sucks bad. I suddenly met a friend. He's never quit since TFT!!!! Anyway i was invited to his guild. Okay. Then I got from his guild leader a sieg over 15 rbs 95lvl all skills maxed with myth set (the top one right now idk how it's called) that made me like 35k str. Then i asked him how had gotten so many sp. Cash shop skill coupons he said. So if a mage that has not reached even 10lvl is given such a character I'm wondering how worthless our characters we had worked so hard on are.

@Lunia: I noticed English community (EU/US) does not exist anymore actually, but BR is as developed as the best ijji lunia peroid. I'm not going to install it never ever
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02-26-2013   #23 (permalink)
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Quote:
Originally Posted by Zloty
Like a week ago i downloaded lunia. I had lost my accounts. Sucks bad. I suddenly met a friend. He's never quit since TFT!!!! Anyway i was invited to his guild. Okay. Then I got from his guild leader a sieg over 15 rbs 95lvl all skills maxed with myth set (the top one right now idk how it's called) that made me like 35k str. Then i asked him how had gotten so many sp. Cash shop skill coupons he said. So if a mage that has not reached even 10lvl is given such a character I'm wondering how worthless our characters we had worked so hard on are.
Strongest player in terms of Strength
Rebirths : 22 (less than 2 years)
Strength: 46576

My characters strength is around 5k with only 13 rebirths (Exactly 2 years) and it took forever to attain that.
Currently ranked 2799th on the server and I quit over 3 years ago, not bad for all that effort I put into it.
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Last edited by Light; 02-26-2013 at 03:12 PM.
 
02-27-2013   #24 (permalink)
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wow you guys are all still alive
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03-04-2013   #25 (permalink)
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Quote:
Originally Posted by ItsRai
wow you guys are all still alive
I'm surprised you are as well
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03-09-2013   #26 (permalink)
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Quote:
Originally Posted by rainbows
Idk if you can consider this worse than Myth but a lot of people found a relatively easy exploit to reach level 99, which is much less of a grind than what they would have had to grind. As a result, many of the level 99s had nothing else to aim for and quit.

It makes me wonder A game where leveling up is easy will make its players get bored and quit. Meanwhile, a game where catching up is difficult will turn new players away. What's the best solution? A game where leveling is hard and catching up is easy?

That actually reminds me of how players used to peak at level mid-high 50s. But then there wasn't much incentive after level 60 for the level 60 skill, which was achieved through mindless snow flowers and wolf meat farming.
There wasn't much incentives for anything at lvl 60 back when everyone peaked at lvl 56+. But back when Lunia was at it's prime there was diversity builds for all characters, and there was no cookie cutter. Everyone played their character the way they wanted to play them. A lot of people had the drive to grind their characters because they felt unique with their character, it's TO THEIR STANDARD how they want to play. With myth and rebirth, they simply threw that out of the window.

Myth in general showed that if you can be extremely lucky with item drops, and upgrade your equips to a point where you can breeze through everything, you were considered pro. Where's the skill? Where's the strategy? What's the point of Lunia?

Skill is a broad subject, but in terms of comparing from then to now, you needed a lot of team synergy and knowing how to adjust to every situation. Now party requirements are full Myth set or number of strength or what ever the hell is required now. "Devil-Dom Stage 99999 rebirth 200 required"

/end sarcasm

There's a way to attract new players and keeping the old, Myth wasn't the solution, and rebirth wasn't either. They payed too much attention to newer concepts and content without re-polishing the old. Simply shunned out the PvP community and did jack squat about it.
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03-09-2013   #27 (permalink)
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I remember that guy who boasted about being the highest vitality Dainn, making him attractive to all the ladies.
At least in his mind

I was the Str/Int hybrid Eir, kicking ass with the staff and shooting sailor moons, hell yeah.
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03-10-2013   #28 (permalink)
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Quote:
Originally Posted by Light
I remember that guy who boasted about being the highest vitality Dainn, making him attractive to all the ladies.
At least in his mind
hell yeah.
It was Spardacous

Well as i said, i had been given a character 90+lvl like 15rbs and the best set in game for just saying that i had lost my accounts. So yeah.
Skill builds. Lemme HEHEHEEHEHEHEHEHEHEUEHEHUEHUE. It's a joke With free Gcoins people buy skill cards and get their skills all maxed (so was the sieg i had been given).

I remember myself going for siren stuff even though it sucked (2 pieces at tft ) it was fun. Now there's only one set that matters only one option one goal. Ahh i shouldn't talk about it anymore because I feel kinda sad.
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03-15-2013   #29 (permalink)
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We're all really moved by how things have settled, and I can think of how this game has been special to all of us, long time players, since we still write our toughts on this forum. After all, the best of this game was above all the wonderful community. I miss it.

Btw, was thinking of redownloading it, to go see if some people remain, but it's too late for account migration, right? :/
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Last edited by PlutoTheSecond; 03-18-2013 at 12:50 PM. Reason: forgot something
 
03-27-2013   #30 (permalink)
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Quote:
Originally Posted by Zloty
Skill builds. Lemme HEHEHEEHEHEHEHEHEHEUEHEHUEHUE. It's a joke With free Gcoins people buy skill cards and get their skills all maxed (so was the sieg i had been given)
Even without free gcoins you could accomplish all that with rebirths, having a unique character? Pffft
You're a jack of all trades, master of everything

Hybrid Eir? Puppeteer Dacy? Is that a subclass, what is that?
Quote:
Originally Posted by Zloty
I remember myself going for siren stuff even though it sucked (2 pieces at tft ) it was fun. Now there's only one set that matters only one option one goal. Ahh i shouldn't talk about it anymore because I feel kinda sad.
Clones, clones everywhere!

Quote:
Originally Posted by PlutoTheSecond
We're all really moved by how things have settled, and I can think of how this game has been special to all of us, long time players, since we still write our toughts on this forum. After all, the best of this game was above all the wonderful community. I miss it.

Btw, was thinking of redownloading it, to go see if some people remain, but it's too late for account migration, right? :/
The wonderful community you're speaking about was MyLunia, the tightly knit community with fun and friendly staff, a random that was actually enjoyable, you could post material almost rated 18+ and it had people that were posting random stuff time to time and not always posting like idiots.

Then there was Red, the bastard who was the chief of police and gave hundreds of infractions, until you found out he was a duty stricken teddy bear with a heart of gold.

Ayumi who would play with the color of her name, **** around with Godbot's avatar, and set her posts to 0 just to shut up people who thought post counts being high was cool.
Plus she loved megaman legends which earned her dozens of brownie points, she was just a lovable fun gal.

Griever was able to post his perverted stories and show us pictures of him baking muffins.

Bananza was the cool kid on the block, posting so many fun youtube clips and images.

XanGiest, Lagg, Krieg, Auria, Remeiko (The famous hacker), Citrine, M1s3ry, Xpecial, Carmasa, chunchao, Watatsuki, Geiety, Deity, Gota, TUQUANIE (Solstice Leader, lol this woman), Echosong, Lala LANDER (Cookies), Evileyes, CherryPanda, SynLight, Mitchi, Desu, 1stsim144, Tsurupettan etc.

All of these being some of the more memorable people from our tiny family in my book anyway, it was these people that made Lunia the most enjoyable and they were all located in our little corner called MyLunia.

After it perished and we merged with ijji, it all went to shit as the community was split in half and we were scattered among hundreds of strangers who we couldn't easily enjoy our time with.

It's that which I reminisce and miss the most, and I'm sure many of you will recognize a fair number of the names I posted.
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03-27-2013   #31 (permalink)
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Quote:
Originally Posted by Light



The wonderful community you're speaking about was MyLunia, the tightly knit community with fun and friendly staff, a random that was actually enjoyable, you could post material almost rated 18+ and it had people that were posting random stuff time to time and not always posting like idiots.

Then there was Red, the bastard who was the chief of police and gave hundreds of infractions, until you found out he was a duty stricken teddy bear with a heart of gold.

Ayumi who would play with the color of her name, **** around with Godbot's avatar, and set her posts to 0 just to shut up people who thought post counts being high was cool.
Plus she loved megaman legends which earned her dozens of brownie points, she was just a lovable fun gal.

Griever was able to post his perverted stories and show us pictures of him baking muffins.

Bananza was the cool kid on the block, posting so many fun youtube clips and images.

XanGiest, Lagg, Krieg, Auria, Remeiko (The famous hacker), Citrine, M1s3ry, Xpecial, Carmasa, chunchao, Watatsuki, Geiety, Deity, Gota, TUQUANIE (Solstice Leader, lol this woman), Echosong, Lala LANDER (Cookies), Evileyes, CherryPanda, SynLight, Mitchi, Desu, 1stsim144, Tsurupettan etc.

All of these being some of the more memorable people from our tiny family in my book anyway, it was these people that made Lunia the most enjoyable and they were all located in our little corner called MyLunia.

After it perished and we merged with ijji, it all went to shit as the community was split in half and we were scattered among hundreds of strangers who we couldn't easily enjoy our time with.

It's that which I reminisce and miss the most, and I'm sure many of you will recognize a fair number of the names I posted.
That was like years ago. I got to admit I used to really enjoy the game and the community of MyLunia. Oh those were the days
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03-27-2013   #32 (permalink)
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Quote:
Originally Posted by tommy00X
That was like years ago.
Late 2007 to late 2008, back when lunia was in its prime.
Feel old yet?
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03-27-2013   #33 (permalink)
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yeah actually I do. I was so young and only cared about playing Lunia. I remembered staying up all night on MyLunia and trying to beat some high score on a game so i could get a title or something.
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03-27-2013   #34 (permalink)
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I was equally obsessed over the game since I was a lonely teen sinking all my time into it.
That's why I also became a bit overobsessed over ML and spent a bit too much time there than was necessary.

But then again many people do the same with facebook so that makes me feel a little better about myself.

Just browsing my old screenshots for the most memorable 2007-2008 moment, felt like sharing for a quick nostalgia boost.

Spoiler!
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03-28-2013   #35 (permalink)
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Quote:
Originally Posted by Light

Spoiler!
When Lunia was in OB 50g was like the equivalent of 50k gold now. I remember having like a shine on your equips was one of the biggest things people go for.
lol Its just weird to look back sometimes
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03-28-2013   #36 (permalink)
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The horror of that inventory space.
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03-30-2013   #37 (permalink)
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Quote:
Originally Posted by PKShota
The horror of that inventory space.
Never bothered me any, there wasn't a lot of crap taking up space until myth came out with all those teeth, talons, feathers, moon runes, wind runes, fire runes, water runes, light runes, dark runes, broken moon runes, broken fire runes, broken wind runes, broken dark runes, broken water runes, broken light runes, wind talons, dark feathers...

The list just never ends, then you'd wonder why you need to have 8-9 inventory bags and 20 bank slots to hold all that crap.

At least Jelly Jelly was the only real useless thing you'd pick up back in the day and it stacked to a high amount so it never took more than a single slot.
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03-31-2013   #38 (permalink)
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bullying was a big problem :[





golden moments from raid runs
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03-31-2013   #39 (permalink)
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Ouch, many resurrection stones used.
Such a limited supply, I doubt I would have used 3.
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04-02-2013   #40 (permalink)
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1vs1 anyone ? :c
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