Originally Posted by Marq
in addition to thinking about what could have been fixed/changed/edited from the past, it would help to go further than that by thinking about how the game would have progressed in terms of content and player base, and where it would be at this point in time if that fix/change/edit were to occur
in other words, let's say they kept the 500 stat cap and no rebirths. what updates do you think we would have seen while maintaining the 500 stat cap and no rebirths? what about lunia's reception and player base compared to today? and do you think in that scenario we would also have people wanting to go back in time with ideas of fixes/changes/edits?
is sort of an example of thinking further
In regards to the 500 stat cap, the most obvious goal for the players would have then been 500 in all stats or to get the highest min~max damage potential possible. Keeping this stat cap would have also ensured that even with max stats, a modicum of skill would be necessary to keep raiding/staging/pvping efficiently.
The game would be less "casual" and would have probably not attracted the Ijji community as much as it did and the player base wouldn't have been soiled and ruined.
Episode 7 could have been left the same and been a condensed version of the Myth stages.
would have been made by now + a Bonus raid that contained the best equips in the whole game and had a boss that only comboed. No OHKO attacks, but he would combo everyone just for fun.