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Is Lunia Dead?
<ups>^^</ups>
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I'm not sure, they still do updates since allm pretty much runs and develops it now, aside from still using ijji.com accounts and the ijji reactor.
However, I quit lunia after the underworld patch was released (pretty much when it went from ijji -> allm)...which was 2.5 months ago. My opinion...I think it's dead but I'm probably wrong. |
Underworld=???
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Beyond myth stages~
But yeah I haven't PLAYED Lunia since before we got transferred to allm. I went on a couple of times, but atm I don't even have it installed anymore. |
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lunia has never been more alive. why give an opinion when you do not play the game lunia never had many ppl to begin with but theres always a lot of players to do stuff with. its like me talking about a game when i have just as much knowledge as you and believing that gives me right to say the game is dead when you do not play on a daily basis. in any case lunia is the same as always. The upcoming patch will reel in more older players and as usual more people play during breaks such as summer/winter break or vacation. |
i dabes kali user
I played just as much as you guys did, so i dont mind coming back, but the problem is, if PVP is still the same. With 1 to 2 rooms on a Saturday Afternoon, there is not really a point snice I dont like Mything. |
still living as best pvp Iris evar
Well, it's like I'm the only Iris that PvPs. So yeah that also means I only stick around PvP. Then again that's super rare now cause community is terribad. |
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"omg he spams, that's such an awesome tactic! i must copy!"
lol. |
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But in all seriousness there needs to be more pros playing Lunia so people can have someone to copy lol. Quote:
What's the average skill level of people now compared to back then? o_O Going on a 1-1000 scale and back then before everyone jumped ship we were at 600/1000 |
the average players are extremely bad, i've went on like 2-3 months ago and i can x2 everyone, so i quit again
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They had a char rebalance that nerfed skill dmg amd boosted mp cost but regardless i aint comin back. Bad community, lots of terribads and ppl using buffs n rb sht to which is pointless for us to return imo. And...i hasnt been on for a year o.o.
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"Pros" are complaining about "pros" not coming back, I see how it is. Since you regard yourself as "pro" you should make the friggin first step. Good idea, or good idea? |
i last logged in when Underworld patch came out, thats not to long ago.
I decare PvP dead! Forever Dead! I dont think i'll go back Snice I dont want to wait in rooms for a period of 5minutes or their ladder system of 30mins wait. |
i haven't logged on as much as i used to, but when i do log on, i usually don't have a problem finding rooms or having people join my rooms. i understand there are times nobody are in the pvp channel because it's logical that fewer people are online during certain times of the day
howeverrrr there is a very small community of good players that do log on late at night, which is usually past 1AM EST around the weekends (or any day during vacations/no school). i almost try to avoid pvping that late at night only because if i don't go to sleep, i know i will pvp with them until the sun rises |
I would PvP if it was stat balanced.
cant compete with 3+ year old items and no rebirth |
Oh it might be tough with 0 rbs, but it should be possible to get near 500 stats with rod IV items (most parts are really cheap) and some of the event cs.
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stats isnt even an issue anymore. they practically throw stats at you with the incredibly easy to get rod iii/iv eq. (the previous patch made it even easier)
with the 500 stat cap, there is also a 150max raw melee dmg cap (i said 'raw' because there is still the multiplied dmg from down attack, sieg AS, arien's >>AS, etc). there is only a notable difference if you're playing against someone with 15+ rb, which only makes the difference in HP and MP because again, there is the 500 stat cap. luckily, most 15+ rb people are more into stage than they are into pvp, and because they are more into stage than pvp, their mp drains after a few spells- their maxed skills just can't keep up with 500 int cap really the only problem had been certain characters' skills' raw damages and multiplied melee bonuses |
Lunia has never died.
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