We all know that Freezing Lime Shung and Pang Lime Shung are awsome enough to deserve one point each (and maybe even max for Pang).
We also know that Attack Lime Shung is completely useless and it's best left with big fat zero point.
Both Poison and Stun are debatable, but I've seen Stun actually work quite frequently to say that 1 point in it is not wasted (Lime has a lot of spare points anyway). I know it only puts at most 2 monsters to sleep, but hey, I solo a lot (not many people online after 9pm, plus very few people on x-1 thru x-9 stages) so I need as much edge I can get in a thick of a mob. As for Poison, I've actually seen it sometimes poison few monsters, and even a boss too, so I also say 1 point is not wasted.
The question I have is Slow Lime Shung. I also put one point into it, thinking that slow effect could come in handy... someday. but I have yet to see it actually slow anything down. Maybe it has dismal slow %? Or maybe I missed the slow effect animation (the bluish puff rising from the target)? On top of that, unlike Poison and Stun, Slow Lime Shung actually disappears after attacking just once
. And I'm like "What the heel?!"
Am I missing something, or are there really some skills that are not meant to get after all...