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01-09-2011   #21 (permalink)
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Quote:
Originally Posted by Ashee
after playing several games with deathcap rush ive just noticed that it... is quite fail
in every teamfight im picked out by any of their carrys, doesnt matter where i'm (jungle eve is quite popular lately, even if i oneshot her with veigar,annie,ryze)

i think you need some survivalability before

ap alis is fun so is 1k ap kass
Maybe not right positioning. I have found Cap rushing fine, its no different then rushing the old Zhonyas rings before.
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01-09-2011   #22 (permalink)
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well the main issue is that you can burst even better than down than with old zhonya... but you lack the survivability of it
you can use the other item path and burst almost as good down as old zhonya so

i hate rammus with flash <.<
 
01-09-2011   #23 (permalink)
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I think it was either this patch or the last patch that changed it but the creep aggro for jungle mobs/dragon can now aggro other people if the first target leaves leash range.

One thing that's interesting is that it really improves jungling for a certain champion...


Heimer can jungle using normal caster masteries and runes, taking only a doran's shield and health pot. He jungles almost always above half HP and can take dragon easily.

Must try it out more in blind pick.
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Last edited by Noperative; 01-10-2011 at 12:11 AM.
 

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