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11-30-2010   #1 (permalink)
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Default Release Notes v1.0.0.106

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League of Legends v1.0.0.106

Notes from the Design Team (new!)
This patch is focused upon the following main issues:
Area of Effect damage and disable spells being too powerful
Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio’s Idol of Durand, Morgana’s Soul Shackles and Vladimir’s Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie’s Summon: Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have power creeped past this and we’re looking to bring this back to acceptable levels.
Twitch’s Spray and Pray is a big factor in this. We are considering bigger changes for that ability.
Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily
We’re starting with a duration nerf to Morgana's Black Shield and Janna's Eye of the Storm to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll provide additional nerfs in the upcoming patch.
Ranged carries, holistically, are too safe considering their damage output
While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, but start to provide more tradeoffs to both give melee a place in the game and differentiate the roles of melee and ranged characters.

Trundle, The Cursed Troll
Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.
Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
Decompose (Passive): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.

Akali
Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway

Blitzcrank
Overdrive no longer has a movement speed reduction when it ends
Fixed a bug where Power Fist was not breaking spell shields
Fixed a bug where Static Field and Power Fist did not display the hit particle when they killed a unit
Base attack speed increased. This should enhance the effectiveness of the attack speed portion of Overdrive.
Updated recommended items

Corki
Phosphorous Bomb no longer reveals stealthed units
Fixed a bug where Gatling Gun could hit unseen, non-champion stealthed targets like wards
Fixed a bug where Gatling Gun was dealing too much damage
Fixed a tooltip typo with Missile Barrage
Base movespeed reduced to 300

Galio
Resolute Smite ability power ratio increased to 0.75 from 0.7
Righteous Gust ability power ratio reduced to 0.5 from 0.65
Righteous Gust movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%
Idol of Durand
Ability power ratio reduced to 0.6 from 0.8
Damage percent increase on hit reduced to 5% from 10%
Total damage cap reduced to 140% from 180%

Janna
Tailwind will now persist for her allies while Janna is dead
Eye of the Storm duration reduced to 5 seconds from 10
Monsoon heal per second reduced to 70/110/150 from 90/130/170
Monsoon slow reduced to 30% from 40%

Kayle
Kayle now counts as a ranged attacker while using Righteous Fury

Kog'Maw
Base movement speed reduced to 305 from 310

Malphite
Seismic Shard damage reduced to 70/120/170/220/270 from 80/135/190/245/300

Miss Fortune
Base movement speed reduced to 300 from 310
Double Up base damage reduced to 25/60/95/130/165 from 35/70/105/140/175

Morgana
Black Shield duration reduced to 5 seconds at all levels from 4/5/6/7/8
Soul Shackles
Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5
Ability power ratio reduced to .8 from .9
Cooldown increased to 120 seconds at all levels

Nidalee
Pounce no longer deals damage if her jump is interrupted by another movement effect

Pantheon
Spear Shot base damage reduced to 20/31/42/53/64 from 30/40/50/60/70
Heartseeker Strike attack damage conversion increased to 28/31/34/37/40% from 18/22/26/30/34%
Grand Skyfall mana cost reduced to 150 from 150/250/350
Aegis Protection now shows a counter as you build up charges
The threshold required to trigger the Aegis Protection now increases with Pantheon's level. This should result in fewer occasions where Aegis Protection is broken by minions

Sona
Hymn of Valor base damage reduced to 60/110/160/210/260 from 70/120/170/220/270
Hymn of Valor ability power ratio reduced to 0.5 from 0.6
Aria of Perseverance healing reduced to 30/55/80/105/130 from 40/65/90/115/140
Song of Celerity active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%

Tristana
Base movespeed reduced to 300 from 310.
Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect

Twitch
Spray and Pray duration reduced to 6 seconds from 7. We are considering more a extensive ability tweak in the future.
Base movespeed reduced to 305 from 310

Veigar
Baleful Strike missile speed increased by 100
Equilibrium mana regeneration percent increased to 0.75% from 0.5%.
Basic attack missile speed increased by 100

Vladimir
Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
Hemoplague
Cooldown increased to 150/135/120 seconds from 120
Damage amplification effect changed to 14% at all ranks from 10/14/18%
Base damage reduced to 150/250/350 from 200/300/400
Ability power ratio reduced to 0.7 from 0.75

Warwick
Eternal Thirst
Heal per stack increased to 6/12/18 from 5/10/15
Maximum number of stacks reduced to 3 from 4
Duration increased to 4 seconds from 3
Base attack speed reduced slightly

Xin Zhao
Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect

Items
Aegis of the Legion no longer buffs allies while the holder is dead
Chalice of Harmony passive effect unique to match the tooltip
Doran's Blade
Damage increased to 8 from 6
Health reduced to 100 from 120
Lifesteal reduced to 3% from 4%
Doran's Ring
Ability power increased to 15 from 10
Health reduced to 100 from 120
Mana regeneration per 5 reduced to 4 from 5
Frozen Mallet tooltip now shows slow % for melee and ranged attackers
Innervating Locket no longer buffs allies while the holder is dead
Rylai's Scepter
Slow duration reduced to 1.5 from 2
Updated the tooltip to reflect slow information for single target and damage-over-time slows
Sword of the Divine has a new hit effect and a new activation particle
Tiamat tooltip now shows splash % for melee and ranged attackers
Will of the Ancients no longer buffs allies while the holder is dead
Wriggle's Lantern wards now show a duration in the mana bar like sight and vision wards

Masteries
Fixed a bug with Rank 2 of Utility Mastery where it was not working properly

General
Blessing of the Lizard Elder now slows for 10/20/30% if melee and 5/10/15% if ranged
Autumn Summoner's Rift Moved Nashor to the same location as the summer version of Summoner's Rift.
Twisted Treeline - Grez the Lizard Lord
Health per player level increased to 175 from 150
Magic resistance increased to -20 from -30
Gold granted reduced to 50 from 100
Twisted Treeline Super Minions
Health increased to 1200 from 1000
Base damage increased by 30
Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Pick a Card, Udyr's Bear Stance)
Fixed a bug where players that never connect were not being granted +1000 magic resist
Removed "hun" from the word filter

Skins
Reduced the size of the Monarch Kog'Maw skin by approximately 10%

Release Notes v1.0.0.106 - League of Legends Community
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11-30-2010   #2 (permalink)
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My friend gasmed when he saw the Blitz buff. I wonder if he realizes this means more people will play Blitz. >_>
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11-30-2010   #3 (permalink)
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^

fotm bro
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11-30-2010   #4 (permalink)
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Gragas untouched by nerfs, Blitz buffed. FOTM MADNESS

Changes in dorans items make me sad ;-; Ring stacking was my favourite build.

Tanks and Melee DPS teams are going to be more popular now, which is what I think Riot hoped for. But honestly I'm not a big fan of tanky teams.
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11-30-2010   #5 (permalink)
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Yeah, I was surprised by the lack of gragas nerfs too. Blitz going to be pretty imba after this too.

Still no alistar, urgot or eve changes. QQ
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12-01-2010   #6 (permalink)
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janna lost her opness almost complety q.q
 
12-01-2010   #7 (permalink)
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Galio. Just delete the hero Riot, seriously.
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12-03-2010   #8 (permalink)
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Minor nerf to Malphite thankfully. I can still harass with Shard . I wanted the old eve changes that they said they were gonna do 2 patches ago I think? Would've made her more playable but meh.

I still don't see many Blitz players but I do see more Lady Grabass players and I started to see a decline in Shen players recently too.

Maybe Kayle could use a bit more HP per level increase though, I feel like even with her heal (which got nerfed awhile back) she's still killable fairly quickly (and yes I do have HP quints on her). I think she's a great champ and can help in many situations.
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