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11-15-2010   #1 (permalink)
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Default Release Notes v1.0.0.105

Today, 12:16 AM
League of Legends and PVP.net will be update during scheduled maintenance on 11/16/2010 from 1:30AM PST until 10AM

New Skins in the Store
Nightblade Irelia
Aviator Irelia
Feral Warwick
Monarch Kog’Maw
Secret Agent Miss Fortune

PVP.net v1.23.10
The Harrowing map has replaced the Winter map and can be selected by choosing "Autumn" when creating a Practice Game
You will now receive a warning when your IP or XP boost is about to expire
Fixed a bug where a user from a duo queue would automatically get the Captain slot
Fixed a bug where the Leaver status was not displayed in the Recent Games list
Fixed a bug where chat would automatically move the display to the bottom when a message was received

League of Legends v1.0.0.105
Irelia, the Will of the Blades
Bladesurge: Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
Hiten Style: Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style adds true damage to her physical attacks for a short duration.
Equilibrium Strike: Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
Transcendent Blades (Ultimate): Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.
Ionian Fervor (Passive): Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.

Alistar
Fixed a bug with Pulverize where the stun particle would show over units that don't get stunned

Amumu
Curse of the Sad Mummy
Curse of the Sad Mummy is now consistent with other similar skills (Dark Binding, Crescendo) and will deal damage to Black Shield
Fixed a bug where it was disabling enemies for too long
Now deals 150/250/350 damage initially rather than 150/300/450 damage over the duration

Anivia
Fixed a bug where Ice Wall could trap Champions inside for the duration

Annie
Summon: Tibbers tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage

Cho'Gath
Fixed a bug with Rupture that showed cooldown in the levelup tooltip even though the cooldown did not change

Corki
Fixed Valkyrie's level-up tooltip to show the effects of Corki's current cooldown reduction
Missile Barrage
Base damage reduced to 120/190/260 from 125/200/275
Mana cost increased to 30/35/40 from 25/30/35
Big Ones now deal 60% increased damage, down from 100%
Cleaned up Gatling Gun and Missile Barrage tooltips

Fiddlesticks
Crowstorm now immediately applies Dread to the surrounding area after using Crowstorm

Galio
Idol of Durand
Fixed a bug where casting would break an enemy's Spell Shield and then taunt them again
Fixed a bug where the taunt particle sometimes played on targets that blocked the taunt
Fixed a bug where Idol of Durand's ability power ratio was inconsistent
Ability power ratio decreased to .8 from 0.85
Bulwark duration reduced to 3.5 seconds from 4
Righteous Gust base damage reduced to 65/110/155/200/245 from 70/115/160/205/250
Righteous Gust ability power ratio reduced to 0.65 from 0.8
Resolute Smite ability power ratio increased to 0.70 from 0.6

Garen
Reduced Garen's selection size

Karthus
Clarified Wall of Pain's tooltip slightly to emphasize that target movement speeds are restored over time

Katarina
Fixed several tooltip errors with Death Lotus related to number of champions hit

Kog'maw
Fixed a bug where Bio-Arcane Barrage was doing more damage than intended
Fixed a bug where Bio-Arcane Barrage was dealing physical damage instead of magic damage

LeBlanc
Mimic cooldown decreased to 40/35/30 from 40 at all ranks
Armor per level increased to 3.5 from 3.0

Lux
Prismatic Barrier
Missile width Increased 22%
Mana cost reduced to 60 from 75
Fixed a bug where Prismatic Barrier was granting less ability power ratio than stated
Ability power ratio increased to .35 from .3
Lucent Singularity
Fixed a tooltip bug causing Lucent Singularity to display the wrong values
Slow increased to 20/24/28/32/36 from 14/18/22/26/30
Detonation radius increased to 350 from 300
Finales Funkeln now ignites the Illumination debuff if the target is afflicted by it and refreshes the Illumination debuff duration

Malphite
Fixed a bug with Ground Slam where it broke through Spell Shields and still affected the target

Miss Fortune
Standard attack missile speed reduced to 2000 from 2250
Bullet Time
Fixed a bug where the bullets sometimes dealt too much damage.
Fixed a bug where the tooltip was calculating bonus damage from Attack Damage incorrectly (at 45% instead of 40%)
Lowered cone width by about 25%
Fixed a bug with Strut where the bonus movement speed could go slightly above 70
Make It Rain base damage reduced to 90/145/200/255/310 from 95/155/215/275/335

Mordekaiser
Mace of Spades now has a 0.2 ability power ratio
Fixed a bug where Mace of Spades didn't gain proc effects from Sheen, Lich Bane, and other similar items

Morgana
Black Shield now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, Akali's Mark of the Assassin, Soraka's Starcall, and Morgana's Tormented Soil will now go through Black Shield. The damage they deal will still be absorbed.

Nidalee
Javelin Toss can now be cast out of range, and it will cast in that direction
Fixed a bug where Javelin Toss would not hit stealthed Champions

Rammus
Fixed a bug with Puncturing Taunt where the taunt particle sometimes played on targets that blocked the taunt

Shen
Fixed a bug with Shadow Dash where the taunt particle sometimes played on targets that blocked the taunt

Singed
Updated Insanity Potion's tooltip

Sion
Cryptic Gaze missile speed increased to 1600 from 1100
Fixed a bug with Death's Caress where the detonate tooltip was showing incorrect damage values

Sona
All aura durations reduced to 2 seconds from 3
All aura buff durations reduced to 0.25 seconds from 1
Hymn of Valor
Attack damage and ability power aura reduced to 6/8/10/12/14 from 8/11/14/17/20
Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75
Song of Celerity
Active movement speed boost reduced to 8/10/12/14/16 from 8/11/14/17/20
Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75
Aria of Perseverance mana cost increased to 65/70/75/80/85 from 55/60/65/70/75
Crescendo range reduced to 1000 from 1100

Soraka
Fixed a bug with Starcall where it would stop dealing damage if the target reaches max stacks

Swain
Decrepify leash range slightly increased
Torment range increased to 625 from 600
Ravenous Flock cooldown decreased to 10 seconds from 15 seconds
Updated Swain's recommended items

Twisted Fate
Fixed a bug with Destiny where the teleport spell was not being cancelled by suppression effects

Twitch
Debilitating Poison slow duration reduced to 2/2.6/3.2/3.8/4.4 seconds from 2.5/3.25/4/4.75/5.25
Spray and Pray attack speed reduced to 30/45/60%, from 40/60/80%

Vladimir
Transfusion will now heal Vladimir even if the target is spell immune
Hemoplague will no longer damage enemies if it is dispelled

Xin Zhao
Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like Frozen Mallet, etc

Items
Oracle's Elixir now shows a particle on the Champion who has True Sight
New Item: Hexdrinker
Long Sword + Long Sword + Null-Magic Mantle + 570 gold. Total cost is 1800 gold
+35 Attack Damage
+30 Magic Resistance
UNIQUE Passive: If you would take Magic Damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 Magic Damage for 4 seconds. 45 second cooldown.
Sword of the Divine combination cost reduced to 500 gold from 700 gold
Sword of the Divine attack speed bonus increased to 60% from 55%
Hextech Revolver spell vamp increased to 15% from 10%
Hextech Gunblade spell vamp increased to 20% from 13%
Hextech Gunblade life steal increased to 20% from 15%
Will of the Ancients combination cost reduced to 465 gold from 765 gold
Will of the Ancients spell vamp increased to 20% from 15%
Vision Ward and Sight Ward tooltips updated

General
The Harrowing map has replaced the Winter map and can be selected under "Autumn" when creating a Practice Game
The icon on all towers should now properly display as the correct icon for True Sight
Baron Nashor has been moved to the center of his arena and he can no longer knock you out of his arena
Halloween Quintessence armor penetration reduced to 3.08 from 3.62
Fixed a bug where Tier 2 attack damage Seals were giving a third of their intended value
Fixed a bug where casting a spell while moving and being silenced would cause the spell to fizzle
Fixed a bug where Champions could accidentally walk through walls

Audio
Fixed bug causing Lux’s illumination impact audio not to play
Fixed Baron Nashor's audio playing through FOW

Original can be found here :
Release Notes v1.0.0.105 - League of Legends Community
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11-15-2010   #2 (permalink)
fat fat fat fat fat PIG
PROBLEMS BUTA?!
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Default

Baron got shoved to the middle. I guess that's to combat purple team poking it from behind. :P
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11-15-2010   #3 (permalink)
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NOOOOOO SOOOONNAAAAAAA

Take that Vlad.
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11-15-2010   #4 (permalink)
Belieb!
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Default

Quote:
Originally Posted by Noperative
NOOOOOO SOOOONNAAAAAAA

Take that Vlad.
so glad sona got nerfed. <_<

most annoying ap carry babysitter with too much burst for a support.
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11-15-2010   #5 (permalink)
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Quote:
Originally Posted by LolWut
so glad sona got nerfed. <_<

most annoying ap carry babysitter with too much burst for a support.
^ This, plus Crescendo does everything.
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11-16-2010   #6 (permalink)
【Sun Knight】
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What I expected: damage nerf and cooldown nerf

What I got: SUPPORT NERF

Hexdrinker has been the source of much qq but I doubt it does anything more than protecting melee DPS from AOE comps.

Hextech buffs still disregard how weak spell-vamp is of a stat and how cost in-effective gunblade is in a hybrid build.
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