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04-11-2013   #1 (permalink)
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Default 4/11 PBE Update: ARAM Champion Rerolls

Surrender at 20: 4/11 PBE Update: ARAM Champion Rerolls

Quote:
The PBE has been taken down for another patch deployment.
This is a work in progress post!



New ARAM Feature: Champion Rerolls
Technical Designer Brackhar appeared on the forum with good news for ARAM players!
"Hey gang, A few weeks ago, I let you know we were working on a matchmaking queue for Howling Abyss, but it wasn’t quite ready for testing. Well, with today’s PBE patch that’s changed! Once PBE comes back up you can try out our new queue and help us test out a new ARAM feature we’ve added especially for this queue: rerolls.



While the random element is a really fun part of Howling Abyss, we also understand there are times you simply don’t want to play a particular champion. That’s why we created the reroll feature specifically for this queue. When you’re really not in the mood to play your particular champion on Murder Bridge, you can reroll and get a different random character instead.
Here’s how it works. As you play matchmade games on Howling Abyss, win or lose, you’ll earn points you can save up to purchase a reroll in champion select. You’ll earn a base number of points every match, along with some bonus points based on the number of champions you own. While there is a cap on the number of points you can store up, you’ll be able to reroll multiple times in a single champion select if you’ve got the points. And don’t worry about wasting your hard-earned points on queue dodgers. If someone leaves your match at champion select, everyone in the game gets a refund except the player who dodged.



This is the first time we’ve added a queue-specific feature like this to champion select, so be sure to give us your feedback. We look forward to reading your comments!"
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04-11-2013   #2 (permalink)
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Nice feature, will solve alot of the dodging problems.
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04-15-2013   #3 (permalink)
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One thing I love about Leagues is that the company will try to find solutions for any problems that occur and as soon as they can.
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04-15-2013   #4 (permalink)
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Quote:
Originally Posted by Belle
One thing I love about Leagues is that the company will try to find solutions for any problems that occur and as soon as they can.
Like Karma, Trundle, Sejuani, Heimerdinger etc.?
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04-15-2013   #5 (permalink)
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Quote:
Originally Posted by Kenzor
Like Karma, Trundle, Sejuani, Heimerdinger etc.?
You must be one of those people who think these things are just on the spot fixes they can do. You probably aren't sure how long they could've been working on each one of these issues. They've explained very clearly to each one of the threads asking about these champions, why it either took, or is taking as long as it is. Just saying.
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04-16-2013   #6 (permalink)
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Quote:
Originally Posted by Destroyer68
You must be one of those people who think these things are just on the spot fixes they can do. You probably aren't sure how long they could've been working on each one of these issues. They've explained very clearly to each one of the threads asking about these champions, why it either took, or is taking as long as it is. Just saying.
So you think Heimerdinger, a classic champion, being considered a troll pick since even before any meta was established, is ok?

Trundle remake took **** knows how long, and what did they do? Gave him a 95% identical skillset anyway. I know these things take long, but when they DO take long and are simply QoL changes like Trundle's then no that's not acceptable, especially while things like Heimerdinger and Sion REALLY need attention.
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Last edited by Kenzor; 04-16-2013 at 07:07 AM.
 
04-16-2013   #7 (permalink)
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I meant as in how Leagues asks US for feedback and when things like afk'ers in queue happens they have now implemented a solution where is automatically cancels the queue. That type of stuff. If you don't like those champs don't play them. There are a hundred more.

I'm sure they're trying their best. <:
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04-16-2013   #8 (permalink)
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Quote:
Originally Posted by Belle
I meant as in how Leagues asks US for feedback and when things like afk'ers in queue happens they have now implemented a solution where is automatically cancels the queue. That type of stuff.
That has been a problem since 2009, to put things in perspective for you.
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