Champion Pricing & Timing Changes
We’ve been talking to players about how they feel about pricing for a while now – we’ve talked with you on the forums, ran surveys, met with some of you in person, and listened to your feedback.
As a result of those conversations, we’re making some changes to champion pricing aimed at generally lowering champion prices and making it easier for you to add to your champion collection. This plan will involve immediate and ongoing reductions of IP and RP prices of older champions, as well as increasing the time you have to earn IP between champion releases.
We will also be slightly increasing the first-week IP price of new champions to partially offset lower overall prices.
Here’s the plan, which is being implemented immediately:
New Champion Release Schedule
You may have already noticed the rate at which we’ve been releasing champions has slowed. Moving forward, we’re targeting 14-17 new champions in 2013 -- around one every 3-4 weeks. This gives you more time to accumulate IP between champion releases, and it enables our design team to spend more time developing and polishing each new champion.
RP and IP Price Tiers
We’ve also updated the RP cost of champions so that that they’re more strongly correlated with the IP price. RP costs now match IP cost accordingly:
450 IP 260 RP 1350 IP 585 RP 3150 IP 790 RP 4800 IP 880 RP 6300 IP 975 RP 7800 IP (first week) 975 RP
Immediate Price Reductions
The seven oldest 6300 IP champions (Ezreal, Vladimir, Renekton, Nocturne, Lee Sin, Brand and Vayne) have all been reduced to 4800 IP/880 RP. As with all permanent price reductions, we’ll automatically refund the difference for anyone who’s purchased one of these champions up to two weeks prior to today.
Price Reduction Schedule
Every time a new champion is released, the oldest 6300 IP/975 RP champion will be reduced to 4800 IP/880 RP.
Also, with every third champion release, an additional champion currently priced at 4800 IP or lower will be reduced to the next lowest tier, based on age and ease of play.
New Champion First-Week IP Price
All brand-new champions will cost 7800 IP/975 RP for the first week only, and will be reduced to 6300 IP thereafter.
New champion launch price is… 7800 IP / 975 RP
After one week, the price is reduced to… 6300 IP / 975 RP
Each release, the oldest 6300 is reduced to… 4800 IP / 880 RP
Each third release, an additional 4800 IP or lower champion is reduced to one of the remaining tiers… 3150 IP / 790 RP 1350 IP / 585 RP 450 IP / 260 RP
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Thank god, more time for balance changes and actually adjusting to the previous new champion rather.
Aside from the (in my opinion) stupid first week price, seems like a better system overall. I still don't get the point of increasing the IP cost of a champion to "offset lower prices" when IP is worth nothing. If they wanted to offset lower prices, you'd increase RP for first weeks and then drop it to lower than it currently is (880...? or w/e).
It's probably to combat when 10239847 people buy the champion cause it's "new" and making them think "do I really want to spend 7800 on this new champion / or do I want it just because it looks cool?" kinda thing imo.
Like with Nami. I seriously doubt most of the people who bought her as soon as she came out, wouldn't have gotten her if she was 7800 unless your a support lover (like me :) )
At the very least, it will mitigate the first week spam of new champions.
We'll have less people fighting for the new champion and queue dodging, and then second week will be when the first week people decide the champion they just bought was really bad!
Wow, it really made me happy to see the price reduction of some new champs and the fact that i can truly earn IP/RP in between releases sure is good :py05:
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