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06-17-2012   #1 (permalink)
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Default 6/17/12 Patch Notes

Quote:
PvP.net v1.61
  • Players can now earn unlimited rewards per day in Co-op vs. AI. After 180 minutes, rewards continue to be earned at 75% the normal rate.
  • Custom games now have a separate pool of 120 daily reward minutes that is no longer shared with Co-op vs. AI.
    • Only applies to Summoners level 15+. Lower level Summoners earn unlimited rewards per day.
  • Updated the IP reward forumula for Co-op vs. AI:
    • Games of medium to long length will yield larger rewards
    • Games of short length will yield smaller rewards
      • On Summoner's Rift, "short" is generally less than 24 minutes
      • On The Crystal Scar, "short" is generally less than 12 minutes
    • Players should see an increase in IP reward per game so long as they aren't quickly steamrolling the bots
  • The Tournament Draft Custom Game mode will now allow Summoners to pause the game
  • Dodging a Ranked Game will no longer result in loss of Elo but the time before you can join any queue again has greatly increased
  • Adjusted the way Elo is handled for newly formed ranked teams; many new teams will see their Elo increase as a result.
  • Normal Draft Mode (Please note that these additions were incorrectly stated in the Darius patch notes)
    • Normal draft has changed so that premade groups are not prioritized over solo players
      • Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team
      • If a solo player is not team captain, the player will be given a random slot in the pick order
      • If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain
  • A feedback sound now plays when spending mastery points
League of Legends v1.0.0.141
Annie
  • Summon: Tibbers
    • Reactivating 'Summon: Tibbers' while the Bear is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following
Caitlyn
  • Yordle Snap Trap now properly ignores unit collision when placed
Corki
  • Missile Barrage
    • Missile Barrage's area of effect and particle are now properly centered around the point of impact
    • Missile Barrage's spell icon is now tinted when 'The Big One' is ready
Mordekaiser
  • Children of the Grave
    • Reactivating 'Children of the Grave' while the Ghost is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following
Nidalee
  • If Pounce's movement extends past Nidalee's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)
Riven
  • If Broken Wings' movement extends past Riven's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)
Rumble
  • Rumble now has a marker at 50 Heat to denote when he has reached the Danger Zone
  • Flamespitter is now more responsive especially while moving and turning
  • Electro-Harpoon now has a swirling icon overlay and a slight icon shift to denote the second shot
Shaco
  • Hallucinate
    • Reactivating 'Hallucinate' while the Clone is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following
Soraka
  • Fixed a bug where Wish would sometimes not grant assists
Tristana
  • Fixed a bug with Explosive Shot's passive not working correctly with Madred's Razors and Wriggle's Lantern
Warwick
  • Blood Scent
    • Warwick will now immediately gain the bonus of Blood Scent if he reduces a target’s health below 50%
    • Warwick will now immediately gain the bonus of Blood Scent when it is activated
Veigar
  • Event Horizon will now always correctly stun enemies who use dash abilities to pass through it
Viktor
  • Tuned Death Ray travel speeds and hitbox precision, especially when cast near walls
  • Fixed an issue where Chaos Storm could sometimes be cast twice
Yorick
  • Omen of Death
    • Reactivating 'Omen of Death' while the Ghoul is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following
Items
  • Mana Potion gold cost reduced to 35 from 40
Co-op vs. AI
  • Added Alistar Bot and Dr. Mundo Bot
  • Intermediate bots will now sell their Doran's items to buy an additional item after completing their builds
  • Beginner bots will no longer purchase elixirs
  • Updated several bots' item builds
General
  • Summoner’s Rift (Winter) has been disabled
  • Updated the Item Shop to display 8 build options for items, increased from 6
  • Circle portraits are now correctly aligned with team colored outlines during announcements
  • There is now new messaging to inform players that leaving games can result in temporary bans in League of Legends
  • Neutral Minion Camps now have new icons on the Minimap
  • Champions that have died now display an icon on the Minimap
  • Updated several Champion art assets including splash art and icons for various Akali, Alistar, Amumu, Caitlyn, Mundo, Jax, Renekton, Tristana, Teemo, Twisted Fate, Warwick, Xin Zhao, and Pantheon skins
  • Fixed several missing particles for various Champions
Click here to comment
Something seems to be...missing....

Server updates:

Quote:
20:50 PST: We have come to understand the cause of some of the problems and are actively working to correct them in order to bring the servers up as soon as possible.
19:58 PST: We have determined that the issues are more complicated than we originally believed and are working to bring the servers back online as fast as we can. We have a full, cross-disciplinary team that is working to resolve the issues and will continue to post updates as they come.
17:41 PST: We're still working hard to restore our servers. We currently do not have an ETA, but we expect that they will be back online within the next couple of hours. We will update you again when we have more information to share. Thank you for your continued patience.
15:41 PST:We currently expect NA servers to be back up late tonight. Thank you for continuing to bear with us.
14:31 PST: We do not yet have a fix prepared to restore stability. We apologize for the continuing downtime.
14:06 PST: Our investigation into today's issues is still ongoing.
13:30 PST: We are still investigating the root cause of today's issues. Thank you for your patience.
13:08 PST: We are continuing to work towards resolving in-game issues. Logins are still disabled.
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Last edited by Mega; 06-17-2012 at 10:09 PM.
 
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06-17-2012   #2 (permalink)
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Default

Quote:
Dodging a Ranked Game will no longer result in loss of Elo but the time before you can join any queue again has greatly increased
Everyone will be happy.
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06-17-2012   #3 (permalink)
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Quote:
Originally Posted by Kenzor
Everyone will be happy.
Motivates me to play ranked more, to be honest. Though I feel like this means more people are motivated to enter ranked to troll now as well.

This is a pretty cool patch because it's mostly fixes and adjustments that people probably really wanted.

Though I have no idea what the hell the Riven and Nidalee changes mean. Anyone have a clue? ?_?
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06-17-2012   #4 (permalink)
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Quote:
Originally Posted by Nihil679
Though I have no idea what the hell the Riven and Nidalee changes mean. Anyone have a clue? ?_?
If you rightclick a spot and use an ability that moves you beyond that spot your champ will turn back and move to that spot on his/her own.
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06-17-2012   #5 (permalink)
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"So long as they aren't steamrolling bots"
how2dothat?
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06-17-2012   #6 (permalink)
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Quote:
Originally Posted by Jamesie
"So long as they aren't steamrolling bots"
how2dothat?
all 5 mid, finished inter in 12 minutes.
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06-17-2012   #7 (permalink)
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Quote:
Originally Posted by Nihil679
Motivates me to play ranked more, to be honest. Though I feel like this means more people are motivated to enter ranked to troll now as well.

This is a pretty cool patch because it's mostly fixes and adjustments that people probably really wanted.

Though I have no idea what the hell the Riven and Nidalee changes mean. Anyone have a clue? ?_?
People who enter queue, then pick Revive/Promote Soraka because they didn't get their pick are usually the ones who end up dodging anyway.

Well that's my experience from normal games anyway.
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06-17-2012   #8 (permalink)
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Quote:
Originally Posted by Riolu
all 5 mid, finished inter in 12 minutes.
I was being sarcastic. Even still the bots are easy to just flatten, especially since what basically costs them the game is their early game.
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06-17-2012   #9 (permalink)
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Quote:
Originally Posted by Kenzor
People who enter queue, then pick Revive/Promote Soraka because they didn't get their pick are usually the ones who end up dodging anyway.

Well that's my experience from normal games anyway.
No one really goes to normal games to troll though.
They make smurfs, go into ranked games, and try to ruin people's experience.
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06-17-2012   #10 (permalink)
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Quote:
Hi Summoners,

There is a lot of awesome stuff in the 1.61 patch and we were excited to get it out to you this weekend. Unfortunately, we ran into a really nasty bug where in certain cases, players couldn't log into their accounts.

Rather than risk any further issues, we are rolling back the patch to the Draven patch and restoring all of the players accounts to working order. No information is expected to be lost during the rollback, including all wins, losses, ELO changes, or other player actions made since the patch earlier today. Going forward, we've identified the root cause of the issue and will be including a fix before the 1.61 patch is deployed at a later date.

We currently estimate that the NA servers will be back online later tonight.

We sincerely apologize for the issues.

-RiotMixdj
Lawl, wonder what they'll be doing to shut up the kids complaining this time? Or maybe they'll actually just tell them to shut up and get over it

Hopefully they'll figure out how to get the patch working this week or next though~
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06-17-2012   #11 (permalink)
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Soooo game is "kind of" online again.

Says about 25 minutes to log in though lmfao...
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06-20-2012   #12 (permalink)
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And the patch has failed once again!

I wonder why they can't get this one to work xD (And of course everyone on their forums is screaming because they haven't put Pulsefire EZ in it loll)
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06-21-2012   #13 (permalink)
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Patch attempt three (or was it two?) more successful?
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06-21-2012   #14 (permalink)
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Number 2~

And I think they finally got all the bugs fixed....finally.
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06-21-2012   #15 (permalink)
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Sort of. Many bugs still.
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06-21-2012   #16 (permalink)
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LoL just broke a few moments ago.

Wonder what's causing them so much trouble...
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06-21-2012   #17 (permalink)
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Not enough Pulsefire EZ so even the server is emo haha.

But yeah, this is the most trouble I've seen Riot have since I've been playing.
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