Wanted to point some things out:
The reasons you SHOULD pick Lulu:
Your team needs a support role champion
Your team will have a jungler to aid
Your team has an attack speed carry
Taking a support champion because your team needs a support is pretty much...common sense.
- // No heal ability
- // Ultimate easy to waste with poor communication
- // Not beginner friendly
- // You will not be allowed to farm
- // Slow duration limited
"Ultimate easy to waste with poor communication" - So is anyone other ultimate. This is not a con for Lulu.
"You will not be allowed to farm" - The same for any other support who chooses not to farm. Not a con for Lulu.
"Slow duration limited" Lol, her slow is not a con, rather it's more of a pro because of how ridiculously powerful it is, 80% long range AoE slow on a short cooldown.
The runes are almost good, but the seals are wasted, 45 HP is much worse than MP/5 or armor.
For spells, I also suggest Exhaust too, on any support it's helpful to have for either protecting dying mates or shutting down a carry.
About: This is her harassment ability. Along with Glitterlance, it can shut down and enfeeble a target to remove them from a team fight for their duration. Best used on either a support champ or annoying champion with disables or aura damage.
What... no. Why would you waste an amazing disable on something that's not the main damage dealer?
About: This is her ultimate support spell, it greatly increases the survivability of a target (especially tanks) and allows them to become a mobile slow aura. Great for ganking or pushing a tower.
I don't think it's a good idea to waste a really good hard+soft CC+Teammate saver just to attack the tower for 1 more second.
I would suggest the cooldown boots too, since if you position yourself correctly as a support you won't need defensive boots.
Shureliya's: Your wording is a bit ambiguous, you sound like you're saying it gives a HP/MP/5 aura, which it doesn't.
Nashor's Tooth: I can understand why you might like this item, but seeing as a lot of support/aura items give a lot of CDR, Nashor's Tooth would probably make you exceed to 40% CDR cap which is somewhat wasted.
Banshee: DOES NOT give you MP regen.
Abyssal: You say that the last item fills the holes in your team, you're writing a guide so why not name those items.
I don't see why you start with mana pots, her mana costs are pretty low, unless you for some reason use every skill whenever you get the chance.
1 Sight Ward is not enough map awareness to last you until you have enough money for your Regrowth Pendant (Though the amount of sight wards you need varies depending on if the enemy team chooses to gank you often or not).
Eleisa's Miracle is a wasted item slot, don't build it ever.
You should not wait until you've reached your last item to build an aura item.
Screenshot of match history:
An 11/3/24 support is not a good indication of a good support, just to let you know.
It's EVERYONE'S job to ward, it's just that the support has more money to spare since they don't need to build items to do good.
In your ward map, you should consider placing wards in the top/bot lane bushes too, those bushes are great for enemies to gank from.